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destruction_adv

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Everything posted by destruction_adv

  1. Does the one in +R say near opponent? the one in May's Xrd movelist does, that ,at least to me, implies it's been returned to it's former glory.
  2. Yeah, those are basically my thoughts on the roster. Also, here's to hoping we see Johnny soon.
  3. Unfortunately, I gotta agree to this. I don't see everyone returning. I'd be glad to be proven wrong. Though I'm pretty sure Order-Sol is getting the boot.
  4. I kinda like the new designs, but I did like Pot's old one better. Right now I'm most looking forward to May though, I don't know why. EDIT: I just noticed May has a little bit of empty space on her pony tail there, could she have win tails now? (I can dream right.)
  5. This. Though I'm almost sure they know to put a tutorial in nowadays.
  6. I rarely see people even attempt slash back, but it is a really nice feature to have. I'd be a little sad if it were removed, but I don't think it's super neccesary, especially since it seems to be ignored most of the time.
  7. Speaking of dusts, I always found it funny that they where all over heads when very few of them look like they would be.
  8. If I recall correctly, it's gone now.
  9. I can see that. For some reason, I don't see Order-Sol returning, unless it's as DLC. As far as Xrd being a reset goes, I wonder how different it'll really be. It looked a lot like #Reload in the trailer, so maybe it'll be closer to that.
  10. since we've seen Sol's Gear form it'd be really cool if he used that during his instant kill. Speaking of Sol, I'm wondering what Keep Yourself Alive 4 might sound like, or if it'll even be called Keep Yourself Alive anymore (I doubt they'll change it though.)
  11. I really hope some IKs get redone. some are just sorta anticlimactic (looking at you Napalm Death/ Rising Force)
  12. I wonder what the new HUD will look like. I'm guessing it's either not done, or they just didn't want it in the video. I hope we don't get a burst meter that looks hella ugly again.
  13. On an unrelated note, I'm wondering if Heavy Day is the new Launch out, or if it'll be the new Noontide.
  14. I agree with this, I was surprised by how quickly I began to pick up GG once I started in the training room.
  15. Execution isn't waht makes GG stand out, it's complexity. Well, i guess it does sorta have a reputation for high execution, but lowering the execution barrier without lowering the complexity of the game is a good thing.
  16. Let me claify, some characters should be better at mix-up than others. I didn't mean there should be characters with no mix-ups. I agree that is a problem.
  17. I'm not sure about that. Every character having great mix-ups could really throw the game outta wack. I will agree that the reasons I mentioned are not mutually exclusive.
  18. Why make a character stand out as a "high execution" character when they can stand out as a "great mix-up" or "cool mindgame" character
  19. ...simply beautiful...I can barely bring myself to think about anything else. The new 3D is so much better than SF4's, only sad part is I liked old Millia better.
  20. Dio counts as a part 1 rep too, unless we get part one Dio as a separate character.
  21. Legion mode would be more fun if it wasn't the exact same every time. That would be a nice improvement, and an extra menu thing where you can add crazy abyss mode stats in vs. would be fun (I want to have the rainbow aura in vs.)
  22. I'd better get used to making circles again. So, how's Bullet looking pressure/mix-up wise. I haven't really been on dustloop much lately.
  23. Isn't that the norm for grappler's though?
  24. You can beg to be on Spark's team in a team tournament, and put him first. Then you win without even having to push a button.
  25. Japanese clothes. Other than that, I don't see it.
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