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Posted

I taught one of my friends how to play the game a year ago. I don't remember how I did it because I have a hard time holding myself back for new players. He's primarily a Tekken player so the transition was pretty strange. Anyways, I taught him most things he knows now me and him are pretty much evenly matched. It's nice to have a protoge that can hold his own now. :D

Posted

I'm teachin' my bro how to play GG and i'd like to say hes doin' pretty well for himself.(My GUIDANCE is amazin' ) I play him all the time and make sure that hes having fun with it. If the person you're tryin' to teach HATES losing a lot but likes fighting games and the style of them, make sure hes having a blast and that you aren't kicking his ass every time. Doing that every time is just silly and will piss off just about anyone. When people are having fun with something and know there are deeper levels to it, i'll just branch out in anyway that they can to learn more and get better. I just gotta make sure I drop hints from time to time and be his source of interesting information. That shouldn't be to hard for me with a place like this :3

Posted

A much more effective way to give him access to the information on this site is to tell him about it.

Also, although it may depend on your situation (IE how old your brother is, how close you are to whatever Michigan scene exists), a stronger way to improve would be to expose your brother to significant competition. While of course playing should be a pleasant experience, a coddling approach involving too much sandbagging will always backfire.

Posted

I've been trying to keep my friend updated with any and all tips and strategies for his character-specific play. Since his main is Millia it's hardly a problem, but a lot of the gameplay we played together centered around stuff we saw and tried in videos. Is there a way/method to 'teach outside the box' if you know what I mean? That is to say...making up your own combos or getting more creative with a character? He's gotten a lot better when we last played and I'm glad he finally has AC+ but...I'm hoping to take it a little further than that. (At least for him, since he seems to be better than me with some characters but worse than me in others).

Posted

If your friend has Okizeme/Decent damage combos that end in KD/Good sense of his options when neutral then their isnt much you should be teaching him. Just make note of things that go wrong when he plays (incorrect burst punish, combo that could have launched reasonably easy yet he opted for KD, not blocking overheads, not punishing laggy moves correctly, being predictable to the point it gets you punished... you get what I mean). And just casually let him know and give him the correct option for next time. By imitating vids you mean just stealing certain things/strats from it because few people outside of jap have that kinda ability to consistently play at such a level and make many correct decisions on the fly. Edit: Seconded (in reference to DW's post). If they don't have a reason to up the game (if they aren't losing a lot) then why would they up their game?

Posted

I've been trying to keep my friend updated with any and all tips and strategies for his character-specific play.

Since his main is Millia it's hardly a problem, but a lot of the gameplay we played together centered around stuff we saw and tried in videos.

Is there a way/method to 'teach outside the box' if you know what I mean? That is to say...making up your own combos or getting more creative with a character?

He's gotten a lot better when we last played and I'm glad he finally has AC+ but...I'm hoping to take it a little further than that. (At least for him, since he seems to be better than me with some characters but worse than me in others).

Protip: Of people who try to learn every character, less than 5% of them are competitively viable with any character (And the ones who are generally picked up other characters after becoming good at the game (IE wins stuff))

Posted

Also, although it may depend on your situation

It does, which is why I have to do it that way. Age, typin' skills, reading skills, conveyin' points and tact are things that need to improve in some way or another before I let him loose on the site. It will save me and him a headache in the long run...that long run, were the 'leash' cut, being a week, tops. :3

Its just kinda odd to look up a few chars I have no interest in whatsoever. Leads to some really silly mirror matches when I do end up pickin' the same guy as him. :P

Edit: Feri, I donno. Because he wants to get better I guess? I'm sure there might be a few pieces of sibling rivalry in there as well, which is just fine by me.

Posted

If your friend has Okizeme/Decent damage combos that end in KD/Good sense of his options when neutral then their isnt much you should be teaching him. Just make note of things that go wrong when he plays (incorrect burst punish, combo that could have launched reasonably easy yet he opted for KD, not blocking overheads, not punishing laggy moves correctly, being predictable to the point it gets you punished... you get what I mean).

Note: going for KD over damage is sometimes good.

And Xill, what we mean is that your bro (and you) will not get good without encountering stronger players and playing them frequently. It's just a fact.

Posted

Any suggestion to teach someone GG to up their gameplay? this friend of mine refuse to get better, and he's not exactly a scrub either he play Tes, know his moves and very good at reading people but hell he can't even FRC and do the right combos, all he does is spamming Exe Beast and Hitomi, there's other Tes at my place that supposedly realy good, doing exe & BL loops. Sometimes his Tes was overwhelming but sometimes... if not most of the times in the middle of the round, he play like an idiot (seriously there's something wrong with his brain >_>) and got pawned most of the time by the other Tes :vbang: So that other Tes just say "i don't need frc's or combos to win" wtf? ... ok, i'm not exactly play GG just to win the match, but when u got owned with scrubby play is just tick me off (2d>seal>6k>exe>6k>exe>...). I've trying to beat him to pulp with lots of effort since he can read people really good, setting a knockdown into half ass-ed oki ... but he still get a good round steam rolling my other crew with less patience, so he's ok with it ... Any suggestion how to up this bastard gameplay? Tes Frc Point and Bl loops not exactly hard imho but he just refuse to do it >_<

Posted

Yes, playing solid is important but the dude i'm talking about playing a very solid basic, not even once he try to do fancy stuff on every casual we have ... and that's not exactly what i meant by having fun or trying to improve with the games >_<

Posted

Note: going for KD over damage is sometimes good.

And Xill, what we mean is that your bro (and you) will not get good without encountering stronger players and playing them frequently. It's just a fact.

GGAC has retarded damage so damage is usually the best option (most of the better characters combos end in KD so you still get oki). Up to you though.

Testament that cant combo is fail, forget his 6k + exe beast THEY DO NOT HURT YOU ON THEIR OWN. 2d into curse (if he is pressuring with it) is unsafe, pick slayer and DoT that shit or jam tk ryujin or a testaments warrant (you get the idea). Your friends have enough combo prac and need more matches to develop their styles when playing neutral so they know what they have to do (since they are losing to spammed moves they obviously dont).

Posted

GGAC has retarded damage so damage is usually the best option (most of the better characters combos end in KD so you still get oki). Up to you though.

I disagree a lot? While that may be true for top-tier characters (SL, TE, ED), there are tons of situations with most of the cast where, midscreen, you may have the choice between KD and bigger damage, and KD is a better option. A lot of Japanese players are noted for playing conservatively, meaning exhibiting this kind of behavior.

Testament that cant combo is fail, forget his 6k + exe beast THEY DO NOT HURT YOU ON THEIR OWN. 2d into curse (if he is pressuring with it) is unsafe, pick slayer and DoT that shit or jam tk ryujin or a testaments warrant (you get the idea). Your friends have enough combo prac and need more matches to develop their styles when playing neutral so they know what they have to do (since they are losing to spammed moves they obviously dont).

TE that can't combo is pretty fail, but only because TE combos are super-easy in AC (Link a TK quartercircle a few times.) A well-played "fortress" Testament doesn't necessarily need big combos to have an advantage (although it certainly helps cement his high tier ranking).
Posted

If he ain't combo'ing then he isn't doing TK BL loops. Its not fancy like Excelence says, its necessary. I dunno about you but i've been lead to believe this guy doesn't know much outside of using good moves to his advantage since that's the information we've been given. Oh and i dont advocate the practice of fancy things unless you honestly believe you need it to win. In due time you'll need better and better tools as you improve as a group, you'll see. Anyways, forget it, this guy has no reason to improve because he is steamrolling his opponents so why should he bother with the effort? Take him to a comp and see his reaction afterwards.

Posted

I live in Indonesia, and the competition here is pretty poor, there's probably only 10 people activelly playing here >_>. Actually the Tes player i'm talking about already had loads of access to vids and he's not a scrub either and has very good reaction but he just refuse to do combos and frc pressure, that force most of my matches with him goes into deadlock if he got the momentum (Di v Te) Well he has half good example of Tes player who do combos, even i show him i'm able to do basic tkbl combos ... but he still say it's too hard and he can still win the match without it >_> and for the frc ... he said it hold up his tension gain... pretty reasonable, but the odds he hit me with it is down to nil , and you can't exactly FD Dizzy pressure or DA her effectively most of the times on her pressure anyway, this discussion give me a thing or two i need to think about on my match up :) ... hope it can work out to up his gameplay next time we meet >_>

Posted

Hahaaaaa.... :sweatdrop: I was thinking of trying to rally local players to beat those bad habits outta him, or saying if I'm ever in town I could show him a thing or two about how to lose horribly as non-combo Testament, but I can't really think of an opportunity or reason I'd have to go to Indonesia anytime in the foreseeable future...

Posted

Hahaaaaa.... :sweatdrop:

I was thinking of trying to rally local players to beat those bad habits outta him, or saying if I'm ever in town I could show him a thing or two about how to lose horribly as non-combo Testament, but I can't really think of an opportunity or reason I'd have to go to Indonesia anytime in the foreseeable future...

Must every conversation end with you flying somewhere to beat somebody up?

Posted

I've been meaning to see a shrink about that.

:P

If only we lived in a more concentrated area (like fuckin Japan). Then you could MM anyone and everyone all the time.

Posted

Must every conversation end with you flying somewhere to beat somebody up?

Clearly I live closer so I'll do it :eng101:

Posted

Keep that up, Watches, and I'm going to have to move to WA and hang out with you.

Moar liek move to WA and have to still drive 3 hours to hang out with me. It would especially be funny if I end up transferring to NYU and you still move.

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