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Kyle

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Everything posted by Kyle

  1. Ranked matches are slower and slower. About to hit player matches exclusively. I'll be seeing everyone around. XD
  2. http://www.twitch.tv/pandaxgaming/b/335479658 0:33:00 Kyle Naoto vs Ivysaur Chie 4:50:00 Kyle Naoto vs Uri Slabs
  3. Here's the updated list of UB's I was working on. Some still need tested. I have no plan to make a video at this time. VSAV UB'S Design UB: During Character design, VSAV creators intended for these tools to be UB. Condition: Aulbath's "Water Jail" Super 623+PP, is a horizontally traveling UB. Video: Usefulness: This UB turns AUlbath's corner KD's into a mixup which is very much in his favor. HIgh reward, very little risk. This is not guranteed, but the mixup is generally in Aulbath's favor. Escape & Videos: GC Escape & Videos: Throw Escape & Videos: Counter poke Escape & Videos: character specific escape Condition: Jedah's Nero Fautica 214P/214PP is a UB Video: Usefulness: Occasionally, Catch's jump out, standing opponents and (1) air trap w/ "ES Dio Sega" 236PP Escape: Crouch Condition: Sasquatch's "Big Ice Burn" Super 4123[6]KK is UB Video: Usefulness: Gimmicky reset trap, punish 7 or 8-jumps in the corner Escape: 9-jump Condition: Zabel's "Hell Dunk" Super 623PP Video: Usefulness: Gimmicky punish for random supers and full screen Dark Force deactivations. Escape: Jump Condition: Jedah's "Final Rosso" Super 22PP Video: Usefulness: gimicky punish for random supers and full screen Dark Force deactivations, (1) trap w/ ES Dio Sega Escape: Jump Condition: Anakaris's "Pit to the Underworld" Super 4123[6]KK Video: Usefulness: Gimmicky reset trap, punish 7 or 8-jumps in the corner Escape: Movement Overhead + Low UB: Condition: LeiLei Ankihou 236HP + Low attack Video: Usefulness: Great corner oki + Mixup, if not true UB: the stagger is still strong Escape: correct rolling, Reversal & DF Escape: if staggered: GC the first one to connect- spilt the inputs to buffer the GC Proxy drop UB: While holding 3 or 4, players enter a guard state during the opponents startup frames. This allows blocking during active frames. under certain conditions, proximity guard does not activate long enough to block all active frames of moves, while holding 4 or 3, They cannot block. Condition: Zabel's J.lk has proxy drop frames. (f4-f6) J.lk is UB. Video: Usefulness: Zabel's oki & reset game are 100% built around this mechanic. B/c it's the last few active frames (f4-f6), it's even easier to safe-jump and make this UB setup become reversal safe. Top Tier strats. Escape: Avoid air resets, Roll differently, Dark Force, avoid being hit by ES GC Condition: Gallon's DarkForced "replica" does not cause proximity guard. Gallon Reversal DarkForce > 6+HK throw > Opponent completed THROW TECH > c.mk whiff > REPLICA completes UB cr.mk Usefulness: None. Gallon D.F. is a 50/50 at which replica he will recieve and this rare occasion is an initial 50/50 shot at success. Will never see in a match video. Escape: THROW TECH > Reversal or Dark Force Condition: Gallon's ES beast Cannon can go directly on the opponents y-Axis and cause proxy drop. Gallon ES Beast Canon *6> ES BC*9> ES BC *2. ES BC *6 is UB Usefulness: very useful. Gallon's Beast canon's are high reward and a gimmicky mixups/frame trap already. Adding that he can UB for the same scenario means you should be seeing it often. Escape: Gallon's 1st hit of ES BC*6> Tech hit, Fast poke, Reversal or Dark Force Condition: Bishamon's "Karame Dama" 4123[6]+PP at a set distance is UB Video: Usefulness: Bishamon's oki & reset game are 100% built around this mechanic. Connecting "Tsuji Hayate" 236P during posession forces no rolls & setups up UB "Karame Dama" 41236+PP loops. Bishamon can begin this UB and or UB-Loop on block, hit, or Antiair. Escape: DarkForce, Supers, short crouchers, crouching gallon wtf. Condition: Bishamon's "Enma Seki" 4123[6]KK is UB at a set distance Usefulness: Occasionally, same situation as "Karame Dama" except it doesn't loop & the move is much slower. Useful b/c it works on short crouchers that "Karame Dama" does not. Bishamon can anti-air into this UB, and go into it (ineffectively) on block. Escape: Reversal, Dark Force, If he attempts on block: jump out or counterpoke Condition: Anakaris's "Royal Judgement" 236P/236PP Curse is UB at a set distance Usefulness: none. Slow Startup, no guranteed setups. Escape: jump, counterpoke Block switching UB: VSAV mechanics does not allow switching of block states during hitstop frames. By setting up a disjointed attack & simultanously attacking in a way that breaks their guard. Bulleta J.hk stuff (setup 50/50) Bulleta's "Smile & Missile" [2]6LP & 66~3MP is UB low LeiLei's "ES Henkyouki" 50/50 LeiLei's "Jiretou" 4123[6]KK 50/50 Lilith's "ES Soul Flash" 236PP 50/50 Lilith's "Mindless Doll Mimicry" 50/50 Morrigan's "ES Soul Fist" cr.hk is UB low Jedah's "ES Dio Sega" 236PP setup 50/50 Qbee's "I^2" 8HP~2 50/50 Felicia's "Kitty the Helper" lp whiff, Jumpin (setup 50/50) Gallon's "Mirage Body" j.hp, cr.lk is UB? Demitri's "Darkside Helper" J.mk, J,HK (Whiff) cr.lk, 236HP s UB low "mixup" Demitri's "Chaos Flare" 236LP 66, 2LK is UB low Glitch UB: Bishamon's Karame Dama puts opponents in a "posessed" state for follow-up "rekka" damage. When conditions are met, Bishamon can force posession. Condition: Bishamon's ES Karame Dama > Tsuji Hayate > Pursuit whiff > Throw opponent(6+HP), Opponent completed THROW TECH > UB is a random chance of success Video: Usefulness: Good follow-up to his UB-Loop when out of meter. Even w/o the glitch, the throw is still a strong mixup. Escape: Dark Force, Reversal, do not THROW TECH. No UB's: Victor
  4. 1. Ivysaur (Chie) 2. Zom~B (Chie) 3. Urichan (S.labs) 4. Star (Misturu) 5. 99Olives (Naoto) 5. J_Chandler (Narukami) 7. Alphakami (Kanji) 7. 12. FLESHPOUNDER (Aigis) 12. 12. 12. (30) entrants & (32) man bracket. IIRC. We had a great time. Will get some shout outs later today.
  5. @Jed: Can you list me all the titles & their counter parts? DS1 Vampire Nigh Warrior Hunter etc.
  6. ^Distance & input specific. Very unpractical in a match. But super flash & congratz on the creator for finding the first 0 resources SMP loop.
  7. I have every intention of supporting Vampire Resurrection here @Dustloop. Although, very little is documented (In English) regarding DS1 (Vampire Hunter). I also updated the LINKS/frame data thread w/ links for XenoZip, Skankin & The Tier List.
  8. We'll be rolling in @2am... so catch errybody about 11am tomorrow morning.
  9. ^American's don't block. psyduck
  10. Here's the portraits list from the video: LeiLei & Cabinet DS1 Victor & Cabinet DS3 Morrigan & Demitri ???(Wings) & Gallon Bulleta & Qbee Sasquatch & Donovan Jedah & Zabel Cannot make out one character, but I assume it's Lilith.
  11. ^ Now you have more time to 1f-jump out. Psyduck
  12. @Astaroth. Oddly enough, Kanji plays more like a risky Sol. Elizabeth is your "Grappler" character.
  13. I updated OP. Shoutouts to "June 2012" rumor being true. ^_^
  14. 50, unless they are in fear. JC+D, (D-trap hits), 2[C], C, IAD, J.B, J.C, Land, 66C, 214A~CCCCC, Mudoon, 214C, AA, (C-trap hits), C, (236B~D)x10, 236A~D. @Omni: What I LIKE about this: it's Burst safe. Most people burst the follow-up to the throw. I've been doing other super to silence them... Will try it w/ this super. I am sure there is more DMG potential before the reset. possibly C+D~C, 236236B, 66, B, C, IAD, J.B, J.C, 66C, 236B, 66C, IAD, J.A, J.C, 66C, 214D.
  15. Star vs Kyle. Sick bitch match of the weekend. Your piss smell too? VAMPIAHHHHHHHHHHHHHHHHHHHHHHHHHHHH
  16. Seasons Beatings 2012 Top-3 http://www.youtube.com/watch?v=pdVgQKpLnLQ&list=PLHF_Oz7Uz-DW4ySkBQwrHE2pBN8LKSJ8S&feature=plcp
  17. I love this concept. Would be stellar to do a FT5 set using these changes and get a visual on how it impacts the Character.
  18. Big Thanks to Jinbe!!!! I watch all of these.
  19. GG's: Primity- Awesome Kanji (I owe you a long set) Shardzy- Awesome Mitsuru Fuckin Kurrumster for being the best Aigis I've played on XBL yet! Danny Schme is getting better, that OS of J.A/Command grab is brutal against Naoto. I think it's how BanananananaKen got so many wins. hahaha Pwndmonz- An annoyingly effective Yukiko and consistent Liz.
  20. Well, last thing regarding TN & teams (sorry I am so opinionated... I am technically not TN myself). You guys want to win, so put all your best in (1) team & divide the rest by region. That way TN has it's best shot & everyone gets to play. @Zom~B. *kackle* We have (3) strong players, one mid level and another I would consider a beginner-level.
  21. I just copied & pasted from Mitsur video thread. THNX plz correct as much as you can & contribute the Moonspeak.
  22. I grabbed all the notable players from appropriate character video threads.
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