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Everything posted by Jocelot
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[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I'm kinda surprised we haven't been flooded in more Bedman info from the last loketest and this one. Well, I guess it makes sense that people want to play the characters they're mostly familiar with, but the dude is so cool. I need to know more, I got some weird theories in my head but I dunno how legit it is. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I'm really surprised Val is included in this loketest. It's both strange and awesome. Definitely going to need to see some footage to put all the impressions together in my head, but for now text is good, lol. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
The deja vu version of the special move is performed with 214 while the regular is 236. Like Task A is 236 P and Task A's Deja vu is 214 P. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Wait, a week of Xrd loketests? Sweet jeebus. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
You see some clear use of Blitz Shield in that Baluraji footage. As stated earlier Sol enters a pretty big untechable window after his Bandit Bringer gets BS'd by the Bedman (and it has an awesome REJECTED! notification lol). Also Bedman used one of his deja vu type things to cross up it looked like....a new generation of Millia style hoop+command roll setups? -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
That Q lookin dude looks pretty cool. I wonder if his gonna be the Testement/Hakumen style sub boss...? I need a release date! -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Sweet, hopefully it's an arcade release date. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
If the game is launching in Feb, are the chances pretty slim for one last loketest? I didn't want to have to wait til arcade launch to see if all that talk of I-no being able to dash cancel normals was true or not, lol. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
YES. Can't wait for Feb then, this is literally the best info I've heard all week. I agree, he definitely seems like 'Boss' material with the demons and reality bending and nightmares. Definitely more then I-no did imo. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Ahh, almost forgot about Danger Time. I'm... still undecided about it. I feel we won't see how much it sucks/ how little it sucks until the game drops, unfortunately, lol. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Yeah these are interesting opinions. I was actually kinda scared people wouldn't "be on board" fully with Xrd because of the smaller initial roster and the older school, #Reload base the game seems to be building off of, especially considering how much the series has changed (especially in ^ Core). But I think the games will definitely have a peaceful co-existence with one another. I don't even see people 'leaving' AC for Xrd because right now the games are so different. Well, at least for a while, I dunno. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I'm guessing if the arcade release is in spring, the console release won't be too far away. Probably late summer just like P4A was I hope. Good news regardless, hears hoping we get some info and stuff coming in the new year. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I'd bet a lot of money Trishula is a DP. I guess there isn't any footage of it actually hitting, though right? Or any notes on it I'm forgetting? -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I'm not a Pot user by any means, but that change to Heat Knuckle seems kinda sucky. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I coulda sworn FDB stood for Finger Deflecting Bullet. Which makes no sense in the grand scheme of things (ya think it would be Bullet Deflecting Finger) but hey, Japan. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Because you're probably imagining Potemkin causing an explosion with his burly heart! -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
What if they made I-no's dash with longer start up, would that make things less borked? Or would that not change anything? I like the idea but am kinda scared at it's possibilities, lol. Kinda reminds me of Metal Gear Rising where when the boss is in their last stretch of health, the lyrics for their boss theme kicks in, making it a million times more epic. : ( What has Eddie ever done to you?! Wait, don't answer that. Oh well, at least the pressure still remains. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I-no sounds scary. And somewhere a Millia player is grumbling! -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Oooooh, definitely interesting if true. I honestly see it ending up like awakening in Persona though. Not gonna lie, I'm kinda hoping its true. Would make things a bit more interesting.... -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
May will never make it raaaaaaaaaaaaaaaaaaaaaaain like Johnny did! -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Wow, that is awesome (and makes me kinda sad for Johnny). She can't TK her Ensenga for an instant overhead though right? And does it cover as mush space as Johnny's did? Wow I really miss the guy now lol... -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Hnghhhhhhhhhhhhhh I woulda done anything to've seen that! Yeah I'm pretty sure Elven mentioned it some pages back. You can do regular "Red" RC but not the 25% YRC iirc. edit- whoops, late. Guess I waited too long to reply, lol. My bad -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Pretty sure, or maybe it was a hard to block I can't remember. But yeah I guess I get why they chose to do what they did in Xrd, I guess I'm just being selfish lol. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I'm kinda surprised Eddie can't YRC his drills at least. I guess they thought knockdown>Drill>FRC>IAD into pressure in the past games was already a solid set up, doing the same with the added benefit of slowing down time was a little too good, maybe. Lol. Edit- Would be cool if he could YRC his command grab, though. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I caught up with the info and the vids and I am fucking STOKED, dudes. Thanks for all the info, I am now officially on #TeamBedman. His mechanics seem so scary (not to mention his freaking nightmarish Nightmare demon OD). I think his oki game is going to be absolutely bonkers, I definitely want to see more of him in action! The Deja vu stuff seems especially cool. Eddie seems awesome as usual, but for people who have played is the pushback on the Eddie buzzsaw like, #R level of pushback when you guard or more like +R?