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Posted

now, let me tell you a little story about a horse..but not just any horse...a flaming horse. For way massive damage, if you are on the overheating side of Robo, and have plenty of lvl 3 meter, if at all you get a.. regular and ch robo dash, or a ch j.s, just using these two moves (c.S>lvl3 horse) well..loops. Dont hit them when they are too high, or they can simply tech, but at the right height, no character can escape (asides from bursting). Not only can you walk them to the corner, but doing it right nets you knockdown, or you can just finish with a 6p to keep up your heat. For light characters, i recommend 2 reps, and for the rest, as long as you can keep c.S them, you can Horse them. Just remember, the Horses have to be level 3. 4 reps on Pot nets you 221 damage (starting with a CH j.S). My advice is, since Robo is so freakin versatile, and the opportunity comes, (the 3 starters i stated earlier) go for it, but dont try to revolve your entire game around it. Massive damage thats somewhat easy to do, is a really nice perk tho.

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Posted

Heres a potemkin player from dallas (probaly 3rd best potemkin player I seen in US..........Isaac 1rst, Marn/Jan whichever one of them play potemkin).

http://youtube.com/watch?v=qZ-g3Dmc_94

FYI I won the last match and like 20 people were watching this hyped shyt. Probaly one of the most scariest matches I have ever played.

Hope this vid helps out.

Posted

very intersting match, maybe you abuse a lot of "D", but he eats it a lot, *___* good played man, I hate play agaist potem >_>

Posted

I try to "D" potemkin cause air combo set him up for his usual "tech and j.D" which I would try and knee rocket. I felt scrubby for falling for slidehead so much in block strings.

Posted

i like your D combo i will try this night, for me the worst of robo ky is that have few overheads, and the players with i usually play know a lot the D for play agais a lot of ky XDD potem is buuuf, when i play agaist him, i am so nervous, you need a lot of reflexes or you ar die

Posted

All right guys I just created a Video Thread and stickied it. Feel free to post links to vids and discuss them in here, but if you think they are worthy enough to be added to the master list, hit up the thread and post a reply there. Your post will be deleted afterwards, just a heads up. So thanks in advance. Some videos of Nezu from the recent ABC Ranking Battle in Japan for instance have just been added to the list.

Posted

you are the best *___* thanks, Dogura have maked amazing OCV *___* man Im a newbie watching how plays him, i am always exploting XD and for me is a pain get tension T____T Nezu is a very good player O.O and for me are very useful matchs, my friend plays with JA and JO *___* i mave learned some interesting things *__*

Posted

I try to start combos on 5P when I can, so if whiffed I can block some wake up supers, and I can either go overhead or low (5D or 2S). If your on fire, you can do some serious damage with air combo with 5 Tension (you should gain tension during the long air combo), involving two FB. No matter what, dont be afraid and always stay calm even when fighting bad match ups, it makes the win all the sweeter. Just learn to accept that some characters can do damage easier then others like potemkin. Just keep the pressure and mix ups on and learn to block. The next time I hit BO/NO to fight kenmaster /always dizzy/ and slayer player, Ill record the matches. Fighting against kenmaster JO for couple hrs opened my eyes to the power of 5P^^.

Posted

Heres a potemkin player from dallas (probaly 3rd best potemkin player I seen in US

From a Potemkin player's perspective:

==Pot player==

- Didn't ever do the better Slide Head combo on Robo, which is 5k->5s->2s->heat.

- Didn't do Buster FRCs (??????)

- Did too many reactive tech->j.D's against Robo, where missile beats it for free.

- Tried to do the Giganter loop on Robo Ky, which is impossible even if Robo doesn't GOTFTSD.

- Did a whole host of other things incorrectly.

==He's getting there, but it needs a lot of work.==

==Robo Ky==

- Did way too many random DPs that weren't Lv3.

- Did random Robo Dashes, which are completely unsafe vs. Pot (backdash Buster on reaction).

- Not once did 5H FRC or Steam FRC pressure.

- Not once did Bazooka as okizeme, which is arguably the best thing you can do vs. Pot.

- Didn't make good (any?) use of his Force Break.

- Didn't do Lv3 missile keepaway, since the Flick projectile no longer goes full screen.

- Did black-beat dust combos...

==Overall, too many things that are unsafe if the Pot player would have been looking for them, and didn't put enough mixups into his pressure game. Also getting there but not there yet.==

Mike Z

Posted

Not gonna bother responding to some of that. Edit: Also before you qoute it what I say can you atleast understand when it meant. -Robo dash isnt completely unsafe, you cant potemkin buster while in active frames. -lvl 2. DP may not be safe but it has inviciniblity for potemkin wake up game (Easy mode block stun potemkin buster/slidehead combos) -I cant simply just 5H frc all the time it slows down my tension gain, its alrdy hard enough to safely matt during a potemkin match. -how the hell can I force break when I have little tension throughout the match, plus I need to save tension for lvl 2 moves to keep me safe. In other matches when I landed robo dash/command though then I can FB mix up. -Sure Bazooka is the best okizeme but only if its level 2 or 3. -I cant waste Steam FRC pressure........................... -Heat mode raise robo ky up a Level IE frame recovery/stun. This was one set out of like 15+ matches. Things are not as simple at it is for Potemkin then it is for Robo Ky.

Posted

about how far away should you be to do Bazooka as oki on pot.... i am about the distance of a mat away from pot and i can still get reversal bustered

Posted

Not about distance, it's about timing. Buster has startup before he grabs (3 frames but 1 is enough), meaning if the bazooka (or anything meaty) is active there's nothing he can do since it's not a Volcanic Viper. Stormlocke does knockdown, 5p (for timing I guess), Bazooka. I'll let people who actually play Robo answer for real though. (^.^) Mike Z

Posted

mmm people .. do you think that we need RO Accent core combo topic? i have learned some interesting and the basics in dr. stormlocke guide but i have some questions about make combos T_____T -for make long aircombos using FB you need heat over 80 right? -places for make Jump install, i think that is in there.... 2S> hs(frc) > S(ji)> superjump etc?? -make the airdash later a D have correct timing right? -Very dificult for me make a lot of misiles in a combo, (is very specific??) in a match is very hard for me to make. -very problems for make bazoka lv2 useful, XD -problems getting tension: yeah i make 2D and try to keep away my rival with S.(far), how is the best mode to make justguard, with low risk? this is my principal problem -his srk level 2 is useful? A LOT OF PROBLEMS XXDD.. today i was trining to make pokes with his FB in tk and loos very usefull what do you think about create a new post with combos?... or we can coment in video secction X:x

Posted

Hmm actually there isnt a combo thread, just combos in 2 different post , scattered in the replies. I use 80 heat mode for FB air combos (try to have heat about 90). Using the FB after J.hs. Srk lvl 2 has 1-7 frame invincibility. I usally matt and 5P >6S or 6P.

Posted

If you guys want me to create a combo thread, I can. Up until about 2 weeks ago there wasn't much activity in here at all, so creating another thread wasn't entirely justified.

-for make long aircombos using FB you need heat over 80 right?

Most of the time yes, the higher heat the better as you'll have more time.

-places for make Jump install, i think that is in there.... 2S> hs(frc) > S(ji)> superjump etc??

Yes you are correct.

-make the airdash later a D have correct timing right?

?

-Very dificult for me make a lot of misiles in a combo, (is very specific??) in a match is very hard for me to make.

Level 2 missiles when they are more or less at the same horizontal height as you, and you are very close to them. Try this in the corner on Sol: J.s (counterhit). 5hs FRC, J.k, jump cancel, J.k, four Level 2 missiles.

-very problems for make bazoka lv2 useful,

Just do it on their wakeup, still works, you just have less time.

-problems getting tension: yeah i make 2D and try to keep away my rival with S.(far), how is the best mode to make justguard, with low risk? this is my principal problem

Poke with 5(f)S, 5p. Pressure strings like 5k, 5s, 2p, Bazooka. Or 5k, 5s, 2p, 2k~whatever. 5k, 5s, 2p, 2hs, etc. More will be in the guide soon.

-his srk level 2 is useful?

In all honesty it doesn't have enough invincible frames and is so unsafe on whiff and block so not really. Level 3 is still pretty good, and the FRC helps out.

Also Doomscy: It is hard to gain tension in the Po vs RO matchup, but Mike is just trying to

give you some pointers, don't take it as an insult. Congrats on placing at that event.

Posted

thanks fopr the help. Omg my english sucks XD. make the airdash later a D have correct timing right? mm I say about when you make a air combo and make j.D (or misile i dont remember now LoL) you can make airdash and follow the combo) i think that i remember have seen in some post of this topic, sorry for the trouble X.x

Posted

theres alot of posts throughout this thread about combos (including dust combos, JI combos, FB combos) but it probably wouldnt be a bad idea to consolidate that into one area and talk about character specific combos and spacing for certain combos (like air dashing after a missle to continue comboing which is what i think nhur is asking about?)

2S> hs(frc) > S(ji)> superjump etc

this works on lighter characters but heavier characters wont be high enough so you would need hs frc hs frc s ji ect...(the ect for me is k s p s dsj.d btw) and i usually only go for ji combos after a CH lvl3 horse since it makes all the spacing and timing and w/e really easy

Posted

thanks dontuel, i was trying make Ji, i learned to make in slash because i play a littlle with order and have a similar Ji, its not too hard, thanks, i have some troubles for make cool folowup I only can follw with some P, K and S stuf and i dont make cool damage, T___T

Posted

is ro vs po just a bad matchup in general? pot has more range than ro, and unless i'm looking for ch 5h or far ch 5s, poking doesn't seem very safe. it seems hard to get in offense w/o tension.

Posted

robo-ky's win quotes are just too good. such an asshole and yet just so loveable XD the one for venom went "Ever heard the old saying, 'practice makes perfect'? Well, its a lie. The dumb stay dumb." id say more, but id ruin it for you all. the zappa one is even more hilarious XDDD

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