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KayEff

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Everything posted by KayEff

  1. if you're going to use an RC in a fatal combo, you might as well use it after 2D > 22C gotta get that bonus proration
  2. it's honestly better to wait it out than trying to close in whenever. laming it out until your friend does something stupid is a lot less riskier than trying to close in without thought. just shows poor neutral ability. throwing footsies at mid-range is alright, since you can then use the momentum from a blocked footsie to close in, but you shouldn't try to approach the opponent without first knowing his tendencies. this is especially important when playing against noel. for corner damage, it depends on whether the opponent is crouching or standing. regardless of how the opponent's situated, 5B > 5C is great for hitconfirms. you can cancel 5C into 6C if the opponent is crouching, and you can cancel into 3C > D inferno divider on standing. you should try and break your habit of doing 5B > 5C > dead spike. not only is it easy to disrespect (your friend can just jump over the projectile), but it also provides weak mixup and pressure. you have better options. if you see your friend throwing you out of 6B, you can start using frame traps. if your friend is throwing you out of something like 2A > 6B, you can use something along the lines of 2A > 2C to force him to respect your pressure. 2A > 2C, 2B > 2C, 2C > 5C, and 5B > 2C are great frame traps to keep in mind. as for forward rolls, 2B's excellent for hitting them out. use 2B > 5B; it's not only great for hitconfirming, but also prevents you from being whiff punished, especially given how quick 2B's recovery is.
  3. j.D is unsafe to the point where you can hit her out of the air using 5B on block (5C if she's high enough)
  4. that move's j.C. if you notice your friend air dashing into you and using that move, you can easily react to the move and air throw him out of it. i wouldn't try and anti-air her, as noel has j.D, which flat out beats out any anti-air attempts. i wouldn't start the match off with 5B. in my opinion, i would also probably keep my footsies in moderation. as to explain the reason for why you get hit out of your 5B, take a look at this image. you'll notice that there's a spot on noel's hitbox that can hit the person without getting hit herself (area with only the red hitbox). whereas with ragna's hitbox, there's a large area where you cannot hit the opponent, but the opponent can hit you cleanly (area with only the blue hitbox). at this range, you can see that noel's 5B will beat out ragna's 5B. you should never let noel get momentum of the match. as a matter of fact, you shouldn't let anyone get momentum of the match. ever. this is where most ragna players fall short in matches. as previously mentioned, if you see him do airdash > j.C, air throw him. the only combo option noel can do off of a CH j.C is j.D afterwards, but the option itself is risky, so most people won't try and do that. thus, there's not much risk from trying to airthrow her out of j.C. course it's a different story if she uses revolver blast. (though i wouldn't know why your friend would use that) learn to block. noel's mixup isn't really that hard to see, albeit a few moves (like 214A). blocking will reduce the number of options that the opponent has, and it will help you in the long run when the opponent ends up doing something stupid (for example, using noel's 3C in a blockstring). you shouldn't ever use 5B > 6A to try and hit confirm. the mixup off of 6A on block is incredibly weak and predictable. the only time you should confirm to 5B > 6A is if you hit the opponent with a j.C or j.B. against noel however, you should never do that, as her 4D is her go-to anti-air that not only has a shitton of invincibility frames, but also nets her a shit ton of damage, especially off of fatal counter. you're better off using 5B > 5C > 3C > 623D > stuff than 5B > 6A. hell, 5B > 5C > 214A > 214D isn't a bad option either.
  5. guys i fucked up my PSN tag it's actually DL-KayEff
  6. hey hey guys hey guys i finally got a PS3 you should add "DLKayEff" guys (i'll most likely use this tag)
  7. the american version of the game is known to have problems with the story mode, such as using japanese voices at times even if your setting is at american voices. so what you're experiencing is most likely a technical problem. the 360 version doesn't have any patch to fix this as of yet, but i don't know how it is for the PS3 version. if anyone can pitch in on this, that'd be appreciated.
  8. Welcome to the BlazBlue Questions Thread! Here, you can ask questions about anything BlazBlue gameplay related. This topic is created just for those questions. If you have story related questions take it to Zepp Museum. Anyone is allowed to ask a question, and anyone is allowed to answer a question. However, please read the following rules as to this thread: You are allowed to ask as many questions as you want in a single post. However, please be smart about what you ask. We don't want to see questions that ask about how big Noel's tits are. We already have GameFAQs for that kind of shit. If you are going to answer a question, please be courteous of the person who asked the question. Just because an answer may be obvious to you does not mean that it will be obvious to the person who asked the question. In other words, respect the person in your answer. If you notice any information from an answer to be incorrect or an opinion that's completely skewed, you are allowed to make a post regarding your corrections or thoughts. However, the same rule applies. In the case of opinions, please keep your own to a minimum. This topic isn't meant for arguments or debates, but rather for helping the ignorant and curious. Don't make any flammatory or pointless posts. Try your best to refrain from making redundant posts. Our forums have a "Search Thread" feature located in the bar above the first post of the page. We'll be lenient on the redundancy, since we understand very well that searching through Dustloop posts is not only an absolutely cringing hassle, but also because some of the posts here aren't what we call "quality posts." However, if you ask a question that's just been asked a few posts ago, we will give you a warning. Breaking these rules will either result in an infraction, tempban, or permanent ban, depending on how bad the offense is, past offenses, or the mood that the mods feel. Seriously, don't fuck with us on this. Have fun.
  9. as much as i love seeing leonil getting bashed, you guys might wanna tone it down a bit.
  10. or what, is the console going to brick itself or something? unlimited mars in itself is pretty cheap, given the sheer imbalance in the matches at a basic level and the incredibly frustrating AI. i'd suggest you do yourself a favor and pick beginner mode tager. because honestly how can you beat something that's cheap via legit tactics
  11. bot that shiawase posted has been tempbanned
  12. BK is also good after a burst bait, and is really good for capitalizing the punish something like 5B/2C - 5D(1) - 214D - 5C - 5D(1) - 214214D - combo would get at least 5.5/6.5k raw, 7/8k with DbD ender (i think, i don't actually know the numbers)
  13. http://www.dustloop.com/forums/member.php?26607-Pryslakn
  14. are we seriously still discussing about what dumb means dumb doesn't need a definition or any sort of technical explanation. i mean christ, what's considered dumb is completely subjective if anything. i'm gonna start handing out infractions to people who continue to discuss this and to anyone who's not taking this topic the way LK intended. just ask your questions, and if you're not happy with LK's answers, fucking deal with it. christ.
  15. then by your definition, carl must not be a dumb character, since brio entails little to no risk whatsoever
  16. arakune matchup is stupid
  17. i forgot to mention this in the first post. you can also request your own character and palette in your PM, and i will do my best to replicate that. i can't guarantee that it will look completely identical, especially considering limited number of colors in the perler market.
  18. i'm gonna close this thread before things go out of hand. BBR's done anyways so there's no real reason to keep this topic up. and here are the results of BBR: 1st: Souji (AR), Hima (VK), Minami (BA) 2nd: Tetsu (TA), Ishida (BA), R-1 (NO) 3rd: Kureha (RC), Elio (AR), Hina (VK) Takeyama (NO), Takosu (HK), Ryuusei (CA) 5th: Miu (JI), Noze (HZ), Kyoju (CA) Koji (RG), Yamachi (PL), Zekuso (VK) Fumo (AR), Goro (MK), Akira (TG) Arsene (BA), Sherlock Shellingford (MK), Akechi Kokoro (CA) 9th: Conan (TS), Poppo (LI), Shioinu (BA) Matoi (TA), Mame (VK), Chou (LI) Galileo (VK), Tsukasa (LA), Kogatan (RG) Tohan-sensha (AR), Shohizei (VK), (empty) Sakamoto Ryouma (RG), KEI (JI), Satsuno (TA) Ko-ya (NO), Oracle (HZ), Shingan no Judau (BA) Nao (MU), A92[Akutsu] (HK), Nikuman (VK) Tsujikawa (TA), Satoshi (RG), Blacky (HK) 17th: Seth (RC), MP (LA), Suzuki (MU) Hokuton (HZ), Asagao (CA), Hattorimaru (HK) Asuyama Nome (TS), Gakusei Alto (HK), Hachihachi Lee (LA) Whisler (TA), E-suke (CA), Nezu (BA) Chile (CA), Peach (BA), Kokuhyo (TG) Shonen (LI), eki-chan (AR), Komuso (HK) Raru (RG), Eruo (JI), Joker (VK) Hase (MK), Tsuchiya (PL), Denpo (RG) CopperDabbit (AR), ApologyMan (HK), Dacidbro (BA) Gentaro (LA), K-hei (CA), Kikuchiyo (LI) Onii (RE), Natakishi (HK), NAOO (VK) Umanohone (VK), Matsu (BA), Jirai (AR) Kyaku (CA), Yoshiki (LA), Sekido (HZ) Seji- (TA), Nisshi- (CA), Maguro (MU) Sessha-den-nenn (BA), Lucky@Watarise-zei (RG), Jäger[Yeager] (RC) Isa (PL), Dio (CA), Udon (HZ) 33rd: Doraemon (HZ), FullHouse (RG), Rinhime (RC) Mappi- (RG), Kouhaisha (HK), MAVEN (PL) Hare (RG), Ema (LI), Exodus (MU) Mitsuya (LI), Gucci (AR), Kimi (RG) Reki (RG), Slipper (PL), Seiyo (JI) Pachie (HK), Taru (AR), Kurohige (JI) H.H (MU), Ochin (HK), Mr. Lauger (RE) Dora (BA), Norisuke (TS), Ronitta (JI) Suya (VK), Kazukune (AR), Sasaki (RE) Mio (LI), Fuse (RG), Hage (TG) Masutani (AR), Hexamethylene (CA), MSY (RG) Kagetsu (HZ), VER (AR), Yutta (RG) Naga (LA), A-chan (LI), Kinji (TA) Mariwo (JI), Tada (AR), Kyaro (PL) Promethe (LI), METAL (RG), Yuzuki (HZ) Aruru (PL), Kyucho (RC), Sunacchi (VK) Geroshabu (LI), Tomio (PL), Yutori (CA) Aru (HZ), Mohetan (NO), Nukosu (RC) Onishi (JI), Shirapi (LI), Wataru (RG) Kazu (PL), Kimuchan (AR), Yu-ma (LA) Zagi (AR), Iwashi (RG), Finrihhi[Fenricchi] (JI) Ako (VK), Rion (HK), Zero (RC) Shokushu (NO), poty (LI), Hoanpanman (MU) Mint (HZ), Summit (VK), Tsubu (PL) Film (HK), Junkune (AR), Naoya (TA) Kazuhira (TA), TORI (RE), YENGE (JI) Kakyu (HK), Kuma (NO), N-o [enuo] (RC) Ikegami (BA), hikage (HK), Pleasure (JI) Siro (VK), Yuu (NO), Huckle (TG) PRF ARMY (HK), Mitsurugi (HZ), KC (JI) Akira (BA), Tosshi (HZ), Kuro-boshi (VK) R-2 (NO), IT san no deshi (CA), Yamakonbu (TA)
  19. updated first post with higher quality pics as well as noel palette 0 perler.
  20. So I've been a fan and creator of perlers myself, and one time an idea struck me that I should do ones for the BB emoticons (that I did myself, heh). I figure that since they're BB related, I might as well post them here. (I apologize if these latest ones aren't very high-quality; I can't find my HD camera so I'm left with my 3DS camera. ) Ragna Palette 0 Jin Palette 0 Noel Palette 0 I will put these ones up for sale if anyone wants them. $5.50 each or so. If you would like to buy one off of me, hit me a PM and we can negotiate things from there. The perlers are roughly 20~25 sq. in. It's big enough to use as a coaster (or whatever), but it's small enough to fit in your hand. Here's a pic to better illustrate this: So yeah, I guess this topic will be housing all of my finished perler projects. Have fun, I guess.
  21. 2C: P1 100 P2 89 Dead Spike: P1 100 P2 96 just to clarify things.
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