As a Sol player, May really REALLY bothers me. The only thing that punishes dolphins efficiently is VV and sometimes 5S, and when you miss VV it's FREE 6P TIME LOLOLOL. Most of Sol's stuff trades/clashes with May (excluding VV), but trading with May is almost always not in your favor, and after the trade, she gets up way faster, so you're at a disadvantage and blocking her gay rushdown shit again. 5D is slow, but just when you think you're done blocking dolphins and iron, you get clipped with her wrist and go flying for 40%. She's so damn short that 5K totally whiffs a ducking May unless it's done point blank. RR is confusing as hell to punish unless it goes off far away. 2H works on her j.2H, but only if it completely misses. Sidewinder randomly catches dolphins, but they're so damn fast you need psychic powers. 3K gets punished on block nicely, but if far enough away, there's really nothing past a 2D -> GF Sol can do about it. Basically the match boils down to block string trading until someone screws up, as both have decent AA and I know I'm crazy scared of getting hit by 6H. It isn't VV-able IIRC, and it tracks or some crazy shit, so even if you manage to go over before it launches, you'll get a face full of iron. Going offensive on May only gets me killed.