_rFX Posted April 17, 2013 Posted April 17, 2013 Every post I've ever made. Summarized in one pic. Where were you and your magical imagery all the times when I was face-rolling on my keyboard?!
Ctrlaltwtf Posted April 17, 2013 Posted April 17, 2013 Could've just given him chains that bring opponents to him instead of the other way around. Scorpion only anime with much better fashion sense.
Lich Posted April 17, 2013 Author Posted April 17, 2013 That'd be really boring. The fact that Hazama is in the game twice is cool, but he better have one hell of a completely different playstyle, and I'm sure he will. I'm really looking forward to the game, but we still have to wait half a year for it to come out still so.... shit.
Ctrlaltwtf Posted April 17, 2013 Posted April 17, 2013 That'd be really boring. The fact that Hazama is in the game twice is cool, but he better have one hell of a completely different playstyle, and I'm sure he will. I'm really looking forward to the game, but we still have to wait half a year for it to come out still so.... shit. Well, it was mainly a joke. I do hope he still has Houtenjin (or a "super similar" move). I wouldn't be surprised if they decided to take Jasetsu to the extreme and make Terumi a stance based character (although supposedly that's what Kagura is already)
Master Of Chaos Posted April 17, 2013 Posted April 17, 2013 So how badly do you all think Unlimited Termui will break the game?
Chickzama Posted April 17, 2013 Posted April 17, 2013 He's still an iteration of Hazama (well, Hazama is an iteration of Terumi, but...[/story]) , how can he possibly be bad? He's never bad. ww Not like it matters to me though.
Vulcan422 Posted April 17, 2013 Posted April 17, 2013 (edited) So, yeah, looking forward to Shin Level 9001 Evil Omega Orochi Dark Ultimate Gold Unlimited God Hazama With a Shitty Hoodie Instead of a Fedora. Still looking pretty damn stylish, even without keeping it classy. Edited April 17, 2013 by Vulcan422
TPPR10 Posted April 17, 2013 Posted April 17, 2013 I really whish that Terumi's playstyle or the way his moves are presetented is way more brutal than Hazama's. Like having his grabs make him use his knives, smacking opponent around with Ouroboros like a man, and heck, moves what straight out cancel into DDs.
Yazumatto Posted April 17, 2013 Posted April 17, 2013 If Pachi has a say in designing Terumi, then the tier list will be: God Tier: Terumi, Hazama B tier: Everyone else "wtf I thought I nerfed these hos out of my game" tier: Tsubaki, Makoto. But yeah, I hope Terumi will play differently. He can keep based Sweet Chin Music though.
Guymam Posted April 17, 2013 Posted April 17, 2013 Terumi being described as having more supers than specials, his drive is about helping him gain meter
Kurushii Posted April 17, 2013 Posted April 17, 2013 Special trait gains meter.... has more moves that cost meter... where have we heard this before... inb4 he has a broken overdrive like Haku too.
dioxideUniversa Posted April 17, 2013 Posted April 17, 2013 my response was more "hasn't hazama gained tons of meter in most versions" but okay
Master Of Chaos Posted April 17, 2013 Posted April 17, 2013 I want to see a move where Termui slaps people down with his epic pimp coat. Make it happen Arc.
AMB Bakery Posted April 17, 2013 Posted April 17, 2013 inb4 he has 9 stocks of meter like AH2 woop woop. Terumi (Hazama)? With meter gain? Unheard of, I say. *Looks at all three iterations of CS with a shit-faced grin*
Ctrlaltwtf Posted April 17, 2013 Posted April 17, 2013 my guess is hell have seqentuial DDs like Magna Tehc > Terra Break. Would be badass if he hda a ful 100 Meter DD sequence.
Guymam Posted April 17, 2013 Posted April 17, 2013 (edited) I'd prefer supers with utility. Also a run. Edited April 17, 2013 by Guymam
hipikachu Posted April 17, 2013 Posted April 17, 2013 I do hope he still has Houtenjin (or a "super similar" move) Easy, give him more Haku treatment: Sideways Hotenjin with Ragna 5B range. Wallbounces anywhere on screen.
Master Of Chaos Posted April 17, 2013 Posted April 17, 2013 Easy, give him more Haku treatment: Sideways Hotenjin with Ragna 5B range. Wallbounces anywhere on screen. No, it teleports him right in front of the opponent. Also unblockable.
LionHeartx Posted April 17, 2013 Posted April 17, 2013 Easy, give him more Haku treatment: Sideways Hotenjin with Ragna 5B range. Wallbounces anywhere on screen. or do it MK style and it kicks them to another stage. seriously though if he doesnt have something reminiscent of Houtenjin it'll be a little weird for me.
Diveman Posted April 18, 2013 Posted April 18, 2013 hey guys, is there any place here where I can read basic stuff about how to use Hazama? like his fundamentals and what to/not to do? thanks a lot
InWithTheAshes Posted April 18, 2013 Posted April 18, 2013 1. Learn chain movement. 2. Spam mixups/ your mobility options. 3. Get meter. 4. Land Houtenjin. 5. ??? 6. Profit. O.K., seriously, Shazam did a pretty fine guide that you can find within the archives. Go look it up if that's what you're looking for.
Ctrlaltwtf Posted April 18, 2013 Posted April 18, 2013 I think a horizontal Houtenjin with wall bounce would be a cool spin on it. I had a nice long nap and I can now articulate a sentence correctly. I can't wait to see his supposedly extensive DD list.
hipikachu Posted April 18, 2013 Posted April 18, 2013 I think a horizontal Houtenjin with wall bounce would be a cool spin on it. I had a nice long nap and I can now articulate a sentence correctly. I can't wait to see his supposedly extensive DD list. http://www.youtube.com/watch?feature=player_detailpage&v=I8OcABklsBs#t=9s Please give him this.
_Sey Posted April 18, 2013 Posted April 18, 2013 hey guys, is there any place here where I can read basic stuff about how to use Hazama? like his fundamentals and what to/not to do? thanks a lot http://www.dustloop.com/forums/showthread.php?13810-CSE-TK-Hirentotsu-TK-Loop-FAQ-and-Guide http://www.dustloop.com/forums/showthread.php?10450-CS1-CSE-Hazama-QnA-and-Tidbits-Thread http://www.dustloop.com/forums/showthread.php?13806-CSE-Hazama-Combo-Guide-and-Combo-Discussion-Thread http://www.dustloop.com/forums/showthread.php?13815-CSE-Hazama-Technical-Gameplay-Discussion http://www.dustloop.com/wiki/index.php?title=Hazama_%28BBCSE%29 http://www.dustloop.com/wiki/index.php?title=Hazama_Frame_Data_%28BBCSE%29
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