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Surf

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Everything posted by Surf

  1. Exactly what was so terrible about CS1 Tsubaki. I know she didnt really have "combos" and she barely did any damage. But what else.
  2. Hmm, alright. I find it stupid how huge the gap between the full charged 22D is compared to the other versions. +8 is too much. -1 or neutral wouldve been fine on normal release. But no. Of course not. Still, they change things that dont particularly "help" her. Or do nothing at all. But we all no this so no point in continuing. C and D DP are surprisngly invincible. If only thr hitbox or animation were different
  3. All i care about is how early you can use j.D after you jump
  4. She has an absurd number of safe normals and specials. Even her reversal super is "safe". +5 is sex. Wondering about 2B now
  5. This is almost like the opposite viewpoint of creating chaos and variance correct?
  6. I know. Its just baffling me its actually 9k
  7. Certain characters do what she does better yet they have more health. I have a hard time believing her health is even lower than Nu's
  8. 9000 health? Are you kidding me. Where was this said
  9. Reflect on what I said. Wtf. I said its a gimmick. It was just something I say one of the Izayoi players do and i found it interesting. Her normals sound good
  10. Imo its much more than combo filling. Some gimmicks: - Her teleport right completely bait bursts if timed right, since her hitbox is literally gone during its active frames. - In some cases it looks like she can teleport for free from the corner if your opponent doesnt space well enough to punish - Whiffing moves purposely and teleporting afterwards to be at an advantage when they tech. Example is whiffing Justice Phorizer after a Strike Fall (downward slash ender in gain art) then cancelling into a teleport. They emergency tech from the strike fall and your at an advantage afterwards Setupd Ill keep to myself
  11. Ib4noframedatalikePersonamook
  12. I think on full charge they just deplete alot of the barrier guage. At least thats what was said a good while ago. Maybe Izayoi's an exception, maybe shes not
  13. Wow, thats pretty damn stupid. Been swamped with work so much i forgot the mook is soon.
  14. Time to stay off gay ass netplay. I need a wired connection anyway
  15. Wait, everyones net has been ass lately? So it's not just me
  16. Well because it appears to be the optimal path to go regarding her Lvs. But I'd say just do whatever works for you. If it's not your style then don't incorporate it.
  17. A-cho http://www.youtube.com/watch?v=uQIOaRcK5P8
  18. Afterburner has physical projectile as well. But the window looks so small that I wouldnt rely on it at all for that purpose. To slightly remedy this some players go into Lv 1 with Afterburner. Then Lv 2. As opposed to trying to go to Lv 2 in one go, getting hit, and getting no Lv in. So if there hit during their attempt to go into Lv 2, their still guaranteed at least Lv 1 Heat Up. I doing two back to back is a bit faster then doing one long one, at least it looks like that visually. I look at the Heat Levels pretty differently. Maybe it's because Im used to managing charges/levels because of playing Tsubaki. But I'd rather get 2 small confirms and then into a heavy damaging one with Lv 2 as opposed to just continuous mediocre confirms with Lv 1.
  19. You guys are weird
  20. Rats were probably chewing on my wires while I was gone
  21. Oh well, why lie. If Errol wants a 3 man room thats fine. But Id just rather it be 2.
  22. Id rather just play Errol
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