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Hellmonkey

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Everything posted by Hellmonkey

  1. Chipp oki: http://www.youtube.com/watch?v=gBLkbCdCgnc
  2. Sorry about air set 5, no new info from Japanese players about a way to do it that I can see NP about the combo, I had a feeling it was just tricky
  3. Finally hitting the 2K 5S jc j.D FRC ad j.tatami land j.HS j.tatami land j.S j.D ad j.S j.D the j.D -> ad tatami is pretty tough at first
  4. I can't find the Sharon Gamechariot matches from March (I think?), does anyone still have them? I believe the files names should start 070318
  5. It prorates more.
  6. it's extremely hard to do on reaction.
  7. it's always been that way, did you try 2K 5S j.D?
  8. If you have any questions about them just ask, I've figured them out for the most part. (and i'll have my PS2 copy soon)
  9. Haha, didn't see that, although it shows another use for it.
  10. at :10-11 should robo have teched he would have been put in blockstun by the yoyo, putting him back in the corner :D
  11. did you see earlier though when Robo-Ky was falling, the bridget player did the bug with the yoyo, which doesn't look like much but he was making sure the robo player didn't tech o_o
  12. The first hit was standing slash, normally nobody should get hit by that. At the beginning you see Robo-Ky doesn't attack, so he may have been letting the Bridget player do it to him (not that it matters)
  13. So apparently there is a new Bridget combo... I'll let you see for yourself. http://youtube.com/watch?v=Lj5_0-9e2L8
  14. More people should play on Delay 2, so far it has worked perfectly with much less lag for everyone under 80 ping for me.
  15. S- Anji, Baiken A- Ruu, tatami mat, children B- anything else
  16. you press and hold 4HS and then immediately press S in reload/XX and it will try to throw with HS but then cancel into faultless defense, it's called option select because it will either do one or the other.
  17. lol but that means you block it
  18. Maruken domination
  19. "Arforce (アルフォース)" would be R-force?
  20. Try me:v:
  21. Jesus..
  22. It'd be better if it didn't pop back up, and went back down, so you could use it as a throw/low setup as well as an instant overhead setup... IMO
  23. Youzansen FRC.
  24. Maruken was playing around with it, for the most part unsuccessful. It's really hard to do, BTW. He did low j.P youzansen FRC/land mixup, and it was extremely easy to see.. The one way he did try to use it on Machabo, which would have been really cool, is to instant overhead combo for 25%, with TK youzansen straight to j.P which would go to j.K for the launch... but it whiffed. Not to mention it's 4 frames slower coming out than a normal TK youzansen.
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