Jump to content
Dustloop Forums

BatousaiJ

Members
  • Posts

    3,406
  • Joined

  • Last visited

Everything posted by BatousaiJ

  1. Ya, her 6A comes out deceptively fast and even on whiff if you double jump it, they can just do it again to catch you. Getting in on Rachel in the air just got a lot tougher. It's quite the hassle.
  2. I've been refining methods of stuffing Bang's drive options on wake up without giving up pressure and I've changed it to 2B > 2C Simple enough but it stuffs quick get up, 2D, 6D and when they guard point the first hit with 6D and teleport to the other side, they'll get CH in the face with 2C which has some of the longest untechable time on CH in the game on the ground for a normal allowing you do start a combo from there. You can also use a throw to stuff 2D/6D option but quick getup magical 5A will get you and if they anticipate it and tech, then you're back on neutral and have to start again from there. If they block 2B > 2C, you can JC and continue pressure easily. I tested this out against a few bangs with great success and recommend you try it. Just make sure you meaty the 2B on netural tech or go early when you see the beginning frames of quick get up to land your 2B > 2CC > IAD combo for free.
  3. 236D was risky in CS2 when it was + in this match up. Now it's just kind of silly to use unless you're calling something out or using it as a mix up tool to go directly into 623D or something afterwards. 5B is still king in this match up. Use it and abuse it.
  4. Been playing too long and I've gotta get ready to go out in 30 mins or so. I'll get some 1v1s against ya sometime if you want.
  5. I've been screwing around in this match up and I feel like whenever I try to get some charge anywhere in the screen when I'm magnetized, I get punished for it or he ends up getting in on me a bit too easily. So instead, whenever I get magnetized, I more or less abandon charging outside of hard knockdowns(very little) or in the middle of a combo. I adapted the mindset and was able to just stay close to him with annoying jabs and using a lot of j.b(b) shenanigans landing the longest combos possible until magnetism wore off. When it did, I would IAD backwards for some space and immediately began charging for free while he was forced to watch on. A simple change up to my usual, "I'll get charge whenever I can" but it makes a big difference.
  6. GGs to Tsuki and everyone I played in that Tager guy's room. Some fun stuff here and there.
  7. Shoutouts to all the random ass people I played tonight. Also, Shoutouts to all those random rooms that I went into and the moment they got out of training mode would disband the room immediately without even playing once(not beginner). Whyyyyyyyyyyyyyyyyy?
  8. How many people in the room? No bro, press buttons with me instead in Lazy Casuals, it'll make you feel better.
  9. I want to try adding some new combos into my rotation with Tsu tonight, anyone wanna press some buttons with me and help me practice?
  10. Speaking of meter use combos, lets look at some one charge starter 50 meter combos in the corner that are decent. 22D > 3CC > 6CC > 236C > 5C > 2CC > 236C > 214B > 22B -3774 damage 22D > dash 3CC > 2CC > IAD j.CC > 5C > 2CC > 236C > 5C > 2C > 236C > 214B > 22B - 3723 damage. 3510 damage for non corner ender with 236B > 214B > 22B finisher. The second one is especially good to know as it will work at midscreen to carry to corner if you dash 3CC correctly(shorten combo for non corner variation meaning no 5C > 2C pick up). Both combos should work on everyone unless I'm missing something. In the unblockable 22D thread, I mentioned that people are more likely to fall for unblockables at midscreen rather than corner because since that's where it's most deadly to get hit by but with 3CC combo extenders, even a midscreen unblockable 22D can end up in 3.5k+ damage and full corner carry. These two and and the while crouched 5A > 5BB > 3CC > RC stuff I posted previously are well worth knowing so put them in the thread if you've got the space.
  11. Oh and do we have a section for meter combos in the combo compilation thread? There are some very important combos we'd be missing if we don't.
  12. Oh, got ya. Don't go around just throwing j.214x moves with intent to hit them with it too often though. Most of the time j.214x moves are best used to landing where they're not so you can get to safety. Not to say you shouldn't stuff them in the face with it here and there but you can even get air thrown out of it if you're unlucky and that's really a terrible face palm moment when it happens.
  13. I don't make it a habit to use 214 series outside of combos unless it's the D version but I've managed to use 214A here and there to stuff certain obvious moves. If memory serves, off CH, you can just dash 2CC for an IAD combo without an RC too. Also, I had a funny instance today where someone bursted during my 236B > 214B > 22B ender and 214B went through the burst for free. I haven't dodged a burst using 214B before so it came as quite a pleasant surprise. If I was quick on the draw, I could've canceled into 22D but I didn't see it coming so I didn't really have time to prime that follow up. Spiffy though.
  14. I only play ranked if I've been in a room by myself for like 20 minutes with no one showing up. Then I'll just go with a sub on Ranked to see if I can mess around a bit. Still, I've ended up running into DL notables on ranked and usually that ends with me sending them a message and we end up getting some 1v1 which is much more preferred for me over random ranked people.
  15. oh ya, throw in a 5CC in there. You know, the super standard BnB on crouch hits. Hum?
  16. GGs to people who I ran into on ranked and that Rachel guy that came in my Lazy Casuals room. I swear, every Rachel I've run into in extend is varying degrees of annoying as hell to kill. I guess she's not really a character scrubby people gravitate to.
  17. Not entirely sure if this is on the list but here's a fun RC combo that's actually pretty worth it if you don't have charges to work with. Midscreen, Crouch Hit 5A > 5BB > 3CC > RC > 2CC > IAD j.CC > 5C > 2CC > 236B > 214B > 22B - 3319 damage or Midscreen to corner 5A > 5B > 3CC > RC > 2CC > IAD j.CC > 5C > 2CC > 236C > 5C > 2C > 236C > 214B > 22B - 3644 damage I saw something like this in a video before but I kind of wrote off the 5BB > 3CC link on crouched enemies as too cost heavy and situational but lately I found myself in positions where I hit them with 5A or 5B when they're in crouch animation and a decent combo will kill them. I end up doing a combo like this hoping it will kill them 5A > 5BB > 2BB > 6BB > 236C > 214C > RC > dash 5CC > 236236C - 2770 2770 damage for 100 meter isn't exactly my idea of fun. Had I gone with the first combo I posted, I would've won that round and by some chance I didn't, I'd have meter left over and superior positioning to boot.
  18. Ya, I was on the mic talking shit with people playing all but one of those matches and I've noticed that I suck something fierce when I'm not being quiet.
  19. The plan was to lose the first round, use both bursts unnecessarily and try to run it back because... it's Ragna and he can do that. It was more of a "I wonder if I can pull that off..." more than anything since we'd been playing for so long at that point but I can see how that might not be fun for ya =d. I shall make an attempt to tone down this "sandbagging" thing.
  20. Lazy Casuals Extend: Misc Netplay Vol. II Come to watch me drop combos with Tsubaki and stay for the masterfully trolling with Scrubedge.
  21. Lazy Casuals Extend: Misc Netplay Vol. II Come to watch me drop combos with Tsubaki and stay to watch me masterfully troll with Scrubedge.
  22. True true. What's your definition of sandbagging though? I don't use that word. Either way, I shall make it a point to tone it down for the sake of your fine Tager body, Mucky. I'll be honest though, you've gotten a lot better since the first time I played you which is nice because lord knows I'm not really helping you improve, aha.
  23. Use Tager next time, douche~ No one likes Bang.
  24. Ya... it does that sometimes. But it evens out since it happens to everyone more or less. Or that's what I tell myself so I can sleep at night easier anyway.
  25. Ragna?! I can't help it mucky, whenever I play you I feel compelled to do the most troll things possible. I usually give a crap about winning to begin with but man, it just goes to a whole new level against you. Honesty, you have no one to blame but yourself as you just simply bring out the worst in me. Become GDLK and make me have to play you all serious like~ GGs to Mucky, Neo_Obscura and other people I played tonight. I was pretty much on auto-mode later down the line after playing too much today but still some hype and hilarious moments were had. You rich bastard, how about lending a brother some money, huh?
×
×
  • Create New...