bucklemyshoe Posted July 3, 2008 Posted July 3, 2008 The biggest advice I have is absolutely do not attack while you're in the corner. Catching a CH from I-No (especially an I-No with atleast 25% tension) should be every Dizzy players nightmare.
Digital Watches Posted July 3, 2008 Posted July 3, 2008 The biggest advice I have is absolutely do not attack while you're in the corner. Catching a CH from I-No (especially an I-No with atleast 25% tension) should be every Dizzy players nightmare. Man, don't lie: I-No isn't anyone's nightmare.
Stag.S Posted July 4, 2008 Posted July 4, 2008 I feel like Dizzy players have a lot of nightmares, but yeah eating a CH from I-no usually ends up in a knockdown combo, or just a knockdown if it was HCL, and facing her oki game cause of her note FRC to mixups. Far from an average dizzy player, but I find that taking control of the air with her projectiles really limits I-no's gameplay, so if you can capitalize on it when it's safe you can apply pressure, and her lack of an uppercut makes her reliant on tensions to reversal, which might be a nice mistake on her part if you got your spear buffered. And be careful of jumping on wakeup cause of her dash that gives her the ability to airthrow
excelence Posted July 4, 2008 Posted July 4, 2008 about Dizzy nightmares ... i don't think she has any, most of the cast can do 60%+ damage on her easily out of any random CH and I-No corner pressure is indeed scary as hell the best thing i could do is usualy fd block to super jump escape or baiting tick throw
bizarro Posted July 4, 2008 Author Posted July 4, 2008 My strategy against I-No: Fail. I hope that helps
Kurokun Posted July 8, 2008 Posted July 8, 2008 The biggest advice I have is absolutely do not attack while you're in the corner. Catching a CH from I-No (especially an I-No with atleast 25% tension) should be every Dizzy players nightmare. Against Yossan, this was what killed me the most often. and I-No corner pressure is indeed scary as hell the best thing i could do is usualy fd block to super jump escape or baiting tick throw I tried that too but only succeeded a few times to runaway and regroup, only to get killed elsewhere.
bizarro Posted July 8, 2008 Author Posted July 8, 2008 Against Yossan, this was what killed me the most often. What was? Catching a CH with a poke attempt, or trying to block her mixups?
zaeris Posted July 8, 2008 Posted July 8, 2008 about Dizzy nightmares ... i don't think she has any, most of the cast can do 60%+ damage on her easily out of any random CH and I-No corner pressure is indeed scary as hell the best thing i could do is usualy fd block to super jump escape or baiting tick throw lol, everyone is a nightmare for dizzy even her easy match up can end up terrible stares at Pot. There was a miyako vs INO match I saw on youtube can't seem to find it can anyone locate it?
Kurokun Posted July 8, 2008 Posted July 8, 2008 What was? Catching a CH with a poke attempt, or trying to block her mixups? 60% = trying to block her mixups 30% = catching a CH with a poke attempt 10% = getting out of corner somehow only to get killed elsewhere
excelence Posted July 9, 2008 Posted July 9, 2008 I tried that too but only succeeded a few times to runaway and regroup, only to get killed elsewhere. i said the best thing i could do, sometimes even with the best thing u can do, Dizzy keep getting killed
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