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xlolxlolx

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Everything posted by xlolxlolx

  1. lol thanks everything about her is just too epic, especially her win pose, would be hilarious if they kept her 21k last arc drive
  2. she looks pretty damn broke, all her normals have reach on par with f-ryougi and can float midair
  3. dash 5c>6c is about the same for almost every char
  4. lol uhhh i havent dropped it even once, excluding herpderp netplay lag, but again some chars are just stupid(hakumen) and 6c will whiff, so do delay 2C>6C>rehhyou>5A if youre close enough
  5. match is all about spacing, if theyre throwing out d nails from far away, super jump forward and block, airdash or w/e you want after they go away i havent seen a single bang that does spam air dash after frkz, get ready to air throw/6a/id/5d everything else.....cough CS1
  6. the first combo isnt very lenient at all, you delay the 6c also, rehhyou will whiff on some chars also the second one doing dash 5c makes it alot easier, you'll be able to hit 5b pickup from it if you do it at the right height
  7. well it is hakumen anyways, but i think it has a slightly longer horizontal hitbox and taller vertical hitbox now
  8. its rather sad how jin gets the worst dmg from using gold bursts
  9. you can usually replace 5b>2b>5c>3c>214c with 5b>5c>3c>623b>214c for more dmg and meter, also necessary for chars that 3c>214c doesnt work on
  10. hmmmm if you get CH 214D and you have 50 meter, might as well do bk combo imo. CH 214D>6C>DC>6D>dj.C>j.214C>5C>5D(1)>214214D>5B>5D(1)>214D>6D>j.D whiff>5D(1)>214B>214D>5D(2)>DC>6D>623D>236C>214D>j.214B>214D>5D(2)>214214D 8381 dmg 50 meter to start
  11. if youre close enough yeah, like 5b>hiyoku, 5b>5c>hiyoku, or even if you do 5b>5c>5d>hiyoku, it'll still connect
  12. im bored.....ez dmg = (stuff)>hiyoku>6c>dc>5c>hj.c>j.2c>dj.2c>j.214b yeah....4k+ no matter what basically
  13. lol you can just delay 4D and theyll be far back enough for the rest to connect without any delays
  14. yeah and you can do air dash j.2c>j.c after a couple dp loop variation
  15. oh yeah for 5b>5c>sekka>6c>dc>5c>6c>2d, dont do dash 6c because it actually makes it harder since if you do dash 5c too fast you'll make it side swap
  16. for dp loops doing 2C>j.D is better than j.C>j.D btw
  17. that was pretty lulzy
  18. this might be good for a blockstring since sekka combos are alot better
  19. alright after playing some lolnetplay, i think its safe to say that you should save your meter for CH hiyoku, people just don't know how to not press buttons
  20. feels the same to me :o
  21. the fastest attack which is most likely the jabbing with the pommel of the sword, looks like it takes 10+ frames :/
  22. looks painfully slow......
  23. 5B gattles into 6A now, so jin actually has a real mixup now, rc it and you get ~3k midscreen and ~4k in corner, has more use and safe on block now at the very least
  24. he's talking about CH 623C midscreen....it's basically the same timing as dash 5B link in CS1
  25. i think this is a very important message for everyone: This is BlazBlue, nothing is difficult in this watered-down game.
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