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RoBoBOBR

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Everything posted by RoBoBOBR

  1. "I didn't read through the whole thread." what a way to go! you could've search
  2. +1 for slayer plz
  3. 5h, jh, jk, jc, jk, j2k, jd
  4. "some shit into BBU, 5HS, j.c, j.HS, 2k, [J.C, j.k]" If they're too low for jK after that - use jS. And yeah, timing is hard. as for the search on youtube - use differnet combinations, "AC Niga" "GGXX Niga" "Niga Sl". Though the number of Niga vids on YouTube is small.
  5. unblockables? For what i see its just listing of overheads. Makes me sad, because i had to register on this site to view this silly video.
  6. Dust feint. total 32F. On frame 32, can be canceled into either 2K or 2D. So it's cancel on the last recovery frame, making 2k or 2d come out only 1F faster then any other normal/special.
  7. tsubasa? what is it? eternal wings?
  8. Bahamutt_Zero don't listen to critics, they'll ruin your style. HoH is way better then any "right" CV because it has personality and tradition.
  9. wii will rock you is one weird CM. Are those characters EX? Or is wii ver. of AC different then arcade/ps2 one? I mean - Sl frc CrossWise? Post hit frc 6H? Ba's pos hit YZS frc?
  10. 6P will beat Ba's P counter? I doubt it.
  11. i'm just stunned =) Epic work, rtl42! Thanks a lot.
  12. rtl42, thank you, mr. King Meow =))
  13. Can anyone please upload videos from http://www.filebank.co.jp/guest/renk0n/fp/1008 ?
  14. If you do 6K as an oki, you do it meaty. Pot's BD is 21F. You have 5F active and 4F recovery for a total of 9. So if he BDs off meaty 6K you can jump and not be thrown, punish BD and not be thrown, go for a second 6K and not be thrown.
  15. STOP believing and read the frame data! Is it that hard?! http://www.dustloop.com/data/ac/select.html Comboing off It's late isn't new. Also BBU, not BVU.
  16. http://www.sendspace.com/file/8k4alm - 8 http://www.sendspace.com/file/7i02wk - 9 this concludes my abc updates
  17. i have 8 and 9. my upload was shitty so i didn't up them yesterday. Will do it today.
  18. http://www.sendspace.com/file/din4pu 3 of 7 my abc 3on3 matches. http://www.sendspace.com/file/r94fjl another one http://www.sendspace.com/file/clxl5g and another
  19. That's no surprise because start-up is faster (thus earlier hitting) and recovery is longer (harder combos off CH).
  20. i have some of the 3v3 abc. Will up them today.
  21. can anyone please re-upload "Final Side", "Ignore" and "Necro-Fantasia" Slayer CVs?
  22. Cr.d (RC) HS j.H, j.k, insert jump cancel here I presume if height allows it j.k j.2k, j.k hs, j.hs, j.k, 2k, j.k, p, j.D more like this
  23. was discussed many times. If Orb hits first - untechable, if head hits first - techable.
  24. why would anyone THINK about move's start-up, when they can KNOW?!?!?! God! http://www.dustloop.com/data/ac/select.html for crying out loud!!! Bite has 7F start-up.
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