Jump to content
Dustloop Forums

Errol

Members
  • Posts

    5,642
  • Joined

  • Last visited

Everything posted by Errol

  1. That's what people say at first but they can be easily distinguished and then they're just the slowest mixup any rushdown char has
  2. I tried to find the joke but after 10 minutes scrolling I found I was still on January 17th so I stopped. But you know the game is faster in another way. If Hakumen combos you for 10 seconds you lost like 5k life in EX. In CP that's a touch of death combo. loll.....
  3. Damn, LK's matchup posts are awesome. I hate you guys
  4. Like, apparently Mu gets meterless 3.5k off a midscreen overhead. Where's the reduced damage? Combos shorter? This may depend on whether you're judging by number of hits or damage, or time. Or if you're judging based on starter, maybe 5a starters are shorter kind of thing. Some of Tsubaki's combos are *definitely* longer. But in terms of wall clock time, still don't know
  5. I'm trying to fit in here
  6. Well I didn't say they were good matches. It's Kaqn afterall. Can't even win consistently against a scrub makoto.
  7. It's really hard to tell. Don't we hear this every time there's a new version? Oh, They're making the combos shorter/oh they're making people do less damage. TBH I feel like neither of these ends up true, just people don't know everything at the start of the games. I'm liking the look of CP a lot. I wouldn't be surprised for some Jin players to have backlash against being the new destination for tierwhores tho
  8. wonder how many people we'll get? if it goes enough over 16 wonder if there's anything special we could do.
  9. These matches were not bad. http://www.youtube.com/watch?v=CxAsPmLe3zU&feature=youtu.be
  10. Why is pwnge posting about SAO again? and it's the Mu Forums. You really like that stuff
  11. yea, let's play again some other time
  12. cuz you don't know the huge number of little things you need to know for it. You play other roguelikes?
  13. GGs to you too, we'll get some more sometime. Too many peeps in room for me. GGs to Hanzo. GGs to Zeth.
  14. is that still your psn ID omni?
  15. I guess we'll see how it turns out, but, This is looking like one of the dumbest combo systems I've seen. But that's mostly cause of all the SMP combos and loops
  16. I'm out for now. GGs.
  17. you just did 720 twice within 3 seconds magnetism can cause noel's 3c to have the hitbox on the other side of tager and totally whiff? what a funny character
  18. it's just a pain in the ass to type stuff over and over when the meaning is so simple.
  19. uh, I meant to remove the 46D in that notation.it bothers me how much crappier our notations are special charge referring to the combination of 46D>236D special dive j236D>j214D
  20. I'm not a fan of rooms anymore. So when I want to play, I'll just play 1 person. But I'll play anyone. We saw with the P4A gamefaqs vs dustloop tournament just how much pride people *should* have for being part of dustloop. Too many people spout 'lol gamefaqs', 'lol blazblue.com', 'lol ranked'. We're all just individuals.
  21. Didn't think cs 2 bang/ragna were terrible either.
  22. apparently 46D>236D can be followed up even if it's SMP. I wondered about this and it seems to work, but it might depend on doing something quick. OD, 5 charge. 6C(6)>mugen>special charge> special charge> D DP> special dive>214D>22D>6C(6)>236236D but D Dp is only 10 frame startup so I guess you should be able to followup with 5c either way. Which probably leads to some very strong/simple 1.5ish charge mugen combos.
  23. Then if we could get LK to put down $100 for every tourney there really would be no problem (j/k). I wonder if no xbox version would help or hurt.
  24. Th answer is no. In fact, if you can followup after repeating the move, it can be very strong. Hazama's 10k OD combo is a good example, but there are other examples where you can continue the combo despite hitting SMP.
×
×
  • Create New...