anji47 Posted May 17, 2007 Posted May 17, 2007 We all know Dizzy combos and overdrives,but who knows her instant kill? To see her instant kill click here http://youtube.com/watch?v=z_hmmlqvytc at 5:24 I hope you can help me .
Jet Set Dizzy Posted May 17, 2007 Posted May 17, 2007 LOL. Dizzy's new IK can only be done in GG mode AFAIK so it really doesn't matter. Plus arn't origanl GG IK's esapable?
anji47 Posted May 18, 2007 Author Posted May 18, 2007 I have made a little mistake,a refer to the second special move of Dizzy at 5:50.This shit hits 80 times your opponent and i don't know how I can make this. If you know to make this please tell me.
Raph_Stryker Posted May 19, 2007 Posted May 19, 2007 what about this IK of hers? http://youtube.com/watch?v=dH1Tp45aQ_c anyone know yet?..is it me or is all the secret stuff in ac useless
Nehle Posted May 19, 2007 Posted May 19, 2007 what about this IK of hers? http://youtube.com/watch?v=dH1Tp45aQ_c anyone know yet?..is it me or is all the secret stuff in ac useless charge 2, 8462P+H And that's sorta the point with secret moves
Necrosis Posted May 21, 2007 Posted May 21, 2007 lolol devil jin lazor I love Ky going IK mode and IKing Dizzy before her IK even starts.
Ice Prince Posted May 23, 2007 Posted May 23, 2007 LOL, Arcsy obviously does not want Dizzy ftw. Though j.2s is a nice start....
Nehle Posted May 31, 2007 Posted May 31, 2007 Are you sure it's not more like 1 9 19 P+H? I remember doing motions like this for Vega's Piledriver Super. That's what it says on the video V:)V Though I still haven't been able to pull it off in training mode :x VVV Awesome VVV
Ice Prince Posted May 31, 2007 Posted May 31, 2007 I got it off once yesterday. DAYUM at the start up on it.
低姿勢 Posted May 31, 2007 Posted May 31, 2007 move seemd easy enough to do for me. Just that start up is so large. Also it would seem even if you combo into it, it wont kill the guy then. At least thats what was happening when I tried to combo it. Maybe theres some set ups with it where it will still kill the guy though.
Nehle Posted May 31, 2007 Posted May 31, 2007 Oh hey it's a lot easier on stick. The keyword is speed. Accuracy is not that important, but you have to do it fast
AlterGenesis Posted June 4, 2007 Posted June 4, 2007 Someone really got punked off if they got hit with a respect AND the IK in a match. >.>
YaR 1030 Posted June 4, 2007 Posted June 4, 2007 this instant kill looks shitty, i would never use it. : (
excelence Posted June 4, 2007 Posted June 4, 2007 well if u can Dizzy someone and use it... it'll make them looks really stupid, i mean cosmically stupid
YaR 1030 Posted June 4, 2007 Posted June 4, 2007 : \ true but most people are quick enough to wiggle out of confusion stun in time before Dizzy's IK would actually hit the mark.
excelence Posted June 4, 2007 Posted June 4, 2007 and back IK'ing Dizzy... life's suck why the heck her IK come really slow with that fucked up input >.<
Nehle Posted June 4, 2007 Posted June 4, 2007 Guys, just to reiterate what I said earlier: You can't make GOOD hidden moves as that would fuck up the balance of the game something severe. In fact, you must make sure that the hidden moves are no assets to the player whatsoever, which is why they're made laughably bad. Just see them as jests from ArcSys
Digital Watches Posted June 4, 2007 Posted June 4, 2007 Guys, just to reiterate what I said earlier: You can't make GOOD hidden moves as that would fuck up the balance of the game something severe. In fact, you must make sure that the hidden moves are no assets to the player whatsoever, which is why they're made laughably bad. Just see them as jests from ArcSys Eh. Good hidden moves are no better than good moves that are on the command list. But yeah, that seems to be what Arc is going for.
excelence Posted June 4, 2007 Posted June 4, 2007 umm no i mean other Normal IK may actually comes out in the real game for show off(other than v Stupid A.B.A that's what i call to kill) and C'mon if u got dizzied v Dizzy even without IK moves it's guarantted to loss a round -_-", and why the heck Dizzy didn't have normal IK in the first place
YaR 1030 Posted June 4, 2007 Posted June 4, 2007 cuz Dizzy's cool and doesn't need an IK for serious business : D
Nehle Posted June 4, 2007 Posted June 4, 2007 Eh. Good hidden moves are no better than good moves that are on the command list. But yeah, that seems to be what Arc is going for. What I'm saying is, the character is balanced using his standard moves. Any hidden moves should not affect the character balance, hence they should be only for fun i.e. crap. If a hidden move is good, it shouldn't be hidden, but part of the standard moveset and of that character's overall balancing.
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