It seems the same to me.
On a side note, I've been going through the CP combo thread several times and it's kinda just hit me how the SMP system has affected some of Tsubaki's combos. For example, if you use 6A > 5CC > 6BB > 214B, you can't end the combo the ground special ender and you'd have to go for the air ender. Well, you can use the ground ender if you want but expect the opponent to tech immediately once you use 214B again. So it's either about cutting the overall damage and getting better positioning, oki and the charge cancel 22B, or getting more damage with the air ender. Midscreen the air ender combos are alright, but in the corner, ideally you'd want to use the normal ender because of the benefits.