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Everything posted by Urichinan
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[CP] News & Gameplay Discussion (Old)
Urichinan replied to kosmos badgirl's topic in BlazBlue Gameplay
I'm not searching through this sea of crap, so I'm going to go ahead and ask (These are questions for people who have been to the location test): 1. Is it confirmed that there are new palettes? 2. Are CT-CSE palettes still in? (One of the screenshots looks like Hakumen is wearing his 3rd CS palette) 3. If Mu, Nu and Lambda are not in, did they also remove their themes? 4. Does each character still have their own stage? 5. Are CT-CSE stages still in? 6. How many new stages have been revealed? -
Well, I'll be on my way back to TN from WV, so I'm just going to pick it up and hit the lab all night. I think we should do a tournament for it soon though, with a top 3 payout. Get the competitive juices flowing. :D (Also so I can bring back your controller. :p)
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[CP] News & Gameplay Discussion (Old)
Urichinan replied to kosmos badgirl's topic in BlazBlue Gameplay
At 2:33, when Platinum does Dramatic Sammy, take a look in the background at the left. It looks like Ragna in arcade mode, but I can't seem to make out a full Jacket, but I do see a little bit on his shoulder. This makes it look a lot like Bloodedge, but the text is blurred so I can't read it. I'm sure it's Ragna, but you never know. -
[CP] News & Gameplay Discussion (Old)
Urichinan replied to kosmos badgirl's topic in BlazBlue Gameplay
Did anyone else notice that the pumpkins on Rachel's fence in her stage got top hats? -
Where do you see Nine? They will more than likely add Kokonoe or Jubei later, as they did with Mu, Shadow Labrys, Labrys and Elizabeth. They can't reveal everything right now, because then there would be nothing else to look forward to after we know the changes.
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I decided to finally buy this game yesterday, and it's way more fun than I thought. However, I still feel that doesn't go past training mode. I also don't see where people aren't getting good damage. Within about an hour I had already found a Vega/Julia 50% combo for only a single bar. I just feel that people aren't trying hard enough to get that damage in. I'm also SUPER disappointed that you can't do Cross Assault combos solo.
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Guys, guys, I bought SFxT. Now before you jump down my throat, I'm now only missing SF and TTT2 and I'll own every current competitive fighting game. :D My YouTube page is about to explode with combo videos for all my new games.
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Hey guys, how about that PLAYSTATION ALL STARS BATTLE ROYALE HUH!?
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Oh yes, that's nice. thanks for the information Kurushii. Incase none of you saw it: http://www.youtube.com/watch?v=Gpzm4hqK-J0&lc It shows off a lot of other new oki options. I particularly like the Flames of Hades setups towards the end.
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Obviously without having the game none of us knows. But from what I understand you hold down 5/2D and he'll block until you are either hit or the button is released. Doing 5[D] > 236C > 5]D[ > 236C Activates shouldn't work. But you could more than likely release D while inputting 236C and have it come out.
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It means that there is large gaps in her pressure to escape. You have to use her Persona to keep the mixup going and to keep her safe. She actually hitconfirms very well. I'm not sure, but I would assume that you could. Since you can buffer an attack out of a normal guard.
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Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Urichinan replied to Hecatom's topic in Under Night In Birth
IIRC that's indeed the name, and that's what happened. -
Nah, it's cool. On the subject of j.B, it doesn't reach out very far, but it covers a lot of the area around her (Completely in front of her and the bottom of her). It makes for a really good jump-in and air-to-air normal.
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Read line two. >_>
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She would have infinite blockstrings if there was no escape. Using her Persona she would be able to preform an endless blockstring after she gets the life lead to kill time. The only escape would be to Counter Assault. The only one that is a bit overkill is 2AxN, but I'm sure that's an exception.
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characters for DLC I would buy this game in a heartbeat for that prospect alone, but I'll just have to keep dreaming... Game changing paid DLC is a very, very bad thing for fighting games. Unless it's a full update that includes tweaks to the game and extra characters, it does nothing but hurt the community and cost people who want to be competitive extra money to do so. If they want to add extra characters they need to either come in a patch for free, or they need to be added in at a later time with an update to the game as a whole. Doing anything different hurts the community and splits it between people who buy the DLC and those who don't, and it's a total pain for tournament organizers to make sure every console has all of the DLC content unlocked. Then they have to choose between whether or not they need that character to be banned. It's a horrible system. Cosmetic DLC is a different story, in which that's completely acceptable and very welcomed. But DLC that changes the entire meta game is horrible.
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They are, but we've got to clean them up first. A lot of Shabby's hitboxes are out of order, or are separated from her Persona, so that's all got to be fixed first.
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It's the entire head of the axe: That seems pretty accurate as to how it would appear to me. Her attacks always cover the entire head of the axe.
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Mmm... On what attacks were you thinking? Looking at the hitboxes now, she's actually got really big hitboxes on everything but her her j.A, 2A and sweep.
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I usually get up, use the bathroom, take the dog out, brush my teeth, take a shower, then eat breakfast. So, about 30 minutes after I get up in the morning.
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Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Urichinan replied to Hecatom's topic in Under Night In Birth
I knew EXACTLY what Hilda was going to sound like, it was spot on to what I had imagined. Gordeau though, he didn't have as deep of a voice as I thought he would. -
Through it all though, at least your safe. Had you been driving still, rather than catching on fire it could have exploded or anything. It's a good thing you caught it.
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According to Kurushii Mitsuru can't do the 4A trick. Mashing 4A will still give her the auto-combo, and not just a 5A.
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I think it's just holding the buttons, yeah.
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Oh yeah? Well...