clipped out the setups from the new crazy combo vid that journal uploaded.. it'll make it easier to study
dgowen:
also watched those matches you posted and your have a good start on arakune,
1)i see you attempting the instant air dash combos and getting regular jump. If you get those down all those corner 5a>6b, 2a>5b>5d, and 6a>5d's would squeeze out much more curse.
2)during curse building combos you need to learn when you will go into curse mid combo such that you can take advantage of it. Common situation is after jA>JC>JD or after a 5D out air or ground. You can directly go into a small loop + knockdown for resets from these.
3) 5c/2c FC stuff, haku, rachel and tsubaki are all funky case so keep at those character specifics
4) Confirming random air hits or random air bugs into things. It'll take some time but any random air bugs into jA or vice versa into j6a once or twice into wheel will get you started. Just note C bug you wait for them to float up after it hits, any other hits just do as many hits as you need such that C and D bug have time to recover before you land.