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Posted

Would you say the Japanese players are better to watch, or Americans? Like which ones are faster, more technical, fun to watch.

Japanese by far.

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Posted

I've been wondering how the barrier burst guard break works myself. I've had it happen to me once or twice but I don't understand it. Also, wtf! How the hell did Bang survive that combo after the barrier burst guard break? That combo deals a solid 2.3+k damage. There was no way he would survived that and it should have not prorated the damage to that degree.

Posted

combos off burst-induced guard crushes can not kill. ever. hell, if you guard crush with barrier burst and do an astral finish, it will miss (try it in training mode).

Posted

Ha, nice touch. NeverKnowsBest, Japan as a whole has much more experience with the game. It's easy to find things that might look good but aren't legit in American videos. Most every game is this way, especially if you're searching on youtube. If you are watching some US matches, be sure that you notice that it has something to do with a US arcade or known tournament/player...not XXXxaFroSAMORAIxxXX's XBL replays.

Posted

combos off burst-induced guard crushes can not kill. ever. hell, if you guard crush with barrier burst and do an astral finish, it will miss (try it in training mode).

lol funny stuff

Posted

http://www.youtube.com/watch?v=ByVkICct-vc

Ren vs Buppa starts at 8:10.

Recent match of Buppa vs Ren. First to 2 and Ren takes both rounds but Buppa puts up an amazing fight. I have to say Ren has upped his game significantly as the last match I saw between the 2 Ren was outclassed by Buppa.

Overall, it seems Buppa is taking more risks and attempts to do resets in the middle of his combo strings with j.A whiff cancels and it's not paying off this time. A lot of risky moves by Buppa and it got him punished multiple times ultimately costing him the match at least in my opinion. Far be it from me to question Buppa's plays as we would all cheer him on if he landed those risks. Nothing new in Jin tactics just Ren played a solid defensive Jin against Buppa's aggressive Jin and came out on top.

Posted

That US Jin player has some good instincts with his offense but something about his plays doesn't seem quite right to me. Definitely good stuff in those videos and I like how he baits into an air throw after a 623D reminds me of GG tactics. Some nice risky plays for mix ups as well and captilized on them for as much damage as possible. Interesting options to go for oki pressures rather than finishing off his combos. Seems to air dash a bit much though which is really unsafe against Rachel with her godly 6A but it's not like he was just random air dashing. Seemed to air dash to capitalize on gaps in her offense but noticed that he ate 6A punishes though.

http://gamechariot.com/08movie_BB.html

Check out the new videos at Game Chariot. They show case 3 Jin players that I haven't heard of and 2 of them are show casing some impressive tactics. In particular the player named 電脳 looks to be the best of the 3. Puts up a good fight against Shadow's Rachel, Gucci's Noel, and actually defeats Dio's Carl. Funny with the D Spam he does against Dio's Carl but overall I'm pretty impressed with his tactics. Not as high level as Ren or Buppa but still a rather solid Jin. Makes some rather unsafe plays though which is the flaw I see to his game but has some interesting corner combos/pressures and instincts. Definitely would like to see more from this player as he progresses.

Posted

Honestly, the top jin's that i've seen in the US are Stunedge and Pozerwolf. I can't say anything about me. Edit: Killey, i honestly think Tetsu (Pink Jin) is more solid than the other jins showcased. although he does grab combos alot, i think it's just for added pressure and his mixup game is by far superior than the other two.

Posted

Tetsu's is a pretty solid Jin player as well but something seemed off with his Jin. Probably focused too much on his throw combos. In any case all Tetsu's and the Black Jin's stood out for me so it's all good regardless. Maybe you can answer this question for me. Tetsu's Jin vs Taokaka 9:24 Tetsu pulls of this combo looks and it has me scratching my head: 5D CH, DC, 5C, j.B, j.C, land, small dash, 5B (2 hits), 5C, j.B, j.C, j.D, 214B. How the hell does he manage to land in time to dash in with 5B. I've practiced this in training mode and maybe got this to work twice and I don't understand the timing of this combo at all.

Posted

Tetsu's Jin is a pretty solid player as well but something seemed off with his Jin. Probably focused too much on his throw combos. In any case all Tetsu's and the Black Jin's stood out for me so it's all good regardless. Maybe you can answer this question for me.

Tetsu's Jin vs Taokaka

9:24 Tetsu pulls of this combo looks and it has me scratching my head:

5D CH, DC, 5C, j.B, j.C, land, small dash, 5B (2 hits), 5C, j.B, j.C, j.D, 214B.

How the hell does he manage to land in time to dash in with 5B. I've practiced this in training mode and maybe got this to work twice and I don't understand the timing of this combo at all.

It works, I got it a few times, but it's too unreliable and doesn't really offer anything. Maybe a max increase in damage of 60?

Don't screw with that combo, totally not worth the effort. You need maximum delay on both the jb and the jc (yes there is actually some delay on the jb).

Posted

Would you guys like me to update the front page constantly and keep adding American videos as well? I kinda figured that going to the mylist for Jin would suffice.

Posted

yes, please do so... i don't watch enough videos to do this properly... i just watch videos other ppl send me or i watch game chariot from time to time.

Posted

Was watching one of the new videos at gamechariot, saw a couple of nice combos I wanted to remember and ended up just jotting down other notes as I watched through it. Would be cool if other people could share their insight on the match.

http://zoome.jp/gamechariot2/diary/23

Noel vs Jin

0:28 Jin does an interesting block string, 5C, 6D, 5B, 5D. Was the 6D safe? Could you get hit during that?

1:33 Sweet corner combo, 6A, Fubuki A?, 5C, 6C, 6D, 6D, 5B, 5C, 3C.

2:00 Nice little combo here, j.B, j.A, 5A, 5B, 5C, Ice Car B. I've been trying to work in j.b, j.a in my game

so it's nice to see it being used here.

3:07 Lands a throw into standard combo but misses Ice Car ender. Wonder if this is intentional or a mistake,

I've seen some videos where players will do Ice Car A instead of B for knockdown, is this a good reset?

4:30 Looks like he's about to land 5B, 5C, j.B, j.C, j.D combo but misses the j.D.

4:46 Throws out a couple of 2As then throws out Fubuki, wonder if this was a mistake or if he was

anticipating a jump?

5:04 Nice IB by the Noel to finish the round.

6:15 Does 5C, 6C blocked, then Ice Car B hits, must've got a little lucky there.

Posted

6D isn't safe but since Jin is a walking frame trap, your opponent won't poke at you unless you use the same trap over and over. Fubuki B. It's a standard combo. There is another variation for certain characters. Musou A is a mreh reset, because anyone any good will notice immediately and be aware of the defense they need to play.

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