Manta Posted March 11, 2012 Posted March 11, 2012 It was a gadget finger whiff that made them bounce over him. Also:tager_ex_V3.zip Now with improved calculations and same move rate detection.
Tae Seong Kim Posted March 11, 2012 Posted March 11, 2012 You wanna crouch as well after the gadget whiff.
DJ Koopa Posted March 13, 2012 Posted March 13, 2012 (edited) Dunno if it's been shown around before, but... http://www.youtube.com/watch?v=_SpFpktJxCA&t=10m12s Um...this kinda gave me a nerd boner. Also made me rage a bit over how I still can't cancel AC or GF into 6C properly Edited March 14, 2012 by DJ Koopa
Manta Posted March 13, 2012 Posted March 13, 2012 GF is much easier when you realise just how damn quick you need to be. GF whiff is one frame longer than a 2B whiff (24F), so you need to be inputting it quick as shit. AC is way longer on whiff (39F) but it actually floats your opponent slightly, meaning they hit the ground later, extending their untechable time, whereas gadget whiff actually drags them to the floor quicker, shortening it.
Chaoschao222 Posted March 15, 2012 Posted March 15, 2012 The conversation here a bit ago seems perfect for a legitimate question on GFAQs; http://www.gamefaqs.com/boards/641158-blazblue-continuum-shift-extend/62241333 If someone answers, I'mma just quote them there, being helpful on GFAQs from time to time is good :3
Darlos9D Posted March 15, 2012 Posted March 15, 2012 (edited) The conversation here a bit ago seems perfect for a legitimate question on GFAQs; http://www.gamefaqs.com/boards/641158-blazblue-continuum-shift-extend/62241333 If someone answers, I'mma just quote them there, being helpful on GFAQs from time to time is good :3 "I got a message from an experienced Tager Extend player. The atomic collider got a higher proration this time around, meaning the more you use it in the same combo, the higher the chances are for your opponent to awake from that combo. You can execute a GF pull after the 2nd collider to keep the combo going. So there." Haha, isn't that cute. BUT IT'S WRONG. Edited March 15, 2012 by Darlos9D
Tae Seong Kim Posted March 15, 2012 Posted March 15, 2012 There, i gave him the correct answer. And lol at repeat proration on whiffed move,
Chaoschao222 Posted March 15, 2012 Posted March 15, 2012 There, i gave him the correct answer. And lol at repeat proration on whiffed move, Coo'beans, thanks TSK. But yeah, when I saw the "experienced Extend Tager player's" advice on the repeat proration on whiffed moves, I was like oh God they need help asap.
Hecatom Posted March 16, 2012 Posted March 16, 2012 i finally got my copy of the game, yaaaay now i need to practice all the new tech that tager is capable to do :3
SoWL Posted March 16, 2012 Posted March 16, 2012 i finally got my copy of the game, yaaaay now i need to practice all the new tech that tager is capable to do :3 Same here, though I think I'll concentrate on Plat first. And, you know, the fundamentals, which I still suck at.
Manta Posted March 16, 2012 Posted March 16, 2012 Jab people in the ribs and kick them in the shins. The rest follows naturally from there.
Zeron_X25 Posted March 16, 2012 Posted March 16, 2012 Curse you ranked. PSR isn't increasing anymore... now I can't be the king of Tager this way
A.X.I.S. Posted March 16, 2012 Author Posted March 16, 2012 SKD said he had to farm over 100 matches for that PSR.
Zeron_X25 Posted March 16, 2012 Posted March 16, 2012 Me too. I'm at 130-40 something now. I'm #4 on PSN now. 835 PSR
Darlos9D Posted March 16, 2012 Posted March 16, 2012 I seem to be floating around 665... of course I strictly play Tager.
Zeron_X25 Posted March 16, 2012 Posted March 16, 2012 833 now cause some Ragna scrub beat me Oh well I can climb back up no biggy.
blk_mage Posted March 17, 2012 Posted March 17, 2012 So i was playing today and kept getting punished for doing 5D on block. The frame data says it should be +2 but it after testing it with solex it seems like it's -4 on block. I think the frame data is wrong unless someone can explain this.
mAc Chaos Posted March 17, 2012 Posted March 17, 2012 Did they nerf it? It was +1 or +2 for a while in CS1/2 I thought.
A.X.I.S. Posted March 17, 2012 Author Posted March 17, 2012 5D is -4. They gave it more active frames but nerfed the advantage.
OrionXElite Posted March 17, 2012 Posted March 17, 2012 For whatever reason, the provided Frame Data is deceiving. It originally said -4 but the numbers should add up to +2, but I'm pretty sure the numbers for blockstun is off. And I feel like a dick for originally boasting that the data was wrong and it was +2...oh well :P
Zeron_X25 Posted March 18, 2012 Posted March 18, 2012 Fuck. Rampage chuck keeps getting PSR when I get more PSR. Buuuuuullshit. Now I'm at #3 instead of 2
A.X.I.S. Posted March 20, 2012 Author Posted March 20, 2012 Hmm I can do match up write up for Tao since the match up didn't change at all. I just want to collect new data relevant to the game. I can do a write up for Carl too but I think the footsie game is different now so I don't wanna risk missing something.
Tae Seong Kim Posted March 21, 2012 Posted March 21, 2012 Fuck. Rampage chuck keeps getting PSR when I get more PSR. Buuuuuullshit. Now I'm at #3 instead of 2 Is that it!? Psh!!!! You stand no chance against my 200 Psr Tager!!!! I'm coming for you!
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