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Everything posted by Surf
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Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Surf replied to Hecatom's topic in Under Night In Birth
God no -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Surf replied to Hecatom's topic in Under Night In Birth
We'll just to wait on French Bread for updates on that version up. They said it would out about Spring time right, so maybe just 2-3 more months -
Ugh, I meant the other families. We know the Kisaragi's do not do that
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Nah it's not your bad. Those matches just went over all the problems I have as a player. I usually never DP much but I usually do once I'm getting extremely frustrated. Which is what was happening.
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My Noel isn't Made in DDDD though. You know that. I thought you were just playing the patient game at first, which you were. So whenever I got into your vicinity rapid button pressing would ensue. Quick get ups, tech roll 3C's, super panic button 3C's. All those matches I was just wondering what the hell was going on. And why you were behaving or doing some of the things you were doing. When I know I've read some of your posts wondering why some people play the way you do. So I wasn't expecting you playing that way. Your hit confirming was awkward and it seemed like you were just stalling time until you had the appropriate stars to Tsubaki or possibly Hotaru me, not paying attention to see wither your 2A's were actually hitting me or if I was blocking. But it's really my fault in the end, if you play that way I'll usually be a deer caught in headlights and not know how to approach the situation or what to really do. All I really do is get angry, which is why I've gone through 3 pads. I know I'm certainly not that good of a player. My reactions are derp slow, I'm somewhat slow on adapting to situations such as these, and a lot of other things. But goddamn man.
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You cant really mash against Haku. Not effectively. Not that I'm one to mash i the first place. Half of his moves or + or relatively safe. I would have played more but your playstyle was just making me angrier and angrier each match. So, before I broke my last controller. I stopped.
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Fucking Hakumen.
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Im pretty sure it was mentioned somewhere (probably Tsubaki's story) that the other families used to do it but no longer do. Because of course interbreeding it bad Except the Yayoi
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Tsubaki's family would most likely not accept her stating a finally with Jin. Since the bloodline would be broken. But then again Tsubaki's had many siblings before her, who all died because their bodies were too week from the generations of interbreeding. So maybe he family would welcome the change.
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I don't think they do. The other families used to inbreed to keep the bloodline pure (like second cousins and stuff) but know they've started mingle around. Yayoi is the only one that still interbreeds in the Duodecim. But yea I'm sure the Kisaragi's are the only ones who adopt
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Kibapls Our Tsubaki's were somewhat similar a couple months ago but now their very very different.
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Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Surf replied to Hecatom's topic in Under Night In Birth
Odds are you'll almost always have at least 100 exs though. -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Surf replied to Hecatom's topic in Under Night In Birth
Yea you make a lot of good points Fang. The offense and defense are greatly inbalanced. Characters can kill each other in 2 solid combos. Burst system specifically doesnt need to be added but something to get your opponent off of you is needed. Guard cancel system that uses 100 EXS would be fine. And they do indeed gain EXS WAY TOO FAST. There are too many ways to gain meter in this game and the speed at which you get it is absurd. One example of something that just makes no sense to me is that a couple if not a lot of the games supers are + on block. Take Gordeau for example, one of his supers he can use on his wake up and the hitbox makes it almost impossible to not be able to make contact with it at all. Resulting in him being either safe if you blocked it, or screwed if he CH you. So you lose either way, coupled with the dumb meter they usually have 100 EXS to do this consistently. But as many have said this game is CT. So we'll just have to wait for them to slowly work out the kinks. And I think when they finally have, the game will be truly amazing. -
It works, damage. Why wouldn't I Is the mentality I'm sure they go by. Especially the typical Noel
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Pretty sure Mu has a garbage tier CA right, like the worst in the game
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Yea I was testing some things with it last night and she can do it in EX if shes high enough. Was just wondering if j.236A was the same
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Sorry about the double post but, is it known if Tsubaki can airdash after a single jump j,236A
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I somewhat agree, after not playing Persona for a couple months than going back. Labrys is very bad. It's sad though, if only a couple things were changed (better DP, more gatling options) she would be a lot better. But than she'd be too much like S.Labrys. Kanji, Liz, and Labrys are the worst characters in the game. Their still good... just the worst out of the rest of the cast.
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Eshi is 100% on the Chie vs Labrys. It's her worst matchup. She has aboslutely no answer to Chie's stagger pressure. And yea Liz vs Mitsuru is just as sad
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Theres a pic of Ada and Carl where she's wiping some cake off his cheek with a tissue. We only see the right side of her face in it though. Carl looks about 5-6 in the pic. There's another pic with him playing chess with Relius (who is offscreen) and he looks about 8-10. But Im pretty sure those two pieces of art are not official
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Thing about this convaluted story is we never know when things actually take place. Even if Relius transfixed Ada into Nirvana, where was Ignis(person) when this happened. Did she know about it? Hell did she agree/help to it taking place. I was never a fan of the Clover tragedy. Because we just see the two men (pretty dislikable imo) in the family and not the women. We know nothing about Ada or Ignis. We just have to go from Carls viewpoints of them. And from their we can infer they were "good people", why else would he be angry. But Carl is still a child (and was even younger when those events happened) so I would take how he reviews things with a grain of salt. I somewhat agree with the notion that Ignis was probably similar yo Relius or pretty crazed. I dont anyome wouldnt notice that their daughter magically disappeared. She probably volunterred to become the Nox as well, or Relius did it by force. Who knows. If any of this has been answered in any way can someone shed some light on it
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Combo was too hype. Wonder if 22B after the 236 would've worked. They probably would tech immediately though, since SMP. But I noticed doing the 2 aura dashes activates SMP as well. Got two combos that were noteworthy. Sorry if they were already known. Heres the first one. Kuresu didn't finish the combo but I've never seen that route before. 5A > 5BB > 5CC > 623C > delay j.236A(w) > land > 5C, but Mu was too high for the 2C. I'm wondering if he just derped and didn't input the j.214(w) fast enough after 623C, or if this actually combos. j.214(w) is probably more practical but, I just found it interesting. Second one is just this. So, CT works midscreen from 3C FC. Iirc meter and chargeless 3C FC goes into about 3.6-7k area. By the 2C after the IAD the damage was already 4k. She should be able to still do two IAD reps. If not then she can just go into 3B's or air ender afterwards. If double IAD is possible the damage would be - 4581 for 3B's ender - 4653 for air ender No double IAD is around - 4342 for 3B's - 4394 for air ender Pretty good damage. But even if double IAD is possible I'd opt to go for the simpler routes, about 300 less damage but with 2CC floating higher it seems very frustrating to do even regular IAD's now. The delays and heights will probably be really strict, even with the combo time and FC.
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Your right, I see no Noel player here.
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I used to play muted or listening to my ipod, but i play with the game sound now. Been doing better since then