iono....ls has huge damage potential and keeping red gauge is really easy to do. hr5 and hr6 you rarely get any openings for lvl 2 or 3 charge even with focus :[ duals are really good in mhp3 imo massive damage from regular triangle combo makes DD useless lolz
hilarious super long version of lucifer's 2.7k combo:
j.C>j.B>5B>2B>5C>DC>5B>2B>5C>236C>236C>236C>236AB>taunt>j.C>j.B>5B>2B>5C>DC>5B>2B>5C>meta>5B>5B>5C>641236C does like 100 dmg less cuz of all the proration lolololol
.....so i watched some of the first video and you really need to work on execution and you don't hit confirm those crouching/counter hits at all, you need to start using better combos too, facepalmed @ 6A>sekkajin>drop
yeah i got my ps3 controller working and found sum stuff:
5B>2B>f.5C>DC>5B>2B>f.5C>236236C>taunt>forward jump>falling j.C>5B>2B>f.5C>DC>5B>2B>f.5C>236A/B/Cx4
the special will dizzy them and you get like 1950, you could go from f.5C>2C>meta>3C>meta special.....but it does like 200 dmg more....but it looks like it would be possible to juggle with 3C>f.5C in meta but i haven't really tested it yet
^not sure since i took it from a jap wiki and they changed their J7/8/9D format to 7/8/9J8D but the char specifics listed are still the same as before, so do whatever buppa uses i guess lol
lololololol good times, imo you rely on 236D reset too much and you don't actually try to reset it, lack of hit confirm on counter hit 5B on j.C and bad choice for combos imo
if you really want to wreck their barrier you'd go for something like 5B>5C>236D>6D>5B>2C>5C>stuff, that is if 236D comes out fast enough so that theyre still in air
lol high mixup?no such thing anymore, looks like you can do some interesting anti air blockstring with like 5b>2c>5c and they'll probably still be stuck blocking in air so you can probably do something like j.b>falling j.2c
im assuming youre talking about 623D 2nd hit, so best would actually be
623D>6C>623B>6C>6D>6C>6D>623D>6C>6D>5C>sjc>j.2C>j.214C you can take off the last 6D part and just go into 214C but you get less damage