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TD

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Everything posted by TD

  1. l thought every pad litchi player just played with their thumbs. shit, l do. only difference is l have d mapped to L1. it's the only button you actually need to hold with her, and im left handed so l need that L1 not R1 like some ppl do with carl and rachel. anyway her [d] much less complex than eddie's negative-edge-hold-different/multiple-buttons. ugh, that was murder on pad.
  2. the first one is better especially with fear im not sure whats the reasoning behind ja 5a route, there is a reason though. perhaps 5d prorate is too low to do long combos without fear, or said long combos are very strict. 5d combo starters may also very depending on screen positioning and ch(fear)/non ch.
  3. i'll try it tomorrow since i'll be in chinatown. l hope l dont regret it cat. >.> also, this girl is fearless, stupid, or both. one thing's for sure though, she definitely has some balls. and luck.
  4. l want to taste litchi but l got the actual fruit instead.
  5. psn just shat in my face. great. also, l had the displeasure of tasting a lychee today. the shit was awful. worst dollar l ever spent. it was a nice pinkish-brown color though. if they didn't expire they'd make great decorations for the mansion house.
  6. please incorporate these speakers if it wont be too much trouble, theres alot of people (like myself) who need to see and hear the game.
  7. everyone is being taken for a ride again
  8. it is indeed good just make sure the foe is feared first, 2c is like the go-to way because of it's ease and reliability. that red liz in the vids are good but he's kinda autopiloting... vs that mitsuru, this is where that OS is being used vs 5c(2), you just hold up-back and it'll block 2c and dodge 5d. 5c is air blockable so even if liz does it again the foe could just 7 out :/ l would love to see a liz start doing stuff like 5c(2) OMC bufu/j.5d. fuck your chicken blocking OS.
  9. she can win in a variety of different ways. l think she's more of a stall/punish type character who can do everything (not well), and very sp reliant to remain safe and continue pressure. she reminds me alot of rachel because of how smoothly she can transition from rushdown, zoning, and defense (and invigorate is like wind, very essential to her gameplay and needed for lv3xf mori). for the most part thought her strats are going to be MU-dependant.
  10. read the data thread
  11. l'm beginning to see how matchups are played with elizabeth, so i'll be writing some stuff down now for every matchup. since we dont have the game just yet, which means everything l write is strictly theory until proven otherwise, i'll just write stuff down in a notepad, test everything when the game comes out, and we should have a basic outline of all/some of the matchups by the first week! l figured some of you guys may be doing the same: l encourage all of us to share what we have. it's imperative that we learn the matchups ASAP so that liz matches aren't 'get a lucky hit or die really quickly'.
  12. he's in love with his brother, perhaps?
  13. oh? because l thought mitsuru was ct jin starlight. l bet droit >>>>>> 2d.
  14. no one's one and i'm lagging with the rest. the end is near.
  15. oh l see
  16. i'm tempted to bring out my old ps1 and play this goddamn masterpiece of a game
  17. candy?
  18. omg. does anyone remember this game!?!? http://www.youtube.com/watch?v=mf8LD8nG0Kk it's like... a ps1 gem. if this game came to ps3 online, l would play it to no end. theres likes so many good multiplayer games in one big, simply gdlk burrito!
  19. all of them
  20. !! kaiser started bursting
  21. youre not giving him a sufficient reason to, perhaps? l mean, he should know ragna inside out by now, and seen multiple situations a billion times already, so it's like, 'lol, l dont have to block this, i'll just 2d aa this guy and have him mindfucked. i'll only take 1k if it fails, so im good to go' yep. anyway ggs xckaiser and moy. no one has played much these past few days. i've been lonely.
  22. all it takes is taking a round just from baiting bursts/dp's. they'll stop
  23. DP arena most chars dont seem to be rewarded for their dp's from what i've seen without extra resources, so the risk/reward compensates for the ease of use for right now.....
  24. hey, l just saw two things that definitely need explaining, because the general consensus on both are the exact opposite. l didnt really come in here to start drama in this clearly already peaceful thread rofl
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