StarGazer Posted July 3, 2012 Posted July 3, 2012 I tried looping 2C in the end of the combo because it have a soft penalty not 10% combo death like in 5D but it ended up with a fail. Poor Makoto can't enjoy this glitch @Eshi: Untechable time equals how much is your opponent will be stunned in the air (unable to tech), it doesn't equal the needed time to recover from 2D lvl1 no?. Also yeah, j.CC have 2F Recover after landing.
MashThat5A Posted July 3, 2012 Posted July 3, 2012 Makoto, Tager, Jin, Relius, Tao, Bang, Hakumen, Lambda, and Mu can't do SMP combos, and it's really only practical for Noel and Litchi.
Chaos11 Posted July 4, 2012 Posted July 4, 2012 Same Move Penalty, after 10 uses of a move it doesn't suffer from the same move penalty and is therefore able to be looped more times then normal.
StarGazer Posted July 5, 2012 Posted July 5, 2012 evo soon, we better watch it and support BBEX till the last breath
Bibiquadium Posted July 6, 2012 Posted July 6, 2012 I'm not jumping in the P4U train so I'll be sticking around
StarGazer Posted July 6, 2012 Posted July 6, 2012 What's wrong with Relius player? all what they do is trying to astral me xD I'm not jumping in the P4U train so I'll be sticking around :hug:
Bibiquadium Posted July 6, 2012 Posted July 6, 2012 I thought that Relius only consisted of frame traps, 236A and Astral.
StarGazer Posted July 6, 2012 Posted July 6, 2012 I guess it have something to do with Makoto being in Hamster-ball
Bibiquadium Posted July 6, 2012 Posted July 6, 2012 When I get Astral'd I take it personally so I always do anything my possession to make my opponent burst or use meter in stuff like that, I don't support hamster balls kinda sounded wrong.
OmniSScythe Posted July 6, 2012 Author Posted July 6, 2012 When I get Astral'd I take it personally so I always do anything my possession to make my opponent burst or use meter in stuff like that, I don't support hamster balls kinda sounded wrong. Sorry.
Bibiquadium Posted July 6, 2012 Posted July 6, 2012 Makoto's astral is different. Because it's Ken's special
StarGazer Posted July 6, 2012 Posted July 6, 2012 Since EX i didn't get astral'ed by any Relius until now, instead i astral'ed 50% of em.
HIGEKING42 Posted July 8, 2012 Posted July 8, 2012 I really want to drop this but i probably won't. i want to around DOA5
iSadClown Posted July 12, 2012 Posted July 12, 2012 I still think with GB's, 2D(1) 2D(2) 2D(3) and all of makotos SMP moves and maybe a rapid cancel that she can loop 5D(3) somehow....
HIGEKING42 Posted July 13, 2012 Posted July 13, 2012 if you're finishing with 5d then yea it will work.
BlackKaizer Posted July 14, 2012 Posted July 14, 2012 Whats makotos best move for starting her orb oki? I've seen some use after 2D, and some cancel it from 5C, or from 2D~6B. Though Ive just been using it lately in corners after moves like J,5D to prevent forward techs, and build a bit of distance between me, and them. This for some reason makes them somewhat hesitant when it comes to DPing, and usually allows me to rush em for free, that or if im not quick enough they jump which I can sometimes react to as well.
Reisi Posted July 14, 2012 Posted July 14, 2012 (edited) Disregard because I'm a scrub for not reading through other threads first. Edited July 14, 2012 by Reisi
StarGazer Posted July 14, 2012 Posted July 14, 2012 Hmm... i think about making a better Combo Thread and Match up threads, generally make this forum better. Should i go or wait for BB3
Bibiquadium Posted July 14, 2012 Posted July 14, 2012 Perhaps, we can discuss for a better format for BB3 but for now we can live with this one.
Reisi Posted July 15, 2012 Posted July 15, 2012 Doing much for CS:EX is probably wasted effort by now anyways. No matter what your opinion is on the current situation of BB, you can be pretty sure that we won't be getting a lot of new people into the game. As stated above, I think we should focus on the next installment for that.
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