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Mr.Minionman

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Everything posted by Mr.Minionman

  1. Artist - Album Asteroid Galaxy Tour, The - Fruit Caravan Palace - Panic Features, The - Some Kind of Salvation* Features, The - Wilderness Foster the People - Torches Franz Ferdinand - Franz Ferdinand Heypenny - A Jillion Kick* Modest Mouse - We Were Dead Before the Ship Even Sank Mystery Skulls - Mystery Skulls* National, The - Boxer Ratatat - Classics Ratatat - LP4 Rodrigo y Gabriela - Rodrigo y Gabriela Ronald Jenkees - Disorganized Fun Spoon - Kill The Moonlight Spoon - Ga Ga Ga Ga Ga* Spoon - Gimme Fiction Spoon - Girls Can Tell St Vincent - Strange Mercy Strokes, The - Angles Strokes, The - Is This It Sufjan Stevens - Age of Adz* Two Door Cinema Club - Tourist History Uncle Skeleton - Warm Under the Covers War on Drugs, The - Slave Ambient Wax Fang - La La Land * = current addiction I'm a radio dj, and I have a passion for listening to albums from start to finish, so there's a lot more where that came from :P. This is just the abridged list. I also have a profound interest in game OSTs, but I think that strays from the point. I could link many individual songs off youtube if anyone cares.
  2. Not posting cuz I'm lazy. Been practicing P4a for a bit, and some GG stuff, but nothing interesting happening on this front.
  3. @Jackie isn't this your old color scheme, just with a white sword and slightly browner hair? Why don't you just use that :P
  4. http://i.imgur.com/NJ0rR.jpg' alt='NJ0rR.jpg'> He-e-e---l---p... Merry Christmas! HO HO HO!
  5. ^nice! looks good regardless of HD...ness
  6. What are the conditions for overdrive? If it's something you can only get off in a spare few instances I wouldn't worry too much about it.
  7. Noted. Thanks for the feedback! Paint.net tends to blur images when you resize them using the box, so I'll need to manually resize them in order to keep their resolution. So how would one add an outline? I could go in and add them individually, but I'm sure there's an easy way to get it to do it for me. As for Makoto, yeah, she really looks out of place with the other higher quality sprites (and excessively blurry). Her problem though is that she comes from an older game, so her sprite is naturally lower quality. edit: found a plugin for it
  8. I shoved most of the FG mains I play in a little rectangle under my name. Chose Shen as the KoF representative, didn't have enough room for Painwheel, and Sai, but oh well. Though avatars can get a bit bigger then that can't they? Might try to redo it later. Whatchu think?
  9. Yeah and the PSN version is.... is.... :I at least it's finally coming out... soon. Also a character I play is actually top tier for once (Faust)? I excite.
  10. WTF >_> They were limited on what they could add in XIII on a budget, so they mainly sought out to get as much character diversity as possible, which left some really awesome characters out. Was looking through the old characters and there are a few I'm really interested in seeing in the future. Mainly Yamazaki and Chris. This is one of the coolest things I've seen all day. Maaaaan I want to play a new Phoenix Wright game so bad They all had so much style to them. And the music was awesome too. I need to get that on my mp3 player. Came for the phoenix, stayed for the music :O. How is that on the Wii U? is it about the same? Been watching it for a bit now, and I think I might end up getting a Wii U. Depends on how much awesome they can put into the next Super Smash Bros. Shame Izayoi hasn't shown up yet, interested in how she plays. On an unrelated note, I've been playing a bit of SSF4 casually. The game is pretty fun, though slightly annoying when I'm used to, y'know, not being thrown every 4 seconds lol. Makoto is awesome and really fun, and I even found a nifty printable guide for her. It's alot easier to find information for mainstream titles. Also unrelated, but pretty awesome: http://shoryuken.com/2012/11/20/skullgirls-1-01-slightly-different-edition-out-now-on-psn-complete-patch-notes-released/ Skullgirls got the patch release on PSN :D. I'm sure I'm the only one who cares at this point, but I'd like to play maybe a few casual games with you guys sometime with the new stuff. This game is sweet and it's a bit sad it fell through.
  11. In good games people actually know how to hold an advantage, and push a victory, so discrepancies in player skill are quickly embellished. Lower level games have people standing around farming because they don't know what else to do. Seeing as there's hardly any actual statistics out there for game lengths, It's not really something you can really argue for one way or the other. The only official stats I could find for it was this: http://competitive.na.leagueoflegends.com/article/ecc-poland-team-stats-glance, which only accounts for pro play, with a general average being close to what you had said. That said, considering I agreed with your initial statement (though perhaps poorly worded), I'm inclined to just rescind my statement here. And the definition of a Moba is very subjective, as it's a relatively new genre, so I don't see a reason to argue details on this whichever way.
  12. Well they can, but many of the games I've played ended right on the twenty mark, and rarely go over 50. They get faster once people start figuring out how to play the game. The longest game I've played was about 75 minutes long when I first started playing, but those games are rather rare. I was referring more to the fact that League's pacing is far faster then any of the other Moba's. I remember playing Sotis (what eventually led me to play League), and those games took forever. I had more then one game last longer than an hour, thirty minutes. Even besides that though, there are shorter game types available (not that you'd really want to play them), i.e. Twisted Treeline and Dominion. "It originates from Starcraft's Aeon of Strife, not Warcraft's Defense of the Ancients." Dota was the advent of the genre, but technically yeah AoS is the first. I would hardly even call the game a Moba though, it wasn't even competitive until later on. Survival Project and Lost Saga aren't really Moba's either... Eh, sorry if I seem overly defensive or whatever, it's way too late in the night for me to still be up typing. It was a bit off blatantly calling what I said incorrect though. :/ @Bane I didn't even get a chance to finish my Trinity Force
  13. @Chandler Because there are literally 2 fighters (that i'm aware of) available on steam @MOBAs To be fair, the standard league game takes less than 30 minutes, but if I wasn't addicted to them, that would be the exact reason why I wouldn't play them. It originated from a warcraft custom game, which by nature is designed to take too long. @SSF4 I totally wouldn't mind playing some SSF4, I've played it casually with friends/bro and it's fun, and a lot easier to mess around with than Arksys fighters. Though if you did start playing it, I absolutely could not resist to main Dan. I have a hard enough time resisting him as is :P Unrelated, school is eating up my time to practice/play fighting games I hate it. -_- And Jackie, take me to that kaos---place thing.
  14. I'd like to go to one of these, but getting someone to drive that far on a weekday will take some hardcore convincing. I'll try asking around but I'm not if anyone would be willing. It's the Ralfin best :P I think it'd be cool if we tried that here, Noone really knows how to play Ralf all that well here (or maybe Clark?), and he has a low skill curve so I think it'd be something fun to try, no prior knowledge required.
  15. I'll just Ralf this here: http://youtu.be/JlCYxsn1pxc
  16. Jackie's my ride, and he's always busy on Tuesdays >_> Can't even imagine the (dust)loops I'd have to jump through to drive there myself either :/ I want to go too, but it's fairly difficult
  17. makes sense to me bro. Shame the only team game I've played is Skullgirls, else I'd suggest something lol
  18. ^^ I simply wished they'd start releasing fighting games on the clearly superior pc, for the glorious master race to savor, and went back to kof13. It'll come in good time. P.S. (to any kof-ians) It surprises me how wildly different the difficulties are in the trail mode. I hardly had any trouble completing Maxima's trial mode, yet I start having troubles as soon as I try to get into Elisabeth's. I've heard Ash's are obscenely difficult.
  19. zzz can't say I didn't expect that.
  20. "I am not a presidential candidate and I approve this message" I ran into this problem when I was trying to learn King of Fighters. Due to the lack of good netplay and lack of opponents/ match opportunities (regulars were/are less than enthused to play KoF with me), I ended up spending an extensive amount of time looking up match videos and sitting around in training mode. I built up an almost encyclopedic knowledge of characters and strategy, but hardly ever played. So when I got my brother (Tret) to fight me, who has hardly touched the game's training mode, I began losing a good deal. I realized that the combo experience I have in the game was developed in a rhythm (and not on-call), and I kept trying complicated maneuvers that I knew were possible and appropriate, but would constantly get beaten out by simple responses (sweep out of pressure, dps, etc). In short, despite spending so much time researching the game, my brother ended up improving at a much faster pace because I had spent more time learning minuet details within the game rather then learning to apply the skills I learned. In hindsight, I could've been much clearer minded when fighting him and spent more time feeling it out. Course, I think I've come a long way since then, and there are few people I need to get in touch with so I can find out just how much I've actually improved in the game... EDIT: i.e, trying to learn to run before I can walk.
  21. In a single night I think I made every person in Cookeville hate me. Faust 4 lief.
  22. *grin* I might switch it out for slab or something, but i'm too lazy. >_>
  23. Maaan 4 trials into EX Iori's challenge mode and I'm already stuck. >_> KoF why u so strict?
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