LuminAbyss Posted December 9, 2012 Posted December 9, 2012 maybe 6B > rapid > 5C > 6C > stuff will be the way to go? maybe, who knows.
KayEff Posted December 9, 2012 Author Posted December 9, 2012 land 6B, rapid into 5C find out opponent was standing good use of 50 heat
-Seo Posted December 9, 2012 Posted December 9, 2012 If you're gonna spend meter, just do 6B > 2D > rapid
VR-Raiden Posted December 9, 2012 Posted December 9, 2012 http://www.youtube.com/watch?v=uQDaW33_UTQ&t=3m12s It looks like ID© first hit launches lower, making it easier to combo after. That's a normal hit ID© and Valk couldn't tech that 5B which hit pretty close to the ground.
Sadeyo Posted December 10, 2012 Posted December 10, 2012 People are going to learn that it can be AA'd. Already warned them.
skd Posted December 10, 2012 Posted December 10, 2012 depending on how good the crossup hitbox is, it might be really hard to anti air properly (hopefully)
Tong Posted December 10, 2012 Posted December 10, 2012 Alright, looks like GH isn't trashy in combos anymore! http://www.youtube.com/watch?feature=player_detailpage&v=PL9Z-zURUS4#t=247s
Beautiful Death Posted December 10, 2012 Posted December 10, 2012 Or maybe Blood Scythe doesn't even have head attribute so you can't AA it like that.
Tong Posted December 10, 2012 Posted December 10, 2012 Well, I've seen Ryuusei beat it cleanly using Carl's 6A... so it's definitely punishable. And Carl's AA isn't even the best.
BlackYakuzu94 Posted December 10, 2012 Posted December 10, 2012 So what's the frame difference on BS anyway?
Errol Posted December 10, 2012 Posted December 10, 2012 Well, I've seen Ryuusei beat it cleanly using Carl's 6A... so it's definitely punishable. And Carl's AA isn't even the best. it's not the best but it looks pretty damn good for this purpose. 5 frame invuln, hits on frame 11?
WolfCrimson Posted December 10, 2012 Posted December 10, 2012 (edited) Regarding 6B>6A, it seems there's a bit of hitstun off of 6B, so hitconfirming 6A afterwards seems like a feasible thing to do, as seen in this vidt: http://www.youtube.com/watch?v=gMcJkFvKBw0&feature=player_detailpage#t=238s Edited December 10, 2012 by WolfCrimson
Sadeyo Posted December 11, 2012 Posted December 11, 2012 Alright, looks like GH isn't trashy in combos anymore! http://www.youtube.com/watch?feature=player_detailpage&v=PL9Z-zURUS4#t=247s Been doing that combo since CT/CS since gauntlet hades after 6c was clutch depending on how much you delayed after it 6C. *crouching* 6B 5C 6C GH (delay as much as possible) 5B 6A jC jC DID (BE is possible after jC lolduh) 6B 5C 6C GH (delay as much as possible) 5B DID
MashThat5A Posted December 11, 2012 Posted December 11, 2012 why would you use gauntlet hades that early when you can use hell's fang/tk blood scythe?
WolfCrimson Posted December 11, 2012 Posted December 11, 2012 GH (without followup) has better p2 than both hf and tk bs. Though i am assuming you guys you are talking about single hit with GH rather than GH>followup.
Sadeyo Posted December 11, 2012 Posted December 11, 2012 I go with what's comfortable, frame charts/data don't really play a role in my combat. If I look at anything it's finding out if I have anything plus on block and moves have invincibility.
Dont_Explain Posted December 11, 2012 Posted December 11, 2012 Crossup ID doesn't launch as high so you follow up with 5C > stuff. Source: http://youtu.be/DcymtAzMtZc?t=4m42s
WolfCrimson Posted December 11, 2012 Posted December 11, 2012 GH>5A is worse than HF>5B I didn't think of that. Yeah, HF is better.
Tong Posted December 11, 2012 Posted December 11, 2012 hoho, corner damage is superb! http://www.youtube.com/watch?feature=player_detailpage&v=DcymtAzMtZc#t=332s
RagnaXBL Posted December 11, 2012 Posted December 11, 2012 Okay sorry if i'm a bit behind on CP but of the hundreds of CP match vids i've watched i haven't seen a ragna player try to combo into blood kain even once. i always see people randomly activate their blood kain in these weird midscreen positions instead of trying to combo into it. is it even still possible or do people just suck too hard right now cuz the game is still new? and i haven't seen anyone land devoured by darkness yet either. is that move even still viable?
Sadeyo Posted December 12, 2012 Posted December 12, 2012 Okay sorry if i'm a bit behind on CP but of the hundreds of CP match vids i've watched i haven't seen a ragna player try to combo into blood kain even once. i always see people randomly activate their blood kain in these weird midscreen positions instead of trying to combo into it. is it even still possible or do people just suck too hard right now cuz the game is still new? and i haven't seen anyone land devoured by darkness yet either. is that move even still viable? I seen someone land a raw devoured by darkness for 2500 if I remember correctly but no one happened to find a proper way to combo into it. Heat doesn't really grow on the tree and if were looking for damage or opportunities they're best spent on rapids and crush trigger. We get a nice 4.2k off a crush trigger mid-combo in the corner though you have to give me a moment to find the video again. Ignoring frame data it seems like cancelling the first hit of 5D into GH became an important asset to our combat. You'll normally just follow up with jB/jC jC DID, I don't think I seen anyone successfully land a BE into it ex- 5B 5C 2D (rc) 5C 5D(1) GH (delay as much as possible) jC jC DID
MashThat5A Posted December 12, 2012 Posted December 12, 2012 Once again, 5B>5C>2D RC>5C>5D(1)>HF>5B>stuff does more damage. Stop watching Kaqn for combos.
Tong Posted December 12, 2012 Posted December 12, 2012 Even more damage than RC 6C (6D) j.214D dash 5B stuff? :o
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