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[CSE] Relius Clover General Discussion "Family Man Extraordinaire"


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Posted

Do you guys know who the strong Relius players are? Sekido was doing some work with him, same with Shadow and this Q guy. I haven't seen that many good Relius' other than that. Then again, he is a relatively new character and people are still figuring him out.

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Posted
Do you guys know who the strong Relius players are? Sekido was doing some work with him, same with Shadow and this Q guy. I haven't seen that many good Relius' other than that. Then again, he is a relatively new character and people are still figuring him out.

Hima is also pretty good with him, I don't normally keep track of player names, but there are some pretty good ones coming from Tachikawa.

Posted

Allow me to bring a suggestion from the Carl boards.

Honey, I Turned You And the Kids Into Puppets

That should be the subheader for the Relius subforum

Agreed.
Posted (edited)

I still think "Go home and be a family man" or some variation thereof is a more viable subheader, although that one works too.

After all the genera; thread IS called "Family Man Extraordinaire".

Edited by Vulcan422
Posted
Just saw a video of Hima using Relius.

His Mixup without Ignis is Tager level.

That means I'll have to cover my ass and run anytime the waifu stops listening to me. :v:

Posted

Even with Ignis. It's more like Great Pressure than great mixup. I can foresee it being difficult and tedious for Relius to land a big hit outside of a Punish consistently.

Now I think, Relius' weaknesses are going to become really prominent.

Posted
Even with Ignis. It's more like Great Pressure than great mixup. I can foresee it being difficult and tedious for Relius to land a big hit outside of a Punish consistently.

Now I think, Relius' weaknesses are going to become really prominent.

He has 2 overheads and 3 lows that can be canceled into by almost all of his normals, he also has cross-ups, frame traps and tick throws. He's also got safejump setups, I think he'll be fine.

Posted
He has 2 overheads and 3 lows that can be canceled into by almost all of his normals, he also has cross-ups, frame traps and tick throws. He's also got safejump setups, I think he'll be fine.

Not to mention that with his great pressure, he will have plenty of chances to mix up the opponent. His corner resets look very dangerous.

Also your avatar is awesome. :v:

Posted
Not to mention that with his great pressure, he will have plenty of chances to mix up the opponent. His corner resets look very dangerous.

Also your avatar is awesome. :v:

Thank you, it's probably the best one I've ever had. Ha ha! It'll probably be gone soon though, I don't like having the same avatar for longer then about two months. :kitty: I've got no clue what I want the next one to be though. =/

Posted

Now I think, Relius' weaknesses are going to become really prominent.

This. Unless some new tech is discovered (fuzzy guards, back to back guaranteed corner unblockables), he probably won't make it past mid tier. His actual mixup game outside of punch super just isn't as strong as the higher tiered characters (Ragna, Valk, Hazama, etc)

Posted
This. Unless some new tech is discovered (fuzzy guards, back to back guaranteed corner unblockables), he probably won't make it past mid tier. His actual mixup game outside of punch super just isn't as strong as the higher tiered characters (Ragna, Valk, Hazama, etc)

This should be possible with the gear super unblockable setup in the corner, and would be guaranteed if the combo after the reset builds enough meter to do the super again and if there's a way to return Ignis at certain parts so her bar can refill. This is going to be one of the first things I want to test out once the console version is released.

Of course it won't be guaranteed, since a well-timed reversal/burst/(possibly)counter-assault would get you out of it, but that would still prove to be difficult.

Posted

Beating it depends on the unblockable set-up, as far as counter assaults go.

I've seen one where the unblockable set-up was done off of moves that actually connected as hits, so basically there would have been no way to counter assault out, since the player was not blocking the hits before.

In the case of an unblockable set-up where the player is already blocking, since most counter assaults have a good number of active frames, if the player recognizes the set-up, they can counter assault right before it and catch Relius as he going in. This can also be baited by Relius too, all he has to do is barrier block instead of going for it while Ignis continues to attack. You guys should get a list going of these set-ups, I'd like to see more of them.

Man I am going to hate fighting you guys.

Posted (edited)

No doubt he will be okay. But I hope that JP Tech finds something special otherwise Relius is looking pretty Mediocre, Sure he does retarded damage from big confirms, but I've never seen them used practically in any match.

Yuki "Somewhat apprehensious and cautiously underwhelmed" Blue

And someone said Relius didn't need setups :toot:

+ to the guy that said, Relius' Mixup looks just a tad weaker than Hazama. Not too impressive.

Needs more Fuzzy Guard

Edited by YukiBlue
Posted (edited)

I've gone to Alpha Station a few times and I've become pretty fast friends with Tori, YENGE, and にょむ(Nyomu). Tori's been telling me that 5B > Lanto is very strong since it allows you to get in really easily, and that Lanto is a strong move overall that should be used as much as possible. Keeping up with Ignis's gauge is the biggest issue with learning Relius, as well as learning combos that don't take up much of her meter.

5B > 5C > 3C > 6D > IAD > jB > jC > Id > Haas for example.

Once you get in the corner there's plenty of setups you can use with Relius to keep beating on the opponent and keep them in mixup. When you have meter and Ignis's gauge is low, you'll want to RC and deactivate Ignis and continue your combo, allowing her to recover her gauge quite a bit before you get her back in. With that in mind, if you've got gauge then you're pretty much golden for doing unblockable setups, okizeme, and continuing pressure.

Val Tus is also a great move to use for okizeme in the corner because this forces your opponent to Emergency Tech and can catch rolls. It also serves as a way to bait things like Counter Assaults, DPs, Bursts, and any other things your opponent can use to get out. Here's a few things you can do:

- Guard - baits Bursts, DPs, and allows you to continue pressure after Val Tus is over. You'll probably want to Barrier Guard more than anything since DPs are air unblockable.

- Mixup - you can hit them with 2B, 3C, jA, jB, jC - whatever you like to try and mix them up.

- Roll Punish - Val Tus can catch their rolls and you can catch them as well if they try and slip by. Back dashing and hanging back is also a good maneuver to do like most roll chasing maneuvers.

- Hit them - if your opponent does nothing then they just eat a full Val Tus that nets you a combo that can climb up to 6k.

- Grab - self explanatory.

Geara Nose is good for unblockable setups and mixing up your opponent after a knockdown. Like Val Tus, there is Guard, Roll Punishing, and just hitting them - but since it's an unblockable setup there's also Unblockable Mixups. 6A, jA, jB, and jC can accomplish this pretty well. There's also Feints, which pretty much leaves the Unblockable property alone altogether and just hits low.

Req Vinum is a great move for unblockable setups because you can easily put it into a combo that would net you a measly 2k midscreen. If you have the meter, you can just use that, wait a bit, and use Geara Nose to easily do an unblockable. It's a good way to force Bursts which is pretty easy to do or you can just do another combo to carry to the corner where you can just do another unblockable and put your opponent into the same situation if Ignis has the meter. It can also be used as a reversal to, just so you know.

Vol Tedo's a great move for catching opponents midscreen trying to poke. I've seen Tori use this move often.

That's about all the info I remember from sitting down with Tori for about 20 - 45 minutes discussing it and sitting in Sparring Mode. The guy's really good - on a completely different level compared to me. I can't wait for the console version of this game. I'll get a lot more practice time.

Also, Relius's Back Dash is better than you might think. It's pretty damn good.

Edited by Critical Edge
Posted (edited)

Ok but i dont see good damage in général compare to ragna damage for exemple. Very good setup with umblocable but i think he need more damage. Im ok with YUKIBLUE

Edited by Beat_By-X
Posted

Mon francais c'est tres Nul haha

(A mon avis) Ragna dans CSE > Relius

That is the limit of my french right there. 2 years of forced french for nothing :v:

Posted

Why would you ever bother learning such a pretentious language anyway? Take up Spanish, Italian, or Russian. They make you sound deep, smooth, and tough, respectively.

Posted
Why would you ever bother learning such a pretentious language anyway? Take up Spanish, Italian, or Russian. They make you sound deep, smooth, and tough, respectively.

Pretentious how? Also, learning a language is never a waste. FYI, learning French would make learning Spanish and Italian A LOT easier. It works vice versa as well.

Posted

French is godlike. I'd much rather speak the language of my closest foreign country. Spanish is a given, Italian is meh. And who the fuck Shprecken ze Russian these days? Except actual Russians.

Posted

So does anyone that has Extend know if they put the dub in for battle voices? I'm aching to hear Relius' english voice in battle.

Posted

I was talking to Critical Edge and he told me that the dubs are infact in extend, so now all we need is someone to do a video of English Relius.

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