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Everything posted by Callisto
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It depends on the converter. Cronus devices are banned as they've been shown to create input lag at times. You can use a standard controller, but you need to also bring something to press the reset button on the back of the controller and make sure to reset it after each use, if you accidentally go to turn on the controller when it's still synced to a specific console you could fuck up someone else's tournament match.
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Nights are Fridays at Game Pazzo in Downers Grove and Mondays at Ignite Network on the north side
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It turns out it's a having dumb hands problem lol, a ground wire came loose on the stick I normally use for BB on Friday so I had to use my main stick instead(I use a square gate for BB instead of the octo I use for everything else, stupid Dead Spike/DID) and I got the same thing on my Eightarc as I was getting on the PS360+. It's really weird, I think I'm just getting some bounce-back from the spring somehow popping it to up after between the two 6 inputs. Either way I kinda followed your advice and just mashed the ever-loving shit out of 6 upon landing and started having some better luck with the link, lol.
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Kind of random, but I was grinding away at TKBS practice last night; I have the TKBS itself down pretty well now, but the microdash 5B is killing me. However I was looking at the display input in training mode, and noticed that I always, always, always get the input 6>8>6 after a TKBS rather than 6 > 6 which may be delaying my dash a tiny bit. I tried dashing constantly in various scenarios, being as loose and mashy as possible, doing OD 5D/2D dash cancels, 2D RC dash cancels, etc; and I have yet to find any other scenario other than after TKBS where the input comes in at 686. Has anyone else seen something like this happen? I'm trying to determine what is being goofy here between my stick, my hands, or the game.
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Hope you guys aren't burned out after NEC, looking to grind tonight!
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I think it was 3.6, I remember it being negligible enough to not warrant using it over HF.
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I was trying something similar but a lot of times had characters fall out of the BE, the 22C DC version is just very reliable in my experience.
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Anyone going to be playing online tonight?
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Yeah using the 2B in there is the only way to do it that I've found.
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BlazBlue Question Thread - Ask your questions here!
Callisto replied to KayEff's topic in BlazBlue Gameplay
Fighting games are generally always 60 FPS. -
BlazBlue Question Thread - Ask your questions here!
Callisto replied to KayEff's topic in BlazBlue Gameplay
Noob question: Do the 2 frames for crouching and the 3 for fatal stack, or do you just get the 3 for fatal if you hit a croucher with it? -
It's not particularly easy, just remember that overhead are relatively slow and you can option select barrier + crouching throw tech with a delayed 1A+B+C, so focus on watching for the dash animation and anticipate low, react to high.
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I might be on late tonight, not sure if I can make Pazzo yet
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I know things kind of depend on tech timing and whatnot, but do you guys have any specific oki setups that you like? At the moment my only real go-to is after midscreen DID > axe kick doing a plain SF-esque crossup j.B mixed up with empty jump 2B. Not a safe jump or anything but it tends to catch people reasonably often so far.
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k I'll send one tonight
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Ahhh, I forgot that you can buffer dashes, that would probably be a huge help.
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I'm realizing that 5B 5C 6C HF isn't consistent enough across the cast and I'm definitely going to have to get GH 6A TKBS down for regular use :/ I've found that if you do the GH followup ASAP landing 6A is easy enough, but still not getting the TK consistently enough for my liking. Also do you guys have any tips for microdashing without getting a 6 normal?
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Do I already have you added? I am at the FL limit on the PS3 so I need to fire up my PS4 when I get home and add the requests I've gotten this week/manage the list so that people with BB show up on the PS3 lol
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[CSE-CP] The Funny Things I Do With Ragna (A Guide To Tricks and Gimmicks)
Callisto replied to LuminAbyss's topic in Archive
Kind of in the same vein, last night due to dropping combos I ended up hitting a funky reset a few times where I hit a croucher with 5B 5C 6C, went to HF but did it too early and it whiffed, it crossed underneath them and I hit 2A or 6B into a new combo, it was so bad but worked several times lol -
Probably depends on how you block, if you barrier I don't think you can get over to her and throw before she's recovered.
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Microdashing will be the death of me if TKs aren't, trying to use 4+move after the dash since I never seem to get back to neutral in time to not get the 6 move, but that's a little slower so now I'm just missing the links altogether XD
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ggs last night guys, soooooo many matchups to learn still :?