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Everything posted by Hatred Edge
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General Gameplay Questions Thread - POST YOUR GAMEPLAY QUESTIONS HERE
Hatred Edge replied to Kairi's topic in Archive
Its a rumor? Thats odd. I've always done that and I end up with different voice sets. As for Arcade mode wasn't Pre-Ac voice always changing? Cause now the the voice stays the same. -
General Gameplay Questions Thread - POST YOUR GAMEPLAY QUESTIONS HERE
Hatred Edge replied to Kairi's topic in Archive
Its based on when you cut the char vs char screen. Try pressing a button during 1st player's character/2nd player's character and when they show both characters at once. That will result in different voices. -
Question: Do people actually beat this game? For fucks sake this is the hardest FG I've ever played. It crushes VF in difficulty. It makes GG Maniac diffculty like pokemon games. Damn training mode..
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nice!
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- humor wasteland
- not even funny
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Holy CRAP!!!!! That is mind blowing! That's the ONLY pic of Sin I like! Lol, That is what I imagine Slayer's face to be like when Sharon runs out of blood. That's one scary looking Sol... "Free Sex"?! LMAO.
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WT: Wild Throw(623+K) Sol's command throw xx: Cancel into. 5k xx BR: 5K>BR jb.BR: Hmmm never seen that one. Possibly jumping back>BR???
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I cannot believe Kusoru opened a match with 11 Riot Stamps in 1 round..... And he wins the match.
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WHAT? He's crazy! I wanna see that vid Tsak! Find it!
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Thanks Tiamat. Lack of Jae combos is turning me to Dong.
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Anyone got combos for Kain? EDIT: saw the 1st page. anyone got something besides that?
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I just tried doing it. I can pull it off but it seems a little tough to hitconfirm though.
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Sup guys. I'm feeling SNK lately so I decided to give Garou another go. So far I'm liking Jae and Kain the most.
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Damn Nhur.. That's a vicious I-no.
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So... looks like the other thread is gone in favor of this one...
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So how far have you ever gotten in Survival Mode?
Hatred Edge replied to Blade's topic in Guilty Gear General
What? Gold Chipp is a joke. He's the easiest Gold character to beat. Well and least in VS CPU... The Gold character I couldn't beat was Gold Order-Sol. Savage bastard he is. Mine is 520(in Slash). I already unlocked the EX characters so I didn't feel like fighting Potemkin. I let him kill me.... In AC it was in the 400's and I lost to some ABA. But back then I really didn't put in that much effort into getting really good. -
Great post man. Finally an organized combo list for Sol.
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Here(from AH wiki): Koufu - On ground, 623+a/b/c - In air, 623+a/b: Kamui counter attack Another crucial move for Kamui, since she is lacking in the in close defense/antiair game department. On the ground, A version of Koufu will counter high attacks, sending the opponent flying up for a combo opportunity if you have homing to pursue. B version is a midcounter, and it will counter most mid attacks. It causes wallslam and sends them flying. C version is a low counter, it will connect with most crouching moves in the game. If you have homing meter, after a C Koufu you can homing cancel (6HC) and follow up with a 3B (or whatever you want) for a massive damage combo opportunity after that, so this move definately has it's uses. However take note that her counter will hit attacks depending on where the opponent hits the body, not whether they are airborne or not. For example, if Kira does a jC (her big boot) very deep and hits Kamui's midsection, you have to midcounter hit, not high counter it, as it will cause Kamui to be in counter-hit state. If she does the boot EARLY and touches Kamui's head, then you can use the A version appropriately. A good ground example of this would be Lilica's 2a - even though it is a crouching attack, it hits Kamui's midsection, and thus must be countered with a B Koufu. In the air, she has 2 counters, one counters high (above her head) and one counters low (takes care of attacks parallel/below her.) A Koufu in the air, on hit, does her A Tenza. You can follow up this move with a super if you want, however the damage output is not that great, so it's not reccomened. B Koufu puts the opponent in hitstop, does the same animation as Kamui's j2c, and they will fall to the ground. You can get massive combo opportunities off this move since they cannot recover for several frames, so you can definetely get a 3B off this if you hit the ground before they do (if you arent, and youre too high up in the air, its recommended to 2/5/3HC to them accordingly. Most of the time, you won't need to do this, however. Another lesser known function of her Koufu is that it will reflect/absorb projectiles. For example, Love/Partineas ball (236+D) will be repelled/reflected by Kamui's Koufu.
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I tried it and it works. Thanks guys. I also found that running throw does work.
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I'm not home right now and won't be for 3 hrs so I can't test it. That works for you?
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I tried to do the same thing I do in GG 66>4>6+CD. I keep getting st.C(sometimes).. Damn it's really annoying. It messes with my mixup game.
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I messed up doing the special DAs.... Not to mention throws too. Run in>throw messes up too. It's rather annoying.
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General Gameplay Questions Thread - POST YOUR GAMEPLAY QUESTIONS HERE
Hatred Edge replied to Kairi's topic in Archive
What character was this with? I tend to land a lot more air throws with Order-Sol than Sol. -
General Gameplay Questions Thread - POST YOUR GAMEPLAY QUESTIONS HERE
Hatred Edge replied to Kairi's topic in Archive
So how does air throws work? On numerous occasions I've been in the air and have had someone come up after me and I end up throwing them easily... (it could just be Order-Sol and his low jump) -
Sin:"Hi Papa!!! Look what I can do!" Ky:"Son you're bringing shame to the name of Kiske." Sol:"More than you collecting teacups Ky?" Ky:... Sol:"Yeah, I thought so." Sol:"Stand aside. I'll show the kid one place he doesn't want a pole." Ky:"Vapor Thrust?" Sol:"..."