Jump to content
Dustloop Forums

Mumm-Ra

Members
  • Posts

    1,322
  • Joined

  • Last visited

Everything posted by Mumm-Ra

  1. No air unblockable 5B then, oh well.
  2. So about 5B or 5C being air unblockable, what about characters that already have one of these moves with AUB properties? Example being Bang's or Arakune's 5C.
  3. I guess you have a point there. I just hope that these short combos deal CT damage instead of CS damage, though it doesn't seem like it with all that proration increase and same move proration being thrown all over the place. Only 5B/5C have air unblockable properties, and not even both have it, for example, Ranga's 5B has air unblockable properties, but 5C doesn't, or thats how I understand it. Ragna's changes were a hoax, no Ragna changes have been given.
  4. I just don't want BB to be even slower
  5. But you said so yourself. If everyone got nerfed wouldn't it mean that the game is now slower? I mean I'm all in for balance, but does balance mean that everyone should get their strong points nerfed (even overnerfed in some cases) instead of improving their weaknesses? EDIT: Goddammit don't post when I'm editing my post.
  6. Oh it was? I never used it, guess you know why.
  7. So everyone is worse now. How fun!
  8. I wouldn't call the new inputs buffs and yeah IB>6B seems nice but eh, nothing we couldn't do before with 5A starter. The only real buff I see is 5B>4B(old 6B). Since its a low we can use it for mixup I guess? But then again since 5B doesn't have any ground overhead gatlings it doesn't matter much... Who does anything but 5D after 5B on a standing opponent anyways.
  9. Can someone translate those? Something about Arakune getting a new input? 4B wich is 6B? 5B>4B gatling added?
  10. Basically its just CS1 3C, nothing changed about it, or so it seems.
  11. I guess I agree with you, jumping out was too strong in this game. The fact that I use a character that spends 90% of his time in the air doesn't help much though. Oh well.
  12. Fixed. Lolwut ASW, I can't even fathom what they're trying to do right now.
  13. Thanks for handling the loketest thread once again.

  14. Oh I get it.
  15. So the third loketest is over, we got cool things to do with meter, but got nerfed quite a bit, j.C having more proration, the slowest jump in the game right now, this coupled with the new air unblockables and the fact that Arakune's backdash got worse means that we'll be in deep shit when we get pressured if things stay like this.
  16. Welp.
  17. 6 off topic posts in a row, please stop that. EDIT: EIGHT off topic posts.
  18. Jin mainers are jizzing everywhere.
  19. Looks like Arakune get another nerf? I'm not sure.
  20. Did Arakune get another nerf? For some reason I can't remember if this was listed before or not. Google translator says:
  21. I think you could do dive loops for 100 with 2A starter, but this is nice, seems easier, I wonder how it works? 2A>5B>5D>FoG? Maybe they did increase the stagger in 5D.
  22. Can't make out much from this using babelfish and the such, something about cursing (stigma)? it also mentions CT Carl? Arakune infinite?
  23. He also doesn't have a single bad matchup, but then again that doesn't matter much when you're discussing over the internet since you can save face and yell LOLITROLU right.
  24. It goes like this.
×
×
  • Create New...