well from the looks of it something like 5d(1)>214a proly has enough untech time to combo into 3c and i dunno if 6a>gh/tk gh works the same or not and if you can do like d dp or hf after midscreen madao
^thats not rly too useful tho, maybe at best itll be usable as a post freeze crossup j.d reset if the first hit doesnt hit them back too far or maybe extend midscreen slightly
yeah, highest dmg on jbbs right now is like 6.6k off j.214d (2nd hit?) starter......so max is proly gonna be like ch 6c>6c>6b>j.214d>6c>ct>6c>214b>5c>6c>od>6c>623c>623b>5c>touga or air combo air hiyoku
meterless corner is proly gonna blow but if you stick in a ct it bumps up the dmg a good bit and lets you do shit like 6c>ct>6c soooo...... proly something along the lines of 5b>5c>3c>214b>5b>5c>6c>ct>stuff or 6c>6b>j.214d>stuff
his midscreen looks pretty terribad but his corner shit got buffed a little but needs you to spend a good amount of meter for shit like ct and hizangeki