-
Posts
3,554 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by shtkn
-
San Diego's thread of meetups every Friday Night at SD Saltmines
shtkn replied to shtkn's topic in West Coast
i'd be willing to go if i don't have to pay for parking -
okay, got to play it this weekend at NWM and my initial feelings is that jin is slightly nerfed due to slightly nerfed midscreen damage and weaker abare due to the level reduction on j.C and enemy trajectory after 6C, but overall he's about the same. corner loops are a little different in taht you need to do 66C instead of 6C after a 623C (or else 623C will whiff) and thanks to 214A wallbounce, you can probably get a decent corner combo when you're near hte corner. the annoying part is getting out of hte habit of using 6C midscreen since it launches so far. You should be going to sekkajin > whatever combo instead midscreen from now on. you can 6C > 2D when you do it very close to them, but it's not your go-to combo anymore. 2C does indeed have head invul through the 1st active frame, but it certainly doens't feel any faster so be careful with it. also 623C does not break primer haha.
-
you never played dead rising did you? http://www.youtube.com/watch?v=kQb26vhsJ7g&feature=related
-
i think it looks cool haha, that's why i haven't bothered fixing it
-
i'll be there
-
nah. should be a throw where he pushes you into a crowd of zombies, then runs you over with a van. i know that's how i got the real megabuster in DR1.
-
should i bring my ps3 slim? i'm pretty sure i can fit that in my carryon pretty easily.
-
the sol design was always there, it was just not set as default for some odd reason. i've also recieved comments that i should move out hte bb/gg gameplay forums to not be under the bb/gg general forums. what do you guys think?
-
San Diego's thread of meetups every Friday Night at SD Saltmines
shtkn replied to shtkn's topic in West Coast
sorry ive been unresponsive guys, stuck in jury duty. also yes, i'm hosting this friday; same time and whatnot. i';ll pm ichipoo the address -
i suppose i might as well post this here: http://shoryuken.com/forum/index.php?threads/shtkns-umvc3-sprites-ngpc-style-48-50-finished.146755/ just need some decent screenshots of the last 2 and i can finish it off
-
i will also add taht you can punish a lot of her stuff with ice wave. cannon shots, pumpkin summon, frog summon, tempest dahlia. just wait for her to start up an attack and react with ice wave.
-
San Diego's thread of meetups every Friday Night at SD Saltmines
shtkn replied to shtkn's topic in West Coast
i'll bring my ps3 setup -
Hokuto no Jersey thread: Fist-pump of the North Shore
shtkn replied to bbq sauce's topic in East Coast
lol occupy dustloop. you guys sure are silly. skd is temp banned for a month... so just wait a month. -
holy crap this makes me so happy. yeah, ragna 2D was a low in cs2, i believe it still is in extend. still will be a very situational move imo actually, now that i think about it, with the nerfed ice arrow and improved prorate on yukikaze, maybe yukikaze will be the punish of choice if you have 100 heat.
-
thank kayeff for the ball
-
San Diego's thread of meetups every Friday Night at SD Saltmines
shtkn replied to shtkn's topic in West Coast
yeah, i play gg (though very rusty). i dunno when the next meetup is (i'm not hosting this week, but someone else might be). if not that, i'll be hosting next week. -
that probably works. but remember, ragna can cancel his overhead into other normals and specials. jin can not, thus making his overhead relaunch much more difficult to combo after. that's probably why we don't see much of it, but maybe after some training mode time, ppl will figure out interesting stuff with it.
-
San Diego's thread of meetups every Friday Night at SD Saltmines
shtkn replied to shtkn's topic in West Coast
alright, same plan then. show up anytime after 7 and i'm kicking everyone out before or at midnight -
sekkajin > 5C > 2C > 2D has been around since cs2. you need to delay your 5C a lot, so before it wasn't available as often since sekkajin prorated pretty badly. CH 214A on crouchers worked in cs2 (and i think cs1 and ct) as well.
-
some attacks have landing recovery even if you recover in teh air (see Jin's j.C, j.D, or air fireballs) maybe that's what happened to you?
-
yes, smilies dont' work in there either. i dont' think i can fix it sadly
-
San Diego's thread of meetups every Friday Night at SD Saltmines
shtkn replied to shtkn's topic in West Coast
i'm actually going to be busy this coming weekend, so i'll ahve to cut it off early again. also if you want to host wallace, go for it, i probably won't be able to make it since i get off work at 630 or so, but it seems useful for everyone else to get more xp and practice.