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Kyle

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  1. Middle TN needs moar End of January events. Cincy X TN. You guys playing VSAV yet? A quick concept I have just been shed light on. I have only (2) qualms regarding VSAV & it's entirety. (1) of these WAS the fact that some characters have mixups which are too fast to react too. So fast in fact, the one doing the mixups can't even confirm dmg. I would get upset watching the best of the best players dropping dmg for frame advantage & going for more mixups. Haitani (One of VSAV's highest players) openly says the game is too fast and some mixups you can't react to. he says the defender is forced to make educated guesses on what the opponent is trying to setup. We call this YOMI. I was never a fan of YOMI b/c my only experience w/ the concept is in Super Turbo: where it exist strictly b/c of a players lack of options and the opportunity to be predictable is adherent. However, yomi exist in vampire b/c of the game speed and knowing this has helped me escape much more situations than relying on my reactionary skills. This makes a dynamic interesting game! In contrast, look at BB:CS. I was fighting Midnight in GF's and was able to block mixups for ~50 secs (literally). Although the defense was commendable, the match was still Zzzzzz'z. tl;dr more VSAV less BB.
  2. Lee's presence is crucial. I can easily consider other venues. =) Many thanks for the offer Milln.
  3. From Feliniki @SRK Post#4315 The pre-jump animation (i.e., where you're still considered to be on the ground) is 3 frames, IIRC. There's probably some more time after that before you can actually perform an action, but I'm not sure how long it is. __________ This means everyone has 3frames jump startup.
  4. From Feliniki i@SRK Post#3797 On the subject of Felicia's meter: Her ES Guard Cancel is one of the ones that have unblockable startup. It seems that in general, during the first 7 frames of an ES Guard Cancel, the opponent is incapable of blocking, so if your Guard Cancel can hit within the first 7 frames, it can be unblockable. Felicia's happens to be one of the ones that can hit early enough for that to occur. Don't know how useful it actually is competitively, but I figured it's worth mentioning.
  5. From GBursine @SRK Post#3782 I believe it was the early fall of 2003, while in college, that I had first sat down, and played my first Vampire game. Prior to this, I had come from the Jersey Shore(yes, THAT one). Where no fighting game scene had existed, and it was only my brother and old memories of arcade crowds(far and few from where i am from) that had piqued my interests in fighting games/street fighter. It was the start of my second year in college, and the penn state crew was at its largest and yet most infantile state. 2003 feels like not to long ago, but videos were scarce. Before torrents, there was really only direct downloading from sites, morpheus/kazaa, and the newly popular DCC(i forget what it stood for, but there were mad crackdowns on it by the end of Q1 2004 ). Anyway, I was initially a mvc2 player at that time. It was my 'gateway game.' morrigan/bb/felicia seemed like such interesting characters, you'd think that the game they came from would be just as charming. The first time playing Vampire Chronicles was overwhelmingly fun(despite what people say). At that time we didn't know what we were doing, but the way that each character did ANYTHING was just cute/amusing/entertaining. Eventually, I found my way to kaillera & mame, where at the time there was a small scene of about 6-10 people. scattered of course (all over the world) mostly play Vampire Savior. Its interesting thinking about it now, but even with the little flow of information between the US and japan, Vampire Savior was the primary Vampire game being played. Vampire Hunter(Darkstalkers 2) and Vampire savior 2 got their runs every now and then, but Vampire Savior was always the home-base among Vampire Games. So, its also to these people whom I initially owe credit to for the first draft of the SRK Vampire Savior Wiki(the pseudonyms of which i can remember: SoldierZero, princesschibibobo, GeorgeWBush, cbyer, jmin, tetsu, dragonangel, assclown, d'nyce). There were alot of habits/skills that just developed from playing people all the time(i'm sure much in the same way the hotspot scenes develop) that you don't learn from just watching match videos. And there's something you can tell, by just playing the game, that there was definitely more potential in it than to be just a cult following game (i.e. bloody roar). I had decided, this scene needs to develop. I can start it, despite my technical skills (because I knew i was no Justin Wong, I sadly have a ceiling to how well I can play at any fighting game). I could spearhead knowledge for the game, but inevitably geniuses would rise above, and I'd be a mediocre, knowledgeable player. I can live with that. Contemplating what creates continuing interest in a scene, I had broken down a simple list: -a game with depth/quality/substance -a consistent place for players to play -a centralized location of information on which new players could reference to, and veteran players could build upon. -regular tournaments (in any interval of time) to maintain interest. The game speaks for itself, and kailllera was/is a good jumping point for players to begin playing vampire, before introducing it to their local scene. So obviously to start, Vampire Savior had no centralized location of information. Which seems very obvious, but in my opinion many persons see the way American interest in the Vampire Scene has grown, but don't recognize the roots of why. Others will look at game X, and say 'why is this beautiful game abandoned from play?' Sometimes the best approach to resolving a problem/question is to break down, isolating issues into smaller more manegable/traceable pieces. I knew giving just straight up strategies/methods right off the bat would actually shoo away certain new players. As a gateway, the first thing players look for when picking up a fighter are, "what combos/gimmicks can I do?" So my first steps toward initiating a scene was to scour for information already out, and gauge whether it was legitimate, led to something legitimate, or a pro-tip(aka not useful & blatantly obvious). There were a sizeable amount of guides on Gamefaqs (though only a handful had gems of information). SRK had B-izm and Jchesnor/john choi(apologies, i am getting confused thinking about it on which one was pro VS, or if they're both the same person). There were a handful of threads actually explaining the mechanics of various VS characters. Around this time, I had also found someone's giant cache of Vampire savior footage on Direct Connect(the bit-torrent at that time). This is the cache that had superplay/skillsmith videos, as well as a slew of japanese VS matches. For what was available, this was an information treasure trove, and subsequently became the base of the original VS thread. Spring of 2004 came and went. During and after this time, I had elaborated on additional general strategies as well as a few character strategies. People took the time to look and I think there were definitely people dabbling with the game because of the thread. Kaillera had quite a few notable players come and go. From the start, I knew realistically, nothing happens instantly; and pushing for people to play only comes off as being desperate. If the thread died (and this may be conceited, but I believed that that thread was something of a lifeline for interest in VS) then so be it. I continued updating it from matches I played, japanese videos I saw. Spring of 2005, my scene held a tourney, Vampire Savior included. The NEC of 06' I ran what I think was their first Vampire Savior tourney with the Kaillera crew. Fall of 2005 actually, FMJaguar asked me, "you still want to keep writing about Darkstalkers? SRK is going to start its own wiki." Spring of 2006 was also my 8th semester in college. I was nearing the end of my educational career, and most of the original crew at Penn state had graduated and moved on. Furthermore, the local arcade had closed, decreasing the chances of maintaining a pool of fighter' players. (Fmj moved to Vegas around this time ) I think on and off for that year I worked on the VS wiki. That NEC I had run Vampire again. & at the last two East Coast Championships I had run Vampire. Then I graduated. Early 2007, ggpo came out. Vampire Savior was Ponder's Xmas gift that year, or the year after(or maybe even 2006 he added it, I forget). The Vampire thread was still kickin. I was aloof (sorry ^_^;. For a short while, after VS was first released on GGPO I had run Vampire Ranking Battles(VamBats). And I've attended every other NEC. (And Evo East) Honestly, I find having a professional job, a social life, a dedicated physical activity, and performing at some decent level in ONE [fighting] game difficult. I don't know if i'm slow or normal. But in my time aloof between the real world and the internet, the US Vampire scene has remained resilient. Different from when things had started, youtube and live streaming has become the king of internet media for this generation of fighting game persons(the japanese are so proactive!). The Japanese host regular tournaments(of both Vampire Savior & Vampire Hunter), and upload them. They even have a 'Cup' for Darkstalkers. Right now, from what I've seen and hope fore in the States foremost are small scenes strewn across the nation(so.cal, north carolina, nyc, i think atlanta); the recent Focus Fire Tournament in Wisconsin, who's stream shortly gave Savior' some air time; the pro-active ggpo/VS community(ty guys!);mizuumi's improved wiki source; and Keits's up and coming UFG Tournament, which has given Vampire Savior quite a highlight among many new games. I see other persons with confident (and legitimate!) knowledge advising new persons on the game. IMO my initial goal is done. People who have any interest in VS have a reliable place to pick up the game, or at the least, learn about the technical aspects of it. Interest itself seems to wax and wane, in much the same way the entire street fighter series did until street fighter 4 came out. Tournaments will definitely help, but I think Pushing for an arcade perfect VS as a Digital Download is the next big step.(investing in DS4 is just too big of a financial commitment from a business perspective) Ono has been pushing for Darkstalkers 4/Vampire3, and there are mixed reactions(though I think mostly negative). My honest predictions are that if something were to materialize, it would be in 2012(Capcom's project plate seems full). Whether or not it be Ono, I honestly don't care, so long as they maintain the integrity of the game(i'd add to their campaigning if i could find my user/pass on their site >.>). And thats where I believe we are, and where i've come from. Thats most've what I have to say. I'll be on GGPO more often in hopes of being ready for the memorial weekend tournament. And two lasts gifts to the VS community (abeit a bit crappy, and hopefully I don't anger good people). And thats all(I have to xmas wrap @_@)! Thanks!
  6. Also, Demitri can purposefully Kara-Cancel his Dp for tricks. cr.mk KARA Cradle = low profile.
  7. From JedPossum @ SRK. Post#3721 time to show some hidden stuff on vsav 2 characters that got shit canned http://i820.photobucket.com/albums/zz127/jedpossum/names.jpg fishman's english name and jedah's name are further down http://i820.photobucket.com/albums/zz127/jedpossum/kawakstileviewer.jpg http://i820.photobucket.com/albums/zz127/jedpossum/newcharacter.jpg Edit: forgot about this vsav 2 pic http://i820.photobucket.com/albums/zz127/jedpossum/vsav2unusedcharacterselect.png _______________________________________________ Here's one reason that could explain Anita. However, these images are from a different title... @1:36 http://www.youtube.com/watch?v=07gQlEiG37Y&feature=player_embedded
  8. This link talks about making the arrange mode arcade perfect. besides the fact that emulator runs@60fps & board runs @59fps. http://www.vampiresavior.com/index.php?categ=DarkColle&param=savior_s&chara=1&color=1&active=0
  9. YES! We can play the JP version of VSAV Collection. We will bring this. Donovan, Dee, Phobos & Pyron are playable. Milln, Just come hella late. This is a Fun-Casual place. Not super serious tourney mode. If peeps can come, do so & enjoy the games. Anyone find a venue we should consider for our weekend?.. Who has the empties house. lol P.S. party afterparty @ Lee's. UMAD
  10. I updated the list. What I failed to realize is that the same characters you can't UB loop, are the same characters you can't combo into ES Spirit on their "hit animation" while crouching. What this mean, is Bish is even stronger in the corner. Any ground hit potentially leads into the UB loop on 2/3 of the cast. THNX Jais. A-tier.
  11. If needed, I'd be happy to pick ya up.
  12. Jan 21st-Jan22nd Middle TN needs more Cincinnati. Me +6 Cincy natives +Tad +Hotel +Food +VSAV +UMVC3 +KOFXIII +potential for any game peeps are willing to play. Save the date. Show up and play us. Miss you guys. <3 I am expecting southern KY & another random VSAV player too. May have to consider a venue cause (1) hotel room may not be enough space. lololol
  13. http://www.dustloop.com/forums/content.php?273-Arcade-Legacy-Streams-Vampire-Savior-Cookies-N-Stream-12-01-2011 http://www.dustloop.com/forums/content.php?274-Vampire-Savior-NEC-12-04-2011
  14. Anti Aulbath Strat: Not guaranteed but very probable. When Aulbath hits w/ dashing.mp he has a 2frame link to connect w/ cr.lp into whatever. IF he misses the link, you can reversal ES throw. It's mean, but a legit strategy. Watch Kosho do it here: http://www.youtube.com/watch?v=bZsfBOgCh38#t=43m26s. Step 1: IF you get hit with d.mp step 2: 63214+PP* *Don't forget to Negative edge It's worth trying. =/
  15. Anti Aulbath Strat: Not guaranteed but very probable. When Aulbath hits w/ dashing.mp he has a 2frame link to connect w/ cr.lp into whatever. IF he misses the link, you can reversal ES throw. It's mean, but a legit strategy. Watch Kosho do it here: http://www.youtube.com/watch?v=bZsfBOgCh38#t=43m26s. Step 1: IF you get hit with d.mp step 2: 63214+PP* *Don't forget to Negative edge It's worth trying. =/
  16. Anti Aulbath Strat: Not guaranteed but very probable. When Aulbath hits w/ dashing.mp he has a 2frame link to connect w/ cr.lp into whatever. IF he misses the link, you can reversal ES throw. It's mean, but a legit strategy. Watch Kosho do it here: http://www.youtube.com/watch?v=bZsfBOgCh38#t=43m26s. Step 1: IF you get hit with d.mp step 2: 63214+PP* *Don't forget to Negative edge It's worth trying. =/
  17. Anti Aulbath Strat: Not guaranteed but very probable. When Aulbath hits w/ dashing.mp he has a 2frame link to connect w/ cr.lp into whatever. IF he misses the link, you can reversal ES throw. You can even piano the punches to makes your own reversal-window larger than Aulbath's link-window. It's mean, but a legit strategy. Watch Kosho do it here: http://www.youtube.com/watch?v=bZsfBOgCh38#t=43m26s. Step 1: IF you get hit with d.mp step 2: 720 hp~mp~lp* Don't forget to negative edge It's worth trying. =/
  18. So we know against short crouchers Bishamon is not guaranteed the UB loop. We know that he can combo in to ES fireball off anybody while they are standing a la renda links into cr.mpxxES spiritxxrekkaxx22PPP = Max damage. Just dawned on me that some characters "being hit animation" is larger while crouching & some characters are also tall while crouching. These people Bish can always combo into ES Spirit & follow up. Can we get a list please of doing combo's on opponents crouching sprites as to which way to finish the combo? Standing: ES Spirit combo = All opponents Crouching: ES spirit combo= Jedah, Vic, Anakaris, Zabel, Sasquatch, Felicia, Aulbath, LeiLei, Bishamon, Demitri, Bulleta Iai Giri combo= Bee, Lilith, Morrigan, Gallon
  19. mp-throw dash 360 is too funny. We've been setting up post throw mix-ups w/ jump-ins and different aerials to create a high/low game. When they respect too much, we can empty jump 360. I will play with the dash mixup tho. Fewer options may work better for the meta game. Or the spacing could be more preferable in the corner. Words of wisdom to all Vic players. You will struggle w/ getting in & staying in. to overcome this you must do a few things. - Never pressure sweep on block. - If you choose to activate a pursuit & they are not in the corner, you've lost all momentum - On pressure, cancel short/quick chains into the knee. This is best when your spacing is just where the opponent doesn't know if it will hit or whiff. By the time their brain digest the scenario, you recover and cr.lk or 360/720 them.
  20. Vampire Savior 2 isn't considered to be the "latest & greatest" due to system mechanic changes. VSAV is the most accepted, played & competitive Vampire to date. Play VSAV. http://soundtrackcentral.com/cds/vampiresavior.htm All i have found list songs by character/stage names. =/
  21. Cincy play lots of UMVC3. :3
  22. Jump over your opponent, airdash back & lk-Bee drill down. super ambiguous 50-50 which is pretty safe on block & forces reset= UB on hit. http://www.youtube.com/watch?v=J88bA1xb6PI#t=11m7s
  23. Middle TN needs more Cincinnati.
  24. THX for the replies star, Lee & niamat. Anyone truly interested, can easily get games in w/ tad. Virtually all relevant info is now on Dustloop. You can ignore the vsav stuff @SRK. I'd be happy to talk characters & system mechanics to anyone w/ questions. You guys sick of options selects, comeback mechanics, 30 second combo's which kill the momentum of a match- Play Vampire. Star has made the analogy that only long combo's do significant damage... argumentative fallacy. It's about damaging offense w/ momentum cause white/speed damage is important in this game.
  25. Sasunii Slaughter Show www.youtube.com/watch?v=9doip-y7MkI
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