caiooa Posted May 5, 2014 Posted May 5, 2014 there's some screenshots of the development of this test model in their official account https://twitter.com/yosimiduka/media
SolxBaiken Posted May 5, 2014 Posted May 5, 2014 lol there's a Poco sketch in there, I know Free has been helping Zinac and Spike with Fearless Night. Also it looks like that color scheme is final, and I really don't like default .v. also I hope he doesn't mess with the simple cool of Tae too much ; w; Otherwise, yeah, lots of interesting things to look at, development sketches are always nice to look at~
Urichinan Posted May 7, 2014 Posted May 7, 2014 Here, have a Reinhard infinite: https://www.youtube.com/watch?v=flEMsQgTo1Q
caiooa Posted May 11, 2014 Posted May 11, 2014 http://eslaf.blog136.fc2.com/ the developers blog was updated, with more images and a video with a new animation for this test character. Really sweat '3'
SolxBaiken Posted May 11, 2014 Posted May 11, 2014 Still not jazzed about Sisca's new look . . . but I'd be lying if I said the game wasn't looking pretty~ I wonder what systematic changes [if any] Free has planned, since I think E's Laf's current base system is pretty damn solid.
caiooa Posted September 6, 2014 Posted September 6, 2014 well, from june to now Free was posting in his blog and twitter some images about the modeling of Main. As no one have posted it here...
Rageaholic Posted September 19, 2014 Posted September 19, 2014 Huh, can't seem to get it to work. Every time I click a button, that box automatically disappears before I can press anything on the stick; it flashes for a split second in other words. Thanks for the help though. Sorry about the late reply, but I think I've found the solution to this issue (confirmed working on win 8.1). 1. Visit "Devices and Printers" within the control panel\ 2. Right-click on the game controller under devices (mine is an Xbox 360 fight stick, so it shows as Xbox 360 Controller for Windows) and choose Game Controller Settings. 3. Highlight the controller and click Advanced. 4. It should be asking you to "select the device you want to use with older programs". Instead of the default "(none)", use the drop-down to select your joystick, and hit OK. Now, your fight stick should work to assign buttons via the E's Laf config program on the 3rd tab. I hope this helps anyone else who comes across this issue.
Urichinan Posted October 17, 2014 Posted October 17, 2014 Looks like Main has been implemented into the game: Also, for any of you who are interested, I have made a Skype group for E's Laf. Send me a PM on here or message me on Twitter (@Urichinan) if you'd like to be added. EDIT: Here's some stuff: Alcott 10.5k combo from CH j.B, meterless: https://www.youtube.com/watch?v=3-GvBaTCZmY Possible Reinhard infinite using his S-Cancel glitch: https://www.youtube.com/watch?v=7Tt5kobNb7E Serena j.214C T-Cancel gimmick: https://www.youtube.com/watch?v=DX7ta35-7_k Older stuff I don't think I ever posted: Cielo 7k force counter throw combo: https://www.youtube.com/watch?v=KWdgEQKF5vQ Caligula character specific 6.6k 5D combo: https://www.youtube.com/watch?v=e5JbOOo9_Sk
caiooa Posted October 20, 2014 Posted October 20, 2014 actually, he finished modeling but just started making the animations. Some are so harder to be done in 3D that he's even thinking about going with rotoscoped sprites
caiooa Posted December 16, 2014 Posted December 16, 2014 a color editor with main and sisca was posted in free twiter, if you guys want to play a little and maybe link your color version to the developers https://twitter.com/yosimiduka/status/544812350776147968
SolxBaiken Posted December 20, 2014 Posted December 20, 2014 Fooled around with the color edit tool, might try a serious effort later ' 3'
Big Ben Posted January 12, 2015 Posted January 12, 2015 https://www.youtube.com/watch?v=Kt36LAnw8rg It feels weird being on the top of the tierlist suddenly.
caiooa Posted April 19, 2015 Posted April 19, 2015 So Yoshimiduka/free spended some making all attack animations for main. This taked a lot of time because he creates a different weapon with flames for each attack (all were modeled in 3D and rotoscoped to make a smooth transition betwen flames materializating in a weapon/ disapearing).https://twitter.com/yosimiduka/status/559709920795185154https://www.youtube.com/watch?v=LLHA5CPHArghttps://www.youtube.com/watch?v=JkpQUVNUii8 Testing combo routes for ballancing porpouses, to see what to make weaker/ stronger (won't link it here, but there's a bunch of broken things he finded and taked out of the game. Videos in his twitter.) Testing new char concepts making new stagesstage 1https://www.youtube.com/watch?v=KZ34OX1efh8stage 2https://www.youtube.com/watch?v=eq5na4dxRsostage 3https://www.youtube.com/watch?v=ju3kI-wEtmY before returning to work on Kudra 3D model edit: almost forgot, but he maked a provisory char select screen too
SolxBaiken Posted November 1, 2015 Posted November 1, 2015 RESURRECTION!! So as we eagerly await the release of E's Laf 2 (No? Just me? .v.) I couldn't help but highlight a [personal] milestone in the game's development. Honestly, I'm not digging Tae's new redesign nearly as much as Main, Sisca, or Qdora's but I'm loving all of the new gameplay elements being brought to her and the recent display of her new, second Super just make me GIDDY AS FUK!!! This is what Ghost Rider should have had, I only hope it get the ability to make turns and have projectile invulnerability. :D
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