Lucalibur Posted August 23, 2014 Posted August 23, 2014 What would I give to get his old 2B back, man.
StylisH Posted August 23, 2014 Posted August 23, 2014 If anyone eats 7k from 1.1 Arakune, they deserved it. Blocking is not overrated.
D.R.F. Posted August 23, 2014 Posted August 23, 2014 ^ Galileo sure as hell doesnt think so lol fucking blocked his way to VICTORY
Raziul Posted August 23, 2014 Posted August 23, 2014 If you don't hesitate against the blob and rush his shit down, the character seems almost laughable. He has a ton of bad matchups for this very reason. It's a hell of a lot better than fighting Kokonoe who can get a j.a confirm into halfscreen corner carry which leads into the scariest stagger pressure in the game. Just don't let him lame you out. Get in that ass, yo. Â Arakune match up isn't the problem. I only have an issue with the game giving him retard curse damage. Players will find ways to make the character work. They shouldn't get an absurd advantage over the rest of the cast for it. Â Â Â Just leaving this out here because everyone seems to look at Haku's damage and forget most of his tools got nerfed in CP. Â The rest of the cast run circles around Haku when it comes to movement and positioning. And someone show me the 7k meterless combo Haku has, didn't know I was missing out. Or any other character for that matter. Â A point to make in this stupid discussion, this isn't even remotely close to something like Haku getting lucky with 6C fatal counter. This is literally Arakune cracking you open with an overhead and then getting 6-7k with out spending any heat or OD and then doing it again after he does his corner recurse combo. Why would anyone think it's alright for him to get away with nonsense like that. He's not even under the same pressure as the rest of the cast to confirm a combo. His bugs have never ending hit stun and he can literally stroll over to you, taunt, and then start a 6k combo with out even caring. Â Â If anyone eats 7k from 1.1 Arakune, they deserved it. Blocking is not overrated. Â So if Haku consistently got 7k meterless from a j.C/2C in the corner you'd be ok with it? Or Ragna, or Jin, or any other character. Of course it'd be your fault because you didn't block, so you deserved it.
NecroTheReaper Posted August 23, 2014 Posted August 23, 2014 If arakune was shitting out 4k non-curse combos, we'd have an issue. Curse is his game plan, and without it, he gets like 1.8-2.2k damage, no real "oki", and terrible pressure without curse. If curse wasn't as batshit insane as it is and only gave him 4k damage, he'd be in the same boat as Kagura, but you know... WITHOUT a great DP. So yes, I think his damage is justified. I'd say the issue with him is re-curse combos. If you get cornered, you get fucked up cuz now you're just there forever with no chance to escape.
D.R.F. Posted August 23, 2014 Posted August 23, 2014 If arakune was shitting out 4k non-curse combos, we'd have an issue. Curse is his game plan, and without it, he gets like 1.8-2.2k damage, no real "oki", and terrible pressure without curse. If curse wasn't as batshit insane as it is and only gave him 4k damage, he'd be in the same boat as Kagura, but you know... WITHOUT a great DP. So yes, I think his damage is justified. I'd say the issue with him is re-curse combos. If you get cornered, you get fucked up cuz now you're just there forever with no chance to escape. Arakune is the last character I would complain about lol. Fucking thing is HARD to play right. Kinda like rachel. This isnt CT and ara especially has neutral problems.
Raziul Posted August 23, 2014 Posted August 23, 2014 If arakune was shitting out 4k non-curse combos, we'd have an issue. Curse is his game plan, and without it, he gets like 1.8-2.2k damage, no real "oki", and terrible pressure without curse. If curse wasn't as batshit insane as it is and only gave him 4k damage, he'd be in the same boat as Kagura, but you know... WITHOUT a great DP. So yes, I think his damage is justified. I'd say the issue with him is re-curse combos. If you get cornered, you get fucked up cuz now you're just there forever with no chance to escape. Â The argument always seems to be that his "neutral" is bad so it makes sense. I'm of the opinion that 7k damage outside of OD combos is pretty damn ridiculous and shouldn't be happening. Back to the point though, you can't look at Arakune and compare him to Ragna. They don't work even remotely the same. Arakune is a unique beast, and because of that, he has unique tools and challenges. That's good, it brings variety, but he should still be under the same general guidelines as the rest of the cast. His game plan has all the tools necessary to work (unpredictable movement, huge back step invincibility, teleports, ranged curse options). He doesn't need to have good oki or pressure, because he has different kinds of tools for those situations. Â People need to quit trying to some how justify absurd design flaws in a character that largely works as intended.
D.R.F. Posted August 23, 2014 Posted August 23, 2014 Then people shouldnt complain about a character working as intended, if they arent ruining balance
Argent Zero Posted August 23, 2014 Posted August 23, 2014 Even if Hakumen has trouble with the other casts, it's up to you, as the player, to be able to adapt to the situation and counter it the best you can. There's plenty of other players that seem to demolish me on occasions, including Hakumens. And for players that are able to use Arakune, that's the reward. A high damaging combo, with a chance of recurse. Arakune's high curse damage output is balanced buy his sub-par neutral game. And I'll say it again, for him to even achive 7k is for him to start his combos with the jC or 6C (a terrible start up btw because of the slow frame rate). Necro's right, he isn't spewing out 4k non-curse combos and if he were, then it be a problem. Plus, Arakune can only dish out high damage under a condition that lasts him for a short time which he has to work for. Hakumen can just sit back and wait for his gauge to charge, applying pressure on the opponent at the same time. And if you still think Arakune is unfair, don't fight him. Just run the moment you see them. Matter fact, run if you see any character or player that you can't handle. No shame in admitting defeat. I know I have done my fair share.   Let's end this debate on Arakune here. No use disucussing this any further. Continuing any further should be done maybe in the gameplay section. Hopefully, we'll have some progress there.   Also, Necro. As an Arakune user, the option that worked for me best was jumping in the air with my barrier up to escape from the corner. Acutally, if you jump and run away from Arakune, it's kind of easier to live. You don't have to worry about overheads at least. Just watch out for slow cloud, air grabs, and A bugs jumping around. That or rush him and pulverize Arakune before he does anything.
D.R.F. Posted August 23, 2014 Posted August 23, 2014 Even if Hakumen has trouble with the other casts, it's up to you, as the player, to be able to adapt to the situation and counter it the best you can. There's plenty of other players that seem to demolish me on occasions, including Hakumens. And for players that are able to use Arakune, that's there reward. A high damaging combo, with a chance of recurse. Arakune's high curse damage output is balanced buy his sub-par neutral game. And I'll say it again, for him to even achive 7k is for him to start his combos with the jC or 6C (a terrible start up btw because of the slow frame rate). Necro's right, he isn't spewing out 4k non-curse combos and if he were, then it be a problem. And if you still think Arakune is unfair, don't fight him. Just run the moment you see them. Matter fact, run if you see any character or player that you can't handle. No shame in admitting defeat. I know I have done my fair share. Let's end this debate on Arakune here. No use disucussing this any further. Continuing any further should be done maybe in the gameplay section. Hopefully, we'll have some progress there. Also, Necro. As an Arakune user, the option that worked for me best was jumping in the air with my barrier up to escape from the corner. Acutally, if you jump and run away from Arakune, it's kind of easier to live. You don't have to worry about overheads at least. Just watch out for slow cloud, air grabs, and A bugs jumping around. That or rush him and pulverize Arakune before he does anything. I play rags so i like that second option lol. Tbh though I dont like running from fights. Ill definitely groan about it (to myself hopefully) but I wont give up
Argent Zero Posted August 23, 2014 Posted August 23, 2014 I play rags so i like that second option lol. Tbh though I dont like running from fights. Ill definitely groan about it (to myself hopefully) but I wont give up Unfortunatly, wise Ragnas pulverize me in the corner. And with a DP lingering around, it becomes hard core tango. Though, Arakune can't tango because he doesn't have a pair of feet. BTW, that's the kind of attitude people need if there going to overcome a character. Previous Kokonoe was a monster to deal with, but there were moments that it could be controlled. Same goes for going against Azrael. Hard, but not impossible.
D.R.F. Posted August 23, 2014 Posted August 23, 2014 Unfortunatly, wise Ragnas pulverize me in the corner. And with a DP lingering around, it becomes hard core tango. Though, Arakune can't tango because he doesn't have a pair of feet. That air-tango dawg. Fucking j.B and j.4B everywhere lmao. Tbh though arakune is scary to fight. I really wish I had the drive to play him, I tried learning him before:/
StylisH Posted August 23, 2014 Posted August 23, 2014 All you have to do is RTSD in wolf form....what? I'm the only wolf here? Well gee, look at the time. Gotta run.....
Raziul Posted August 23, 2014 Posted August 23, 2014 Even if Hakumen has trouble with the other casts, it's up to you, as the player, to be able to adapt to the situation and counter it the best you can. There's plenty of other players that seem to demolish me on occasions, including Hakumens. And for players that are able to use Arakune, that's the reward. A high damaging combo, with a chance of recurse. Arakune's high curse damage output is balanced buy his sub-par neutral game. And I'll say it again, for him to even achive 7k is for him to start his combos with the jC or 6C (a terrible start up btw because of the slow frame rate). Necro's right, he isn't spewing out 4k non-curse combos and if he were, then it be a problem. Plus, Arakune can only dish out high damage under a condition that lasts him for a short time which he has to work for. Hakumen can just sit back and wait for his gauge to charge, applying pressure on the opponent at the same time. And if you still think Arakune is unfair, don't fight him. Just run the moment you see them. Matter fact, run if you see any character or player that you can't handle. No shame in admitting defeat. I know I have done my fair share.   Let's end this debate on Arakune here. No use disucussing this any further. Continuing any further should be done maybe in the gameplay section. Hopefully, we'll have some progress there.   Also, Necro. As an Arakune user, the option that worked for me best was jumping in the air with my barrier up to escape from the corner. Acutally, if you jump and run away from Arakune, it's kind of easier to live. You don't have to worry about overheads at least. Just watch out for slow cloud, air grabs, and A bugs jumping around. That or rush him and pulverize Arakune before he does anything.  I bet you were an Xbox One apologist too. You of all people should know that Arakune doesn't need good neutral because neutral isn't the tool he uses. He uses curse clouds and bugs. Then during curse he uses distractions, cross ups and mind games. You can't compare his moves to the rest of the cast if they don't even have the same intended uses.  And none of you seem to understand I'm largely fine with the character. But I'm not gonna lay here and say nothing when I'm watching him get away with shit that NO OTHER CHARACTER in the cast can.  I'll fucking say it again, 7k meterless damage is fucking retarded. It really is that simple. There is no justification.
D.R.F. Posted August 23, 2014 Posted August 23, 2014 Xbox one is gay bruh. Doesnt even have XRD #BADCONSOLE. Lol but tbh about 7K curse. Dont get hit is the rule its not like extend ragna where his shitted damage off of everything (that though is hilarious to watch.)
NecroTheReaper Posted August 23, 2014 Posted August 23, 2014 The justification is thst this is is Ark and thid is BB, and this id their intended character, and they're not changing it for you.
StylisH Posted August 23, 2014 Posted August 23, 2014 I bet you were an Xbox One apologist too. You of all people should know that Arakune doesn't need good neutral because neutral isn't the tool he uses. He uses curse clouds and bugs. Then during curse he uses distractions, cross ups and mind games. You can't compare his moves to the rest of the cast if they don't even have the same intended uses.  And none of you seem to understand I'm largely fine with the character. But I'm not gonna lay here and say nothing when I'm watching him get away with shit that NO OTHER CHARACTER in the cast can.  I'll fucking say it again, 7k meterless damage is fucking retarded. It really is that simple. There is no justification. Every character has unique properties. Noel can whiff her drive and keep going. Ragna can steal health. Terumi can steal meter. Valk has mix up for days, etc. And as for damage, I wonder where your complaints were when Haku could get 10k in Extend for 8 stars.
Argent Zero Posted August 23, 2014 Posted August 23, 2014 Every character has unique properties. Noel can whiff her drive and keep going. Ragna can steal health. Terumi can steal meter. Valk has mix up for days, etc. And as for damage, I wonder where your complaints were when Haku could get 10k in Extend for 8 stars. Don't forget OD with 6k back in the previous BBCP. That burst gauge charges faster than you think. And with the new OD cancel, I feel like Hakumen's going to shine.    Also,  Xbox One apolo... what? You know what, here's a new pet peeve. Salty online people. Because there's no use reasoning with them when there sodium level is higher than the Dead Sea. I try to give constructed advice on how not to be Arakune bait, only to be crucified because Arakune's damage is not fair and should be changed. If we left the game to stubborn players, every character would either a) have a practical 10k combo or b) 2k is the max, play footies or c) hold hands and sing jolly old 60's music.  I'll be sure to avoid you as well from now on. My time can't and won't be wasted on something like you and quite frankly, I can't fathom why you even play this game if you can't deal with irregulars like these. There are alot of other players that are worth playing. I'm going to concede and take my losses.
Myoro Posted August 24, 2014 Posted August 24, 2014 I count Curse mode as 50~75 meter when it's full. In a way he's kinda like terumi who can throw out obscene damage when the foe is letting him get away with too much in his neutral and pressure and he also lets him get a hit.
mAceOfHearts Posted August 24, 2014 Posted August 24, 2014 Okay, enough. If you want to talk shit, do it somewhere else. Send Private Messages, make a blog post, whatever. This isn't the place.
NecroTheReaper Posted August 24, 2014 Posted August 24, 2014 Ok then, my peeve. Me for taking soooo much damn time off BB that I fell for HF>grab like 4 times in a row. WHY AM I SO BAD RIGHT NOW?! Besides taking a nearly 2 month break
mAceOfHearts Posted August 24, 2014 Posted August 24, 2014 Ok then, my peeve. Me for taking soooo much damn time off BB that I fell for HF>grab like 4 times in a row. WHY AM I SO BAD RIGHT NOW?! Besides taking a nearly 2 month break I remember back in Extend, all of my Ragna pressure was HF-Throw or HF-ID. Pro Ragna.
NecroTheReaper Posted August 24, 2014 Posted August 24, 2014 Makes me wanna cry Dx guy was obviously fairly new to BB cuz he also played as Noel and did nothing but mash D, and somehow I could block AT
ArisatoGod Posted August 24, 2014 Posted August 24, 2014 I remember back in Extend, all of my Ragna pressure was HF-Throw or HF-ID. Pro Ragna. Don't Forget 6b rc 6b.. nobody block that mixup.
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