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Everything posted by Seiki
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Not when you say and think things likes this. No, there really isn't much of a point in talking to you about fighters.
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Star get off Tad's account.
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I would rather 3C a spark bolt than try to guardpoint. In both cases you have to preemptively counter Tager. The reward is much higher off 3C since you might get a fatal counter and if you guardpoint and tager doesn't spark bolt then you are putting yourself in a position where you are getting whiff punished. Atleast with 3C you can RC it if Tager chooses to block instead of spark bolting you.
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Bang's 3C might help slide underneath some character's standing normals. Tager's and Nu's 5D comes to mind. Maybe it's good enough to dodge spark bolt?!!!
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That was great! Do more interviews!
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In general, I think that removing emotionally driven statements, words, phrases, etc. from a discussion helps facilitate a more productive discussion. Saying things like "that's cute", "just going to leave this here", "knowing more about [whatever] than you", "you posting a weak attempt" etc. detracts from the discussion (which all of us are guilty of, not just Star and Skeletal Minion). Condescension and asshole remarks only makes it harder for people to willfully listen to you. Regardless if another person is using emotionally driven language, we should all attempt to at least on our side of the conversation express our thoughts in a more objective manner that focuses on the content of the person's argument and not so much on his or her diction. So when Star posted his video he should have just posted the video without any smartass remarks. When Skeletal Minion responded to said video he shouldn't have provoked Star with saying that Star was trying to "call" him out and should have simply clarified he implied that there weren't any practical Tsubaki combos without saying "Try again" It's unnecessary and only makes people agitated. On another subject, I wish you guys who post walls of text would condense your stuff a little more. As Winston Churchill said, "a good speech should be like a woman's skirt: long enough to cover the subject and short enough to create interest"
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So in BBCP Bang apparently makes several references to fighting games in his sound bites when he gets hit, when he hits, and when he taunts. Most are in japanese so I can't find specific ones but I found a Terry Bogard reference in his taunt: http://www.youtube.com/watch?v=ZShKSBjNrEY&t=11m6s "Hey Come on Come on" Also in this game in a lot of his intros and winning quotes he says "de gozaru" which is a reference to Naruto who says it all the time.
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You mirin BRAH?!! Get at deezz arms brahhh! Lol also mirin is a japanese rice wine and I'm turning 21 so double meaning FTW!
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If you want to talk about this in person Volpe I'd rather do it like that. Too much is being misunderstood or misrepresented in writing. We are just going round and round in circles.
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It's gambling in the sense that it's not certain, but it's not gambling in the sense that you can't be consistent...
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Idk how to separate quotes so I'll just respond to them like this: your first counter point: Why even make a distinction that it "doesn't preclude the idea of potential"? That wasn't my intention with that part of the statement. It was a response to the point you made earlier where you said, "practicing with people will only let you notice their particular flaws. It won't help you intuitively understand how people are going to react." I even made it clear in my post where I specifically said "When you are trying to read the opponent the more you do it the more you are refining the ability to pick up on people's patterns in general. It's not case-specific to each individual" directly addressing said point you made. your second counter point: You said in your earlier post "from a purely intellectual standpoint, this makes competition seem more like gambling than an actual contest of skill." How do you rationalize that if you look at competition from an intellectual standpoint that means "on paper"? If you wanted to say you were talking about competition in the context of being "on paper" then just say it. "intellectual standpoint" just sounds like a bunch of fluffed up words that hold no weight when you used it like that. And again the part of my post that you are trying to counter here isn't talking about potential. It's supporting the statement you responded to in your first counter point. Even if you looked at competition on paper, you would have to take into account tournament results as significant data to be studied. Judging by consistent placement of top players how can you even call it a gamble when you see the same names make top 4 in tournaments with different players, different number of entrants, different times of the year, etc. Your Third counter point: "If this were true, then people would be able to reach high level play simply by playing as much as possible. Star would've been bodying everybody back in BB simply because of how much he played the game." How did you get this out of what I said? All I was saying is that even if a person has an 80% chance of being right over another in a situation the other person has a 20% chance of also being right. The person who has an 80% chance of being right can be consistent simply because he has 4x the chance of making the right decision in every situation relative to the other person. I assure you if a die had 5 sides labeled 1 and the 6th side was labeled 2 you would get more 1's in a row than 2. But it's not certain because there is that 1 in 6 chance of the die being a 2 instead of 1. So you can be consistent without being certain. To say that being able to read has a set potential means that is limited which means that it is finite. Finite numbers are certain. 1 is 1, 2 will always be 2, etc. We agree that we can never be certain in our reads in any situation and if we aren't certain then how can we say we have a limit? Isn't stating that having a limit means we are certain about our ability to read? so how do you justify your position?
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I agree with this. @Volpe: Playing against other people doesn't only help you identify their particular flaws. When you are trying to read the opponent the more you do it the more you are refining the ability to pick up on people's patterns in general. It's not case-specific to each individual since there is a general mechanic in play mentally that gives you the ability to recognize patterns. It's this general mechanic that is constantly being honed and refined when it is being put to use and thus increases your chances at identifying any type of person's patterns. It's just silly to call it a gamble when you have people consistently placing top 4 in tournaments and consistently beating other people. Daygo (not his fraudulent twin brother Daigo) is a great example of this. He has practiced and displayed the ability to condition and read the opponent so well it's apparent visually in his matches. So often you will see he starts off losing and then all of a sudden becomes heavily dominant. He does this in a 2/3 setting and with American players he never plays against. The reason why he is able to be consistent in this environment is because he has trained his mind to be able to condition and find the opponent's patterns in the given amount of time. There is no "basic potential" to being able to read an opponent. Since there is no absolute certainty of making the right or wrong read you can't measure it and set a true limit.
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Is there a more comprehensive guide to enkasu than the thread here and on the wiki? Specifically enkasu setups on all the characters? Most of the enkasu guide in the Johnny thread seems incomplete.
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It's Takallamarama
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I'll enter Persona this MTNG
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@Milln: What about 2/3 rounds and 3/5 matches? Preserves the burst metagame and makes Chie, Aegis, and other chars who benefit from 50/50 into huge damage be a bit more consistent.
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@Star: The best way to gain a true understanding of whatever career you are interested in is to talk to someone who has that career AFTER you have researched about it. The reason why I say after, is so you can formulate quality questions that are specific and is where a person's experience is most useful. Generic information about a career can be found on the internet, a person can provide you the context of that generic information. If you go to an actual university and not a technical/community college that environment makes it a lot easier to help you pick and choose what you are interested in because of the variety of courses they have to offer and that almost every professor at some point had a career doing whatever they teach before becoming a professor so they make excellent people to talk to about what to expect out of a job. Where as technical/community colleges are more limited in resources. Also, as a general note, If you have a slight interest in something and then start to think you don't, don't dismiss it immediately. Sometimes it takes time researching about it, doing it, and talking to people about it for you to realize you truly are interested in it. Invest time now and don't rush things because it is a life making decision, but don't be too slow or otherwise you won't have enough life left to make a decision. Above all if finding a career is that important to you, the only way you can get better at knowing what you want is the same as getting better at fighting games or anything for that matter. Invest time into it. Make the majority of your free time invested towards finding and planning your career path. It's those people who utilize their time the best that end up being successful.
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First off Hakumen's 9k damage is very situational and is hardly seen. Second, the damage is consistently higher in Persona than it is in BB. Third, Aegis gets retarded damage off instant overhead like a third and sometimes closer to half on low health characters and hers is much more practical. And "fatal counter" is less situational in Persona. Especially with characters like Akihiko who has fatal status with counter hit 5B, fear status, etc. and the additional 50 meter you get to use for 150 meter combos. The fact that you can not only cancel normals into supers but specials into supers makes tagging supers at the end of combos more easier than in BB. Also, with OMB which reduces proration and launches the opponent all while canceling whatever move you are doing. There are a lot more system mechanics in persona that favors high damage than in BB. It's why you consistently see atleast one round of every match where any character in the cast just explodes on another, and is why I agree with Bishop that, like other high damage fighting games i.e. tekken and marvel, that it should be 3/5.
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There is a AE, MvC, GG tourney Feb.9 at Game Galaxy, which is this saturday.
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Same could be said about Persona. If Papstr is going to FR I'll ride with Tad if he doesn't mind.
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Milln I would like a seat for Final Round!
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Feb.16 is the next MTNG?!! That's my birthday!!! AND I TURN 21!!!! EXCELLENT!!!
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I've been trying to find a cheap price for KOFXIII, but I'm not good at finding bargains. Does anyone know where I could find the cheapest copy?
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How the fuck can Jin cross his legs like that without nut cracking his testicles?! What a fucking fag.
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lulz melty blood is for scrubs who can't handle the depth and complexity of UNiB. Only reason anyone plays melty blood is to satisfy their guilty fetish for crazy bitches. Tad you're a scrub for losing to Life. All Life does is throw random dps. Astaroth go steal your boss's chair at Dell. Persona is brain...dead.