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shtkn

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Everything posted by shtkn

  1. sorry, i'm driving up tomorrow, so i don't plan on hosting. want to just be a bum for a night and play some single player games and work on some stuff. also, i don't think i'll be going to the danisen next time
  2. from the videos ive seen, in investigation mode (magnifying glass): spam evidence to fill the folders by your super meter, if it's good evidence, the folder background will light up, otherwise it wont and you should throw it out. after you ahve 3 pieces of good evidence, go into courtroom mode (lawyer badge). hit (or counter?) with "Objection!" text bubble to enter finger install. finger install has a timer, but seems to be pretty long. finger pointing seems super powered up and you have access to your level 3. you can switch between investigation and courtroom mode anytime
  3. okay, just tested, i was wrong, it doesn't work. so instead you can just do 2B > 5C > 623B, dash up 5C > 6C > 623C, 5A > 5C > 2C > 623C 2627dmg, 32heat, knockdown
  4. i'm pretty sure i got it to work a week back in training mode. i'll try again when i get home
  5. is it just me or does the first hit of 214B/C knock the opponent back further in this game? that'd be great if it applied to j.214B/C cuz i'm sick of getting myself cornered after air ice car haha. edit: yes, it looks like you won't be accidentally crossing up with air ice cars! http://www.youtube.com/watch?v=USIvG0OmMew&feature=feedu
  6. you can use ice arrow after 623B for a combo ender, i think ice wave you only get 1 or 2 hits after 623B. either way, i don't think it's too practical. Maybe ice arrow on counter hit you can do a big combo (like in CS2) so it'd still be useful as a high risk/high reward DP?.
  7. from stunedge
  8. i stated the source at hte bottom of my post... also waht do you mean by "correctly"? i asked a friend of mine who lives in brazil to translate the jin section
  9. 2D change makes me sad, but without seeing it firsthand, i dont know how much slower it actually is. i also suspect that there's more changes to be discovered and some of these changes are wrong, so don't treat this list as final yet.
  10. jin translations http://www.dustloop.com/forums/showthread.php?12561-BBCS-Extend-change-list&p=1156647#post1156647
  11. -{… 6C, IAD j.C, j.2C, 5C, 623B} combos -{j.C CH, 2D} does not combo -j.C, j.2C attack level reduced -cant press 6C after 632146D, recovery of the DD increased -2D breaks primer, but it seems slower -2B lost jump cancel -2C > 6B new gatling -Yukikaze with less pro rate -CS2 Yukikaze RC + 5C used to deal 660 dmg, CS EX it's 880 -4BC and 6BC special cancel on third hit -Double getsumei still works, but less damage -6A less pro rate (more damange) -623 B is a lot faster -5B loop on corner sounds easier (probably refering to rehhyo) -if you press 6C kinda far of the opponent, 214C doesn't combo -new corner combo starting with {3C, 214A} that deals ~4k -hitbox on 6C seems to have been modified (only hits closer to Jin) -on Relius {3C, 214C} combos (as well as Tsubaki) -throw, 214whiff, 5C, sekkajin, 6C, 214C - 2523 dmg -{Throw, 623B, 6C, 623C, 5B, 5C, 2C, 623C} – ~3.100 Damage this session follow pro-rate test: {2A, 2A} = 407 Damage - {5B (1), 5C} = 789 Damage - {5B (2), 5C} = 943 Damage - {5B (2), 5C, 632146D} = 2.559 Damage (3.686 double DD) - {632146C} = 1.506 (3 hits), 2.020 (5 hits), 2.203 (6 hits) - {6A RC, 5C, 6C, 623B, 6C, 623C, 5B, 5C, 2C, hj.D, 5B, 5C, 3C} = 4.040 Damage -{5B, 5C, Sekkajin, 5C, 2C, hj.D…} works -{… Sekkajin, 5C, JC j.C, j.2C, j.D, 6C, 214C} works as well. ~3.000 Damage -{5B, 5C, 623B, dash 6A, 2B, 5C, 6C, dash cancel j.C, JC j.2C, j.D, j.214C} – 3.316 Damage -combo with 3C mentioned above is {3C, 214A, 5C, 623B, 6C, 623C, 5B, 5C, 2C, hj.D, 5B, 5C, 3C, (214C)} -{5B, 5C, Sekkajin, 5C, 2C, JC j.C, j.2C, JC j.2C, j.C, j.D} – combo seems to drop on the last {j.C, j.D}. Maybe less level on j2C -On FC, it's possible to {623B, 6A, 3C} incombo. After that 3C ice car combos” -Throw -> AH Works lol -623C loop seems harder to hit, and easier to whiff -Make it be {dash 6C, 623C} so it doesn't whiff -combos that start with A make timing way more restrict on jB j2C -6C 2D seems to be character-specific now. Works on Mu-12 (as well as kune, Bang, Hazama, Relius, Makoto, Platinum, Noel, Tsubaki and Ragna) -Backdash seems to be worst -214A - 623 B combos (what the fuck?) -vs Tager {2D, j.B, j.2C, j.C, dash 5C, j.2C, delay j.C, land 5B, 2B, 5C, 3C, 214C} – 2.823 Damage, 42 Heat” -623D lifts the opponent less -2C really has invincibility? Arakune countered it with jB... -6D seems to freeze for longer time -j236X seems to come out faster Resets and mix-ups: -{stuff, 6C, 2D, dash 2B whiff, Throw} -(corner) {…opponent on air, 5C, HJC j.2C, j.D, j.236D, 6C/Throw} -(corner) {…opponent on air, 6C, 6D, 236D,j.B/2B/Throw} -{chain, j.2C, j.D, airdash j.D cross-up} – sadly jD the duration of jD (on freeze) is shorten, can't seem to continue the combo -{5B, 5C, 623B, 3C, 214A, 5C, 6C, 6D, j.2C, j.C, 5B, 5C, 3C, 214C} – ~3.400 Damage ^You can do {623B, 214A} as well -{Sekkajin, 6A, 2B} doesn't work, o 2B doesn't hit, but {623B, 6A, 3C} works -{5B, 5C, Sekkajin, dash 6C, 2D, 6B, Sekkajin, 214C} – ~40 Heat -{… j.D, j.214A, 3C, 214C} works -{… 3C, 214A, 3C, 214C} works -{… 3C, 214A, 5C, 2C, 6C, 623C, 5B…} works too source: http://www.hitconfirm.com.br/2011/10/05/primeiras-informacoes-sobre-blazblue-continuum-shift-extend/ translation: Mameshiba + Yukikaze catches lows source: http://www.youtube.com/watch?v=CWy0aqwoNDk#t=5m50s - 623C does not break primer - 6A does not break primer DON'T TREAT THIS LIST AS FINAL YET. IT'S BEEN LESS THAN A DAY
  12. alright, flight confirmed! also... can anyone pick me up from the airport/ have a place for me to sleep? i'll be paying my fair share, of course.
  13. alright, i'll host again this friday night. anytime after 7pm. also, good to see you guys there. i was purposefully avoiding playing you guys since we can play in sd anyways.
  14. was experimenting with 2B starters in teh corner (since it's pretty much jin's only low starter). only got to 2.5k without using meter: 2B > 5C > 623B > 2C > 6C > 6D, IAD j.2C > j.C > run up 5B > 2B > 5C > 3C 2522dmg, 33 heat, opponent can air tech the 3C 2B > 5C > 623B > 5C > 6C > 623C, 5A > 5C > 2C > j.D > 5B > 2B > 5C > 3C whoops my bad
  15. alright, i'm asking for that friday off. assuming they say yes, i'll buy a plane ticket and see yall there. also, is anyone willing to house me? id probably fly in thursday night and leave sunday night.
  16. ah i see it, should be fixed now. thank you for the legwork.
  17. i am not seeing this problem in IE, Firefox, Chrome or Opera on Windows7. Haven't tried mobile yet.
  18. i ahve no idea waht they're doing. purrin will probably be with me for the bday thing, afaik dsmoove should be free (he has no car)
  19. apparantly our host got hacked. thankfully the hack wasn't anything malicious (they jsut put their "LULZ YOU WERE HACKED" page everywhere) so i went around and just manually deleted any of theirpages taht i saw.
  20. i'm considering either coming to this or NEC...
  21. thats' not spam, tho admittedly it does look like it at first glance
  22. ggs. practice your combos and learn how to use your tools you two. don't let me jump on your heads teh whole game. also, apparantly i have a bday thing i need to go to in LA saturday night, so i won't be able to carpool with anyone to xie's.
  23. ugh, i can't get 5B > 2B > sekkajin to come out. do i just mash C faster or something?
  24. alright, fine i'll host, but i need to kick everyone out at like 11 (maybe sooner). come around anytime after 7
  25. ... you really couldn't fit your question in the thread title? seriously, this is a pet peeve of mine the answer to your question is that i disabled images in signatures because they are annoying
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