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Posted

It was a gadget finger whiff that made them bounce over him.

Also:tager_ex_V3.zip Now with improved calculations and same move rate detection.

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Posted

GF is much easier when you realise just how damn quick you need to be. GF whiff is one frame longer than a 2B whiff (24F), so you need to be inputting it quick as shit. AC is way longer on whiff (39F) but it actually floats your opponent slightly, meaning they hit the ground later, extending their untechable time, whereas gadget whiff actually drags them to the floor quicker, shortening it.

Posted (edited)
The conversation here a bit ago seems perfect for a legitimate question on GFAQs;

http://www.gamefaqs.com/boards/641158-blazblue-continuum-shift-extend/62241333

If someone answers, I'mma just quote them there, being helpful on GFAQs from time to time is good :3

"I got a message from an experienced Tager Extend player. The atomic collider got a higher proration this time around, meaning the more you use it in the same combo, the higher the chances are for your opponent to awake from that combo. You can execute a GF pull after the 2nd collider to keep the combo going. So there."

Haha, isn't that cute.

BUT IT'S WRONG.

Edited by Darlos9D
Posted
There, i gave him the correct answer. And lol at repeat proration on whiffed move,

Coo'beans, thanks TSK. But yeah, when I saw the "experienced Extend Tager player's" advice on the repeat proration on whiffed moves, I was like oh God they need help asap. :kitty:

Posted

i finally got my copy of the game, yaaaay

now i need to practice all the new tech that tager is capable to do :3

Posted
i finally got my copy of the game, yaaaay

now i need to practice all the new tech that tager is capable to do :3

Same here, though I think I'll concentrate on Plat first. And, you know, the fundamentals, which I still suck at.

Posted

Jab people in the ribs and kick them in the shins. The rest follows naturally from there.

Posted

SKD said he had to farm over 100 matches for that PSR.

Posted

So i was playing today and kept getting punished for doing 5D on block. The frame data says it should be +2 but it after testing it with solex it seems like it's -4 on block. I think the frame data is wrong unless someone can explain this.

Posted

5D is -4.

They gave it more active frames but nerfed the advantage.

Posted

For whatever reason, the provided Frame Data is deceiving. It originally said -4 but the numbers should add up to +2, but I'm pretty sure the numbers for blockstun is off.

And I feel like a dick for originally boasting that the data was wrong and it was +2...oh well :P

Posted

Hmm I can do match up write up for Tao since the match up didn't change at all.

I just want to collect new data relevant to the game.

I can do a write up for Carl too but I think the footsie game is different now so I don't wanna risk missing something.

Posted
Fuck. Rampage chuck keeps getting PSR when I get more PSR. Buuuuuullshit.

Now I'm at #3 instead of 2 :(

Is that it!? Psh!!!! You stand no chance against my 200 Psr Tager!!!! I'm coming for you!

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