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TD

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Everything posted by TD

  1. when all else fails, spam 12 frame overheads
  2. btw, l love hearing COUNTER all the time, it means im winning plus rachel announcer..........
  3. l only play akira too. and isuyaru when he was on. in fact if l didnt play isu so much before i'd still be free to carl
  4. toan my carl is ass dude
  5. you could just ask nicely? knowing zeth for 3+ years i'm pretty sure he'll try his best to help you out. shit all you have to say is 'ggs. advice?' two motha-fuckin words to knowledge
  6. LOL. dude. l don't see that happening.
  7. oh boy here we gooooooooooooooooooooooooooo
  8. but 6b is unblockable !! lol if arcsys takes away overhead gauntlet hades in bb3.
  9. for real. it's like everyone got hyper-sensitive to anything regarding salt or bad playing. it'll wear off (maybe)
  10. elizabeth is broken lol
  11. it's a little disturbing how quickly you mastered this....
  12. l dont even want think of that word anymore, l saw it soo much
  13. no one has the wine to fill that glass.
  14. happy belated birthday lich
  15. meterless 6b combo midscreen requires ch and crouching. iirc only 2a links after? not sure of 2b. regardless the reward (and the chances of this happening) are low, since she cant really 'frametrap' with 6b unless she does it from 5c/6c with rc. but it's worth knowing how to do 6b (crouching ch) dash 2a 5b 6a 2c 5c 6c oki
  16. laaame l was expecting drama and salt.
  17. why was it taken down?
  18. nope. nothing. it only shines in or near the corner. though low damage output midscreen may be a negative for it, think of the positives: -it's SAFE (a safe overhead!!) if blocked, though you wont be guaranteed pressure. cancelling into sod also makes the string unsafe without rc. -huge corner carry. a big goal with mu is to get the foe cornered, where her damage skyrockets, while maintaining resources. -knocks the foe fullscreen so mu can set up her offense -corner 6b can do up to 4.9k with super, and the combo is ridiculously easy and works on everyone. -multi-hit properties mean with heat to rc, you have plenty of options for mixups in between the two hits, though damage will still be meh. negatives are few but apparent, such as crap damage, it being her only mixup, and limited options after block without heat.
  19. rushdown, high damage, knot knees plus noel kinda looks like her
  20. happy bday amadeous mmmm, right? l know :D
  21. reaching new lows... http://www.dustloop.com/forums/showthread.php?14529-free-videos&p=1357556#post1357556
  22. ah, it seems zio can indeed be used away from liz as shown vs mitsuru @ 3:23 in the akihabara tournament! how useful it will be l dunno, but more flexibility is always welcome still dunno about the rest so it may take more vid watching to see
  23. you bring up excellent points. plus, concentrate's great ability to scout the foe's next option (like miracle jeanne, frkz) works with memento mori, 2b, and any other setups she may have in the future. l have a question. after seeing this: (midscreen combo)... bufu 5c(w) command grab from behind l was wondering if zio, garu, and maragidyne(s) could be used with thantanos 'detached' from liz, since most of thantanos' normals work this way. l've never seen them used this way. l speculated that, either they couldn't be used at all or thantanos will just return back to her side upon activation: l'm hoping neither is the case.
  24. when is nec. l thought people were gonna go to summer jam. should l hold off? l really wanna go to both if possible
  25. UB isnt bad you just need enough conditioning and it'll work. there are plenty of ways to get said conditioning with relius if you play your cards right
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