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Everything posted by heavymetalmixer
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Yuki Terumi Mid Combo 6D Routes https://www.youtube.com/watch?v=vJrGTL6TZFw Discuss please.
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To stable lag maybe, but Spikes are invencible monsters.
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Those bastards really make netplay a bad experience, and make us (the usually cero bars "decent guys") looks like a bunch of assholes, so the other people don't even give us the chance to play them once.
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https://www.youtube.com/watch?v=T31IfUWiV5Q&t=13m26s CH 6A > 2D > 6B > CT > 5C > 2C > 5D > 236D works in Midscreen: 2.7K Dmg
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PS3 pads usually last one year or more for me :D
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Should I remind you all that there's another Henjin out there with the ID xHENJIN_AFK?
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https://www.youtube.com/watch?v=jE6dHJzDamE&t=13m45s 66 CH 5AAA > j.B > j.AB > djc > j.B > j.236C > j.2C works in Midscreen https://www.youtube.com/watch?v=jE6dHJzDamE&t=13m56s CH 2A > 5AAA > j.B > j.AB > djc > j.B > j.236C > j.2C > 236236D works in Midscreen https://www.youtube.com/watch?v=jE6dHJzDamE&t=14m52s 66 5AAA > j.B > j.AB > djc > j.B > j.236C > j.2C works ni Midscreen (maybe this new route always needs CH or dash momentum on the 5AAA to be possible). https://www.youtube.com/watch?v=jE6dHJzDamE&t=15m5s 66 5AA > 5B > 5C > 2C > 2AB > 236B > j.214C > j.2C works in Corner. Now we'll always need to include the 2AB in the corner to get the knockdown (and it leaves the opponent in the corner :D) unless we spend 25SP.
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Given that his better tools requiere meter, I think that ASW is trying to do with Terumi, what French bread did to C-V.Akiha: A character with awesome meter gain, good pressure in the corner but the meter goes away as fast as it comes, basically giving us another character that bases his core gameplay at very heavy meter management (like Hakumen in that regard, but with different tools and movement options). I wouldn't have problems if we still need the 5C(1) RC mixups for doing ambiguous moves, but ASW is wrecking his meter gain, cutting every option he has.
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Didn't know about the rising j.K for TK Badmoon/214P, thanks.
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You made me cry :' (
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I've been practicing for two weeks those timings with j.B and j.C . . . and well, unless I know they're gonna neutral tech, the timing isn't ambiguous at all and hard to do. Pretty much our best tool still is 236D, even with the momentum lose if they don't neutral tech, because the IAD j.D timing for falling and doing a meaty is harder. And I would like to see that video, really appreciated.
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https://www.youtube.com/watch?v=drIy5YHejEo&t=21m8s (airborne opponent) CH j.D > fall > 6A > jc > j.C(3) > djc > j.(3) > j.2D works in Midscreen https://www.youtube.com/watch?v=drIy5YHejEo&t=26m57s https://www.youtube.com/watch?v=drIy5YHejEo&t=28m56s The reduced distance on 22C in Midscreen allows less escapable mixups. https://www.youtube.com/watch?v=1rfUOu5NRPQ&t=1m50s 236D whiff can be done after j.2D
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She didn't control Dizzy neither, so maybe Dizzy has something to do with Ky "half-gear" state.
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What is that "New" character?
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You can't cancel the disc into TK j.236P, you have to wait until Millia can do moves again or you'll get that kind of stuff or super jump j.P.
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02/07/2015 A-cho VS Axl: https://www.youtube.com/watch?v=UqvnNL3UbGs VS Slayer: https://www.youtube.com/watch?v=UqvnNL3UbGs&t=5m22s https://www.youtube.com/watch?v=UqvnNL3UbGs&t=11m1s VS Bedman: https://www.youtube.com/watch?v=UqvnNL3UbGs&t=16m41s VS Slayer: https://www.youtube.com/watch?v=UqvnNL3UbGs&t=19m24s VS Ky: https://www.youtube.com/watch?v=UqvnNL3UbGs&t=32m35s VS Venom: https://www.youtube.com/watch?v=UqvnNL3UbGs&t=35m51s
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That's why I lose most of the time, but I still like it that way.
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That's pure evil! D:
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I think Lessons (the Challenges stage) is very lagless too.
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https://www.youtube.com/watch?v=adZ0aRaa7p8&t=22m25s 236AB on block leaves Yosuke in the same place, Kuma didn't punish it, maybe safe enough on block for his 2A? https://www.youtube.com/watch?v=adZ0aRaa7p8&t=26m19s j.A hits a crouching opponent, maybe it's hitbox nerf wan's too bad after all. https://www.youtube.com/watch?v=adZ0aRaa7p8&t=43m30s After 236AB in Corner, j.236B~B baits bursts. https://www.youtube.com/watch?v=adZ0aRaa7p8&t=52m39s Kuma's hitbox on 2B doesn't hit crouchers or (the new) j.2D low-profiles. https://www.youtube.com/watch?v=i-Y5RF7RMNM&t=46m9s Failed atempt to do go for the 5AAA route, so it confirms than is not that some players don't know about, there's another reason why they usually don't go for it. https://www.youtube.com/watch?v=i-Y5RF7RMNM&t=48m51s New FC j.2C route, not exactly good but easy to confirm, let's hope it isn't the only one. https://www.youtube.com/watch?v=BIeCm6oQ-rU&t=1h51m36s FC j.2C > 5A whiffed . . . damn, it looks like they nerfed j.2C hitstun.
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New tech punish in Midscreen after 22C lvl3: IAD j.D After this, if they wanted to roll or Quick tech, the j.D forces them to Neutral tech. And if they Neutral tech you can bait DPs or do meaty 2A or (my favorite) 5B. Why do I worked on this one instead of just sticking to the 236D? Because Terumi keeps the momentum if they don't Neutral tech inmediatelly. Now, I have a question for every Terumi player here: Besides for gaining Heat and doing a lot of damage, what do you think Terumi is good for? Pressure? "Strike-throw" mixups? Something else?
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01/17/2015 Mikado 3 on 3 VS Sol: https://www.youtube.com/watch?v=VdckTj2mRNg&t=47s VS Zato: https://www.youtube.com/watch?v=VdckTj2mRNg&t=4m16s VS Sol: https://www.youtube.com/watch?v=VdckTj2mRNg&t=6m42s VS Faust: https://www.youtube.com/watch?v=UzXJOknZkRk&t=12m5s 01/21/2015 H.H stream - Ogawa(ZT) vs Koichi(IN/MI) https://www.youtube.com/watch?v=npn9oJcgwiU&t=10m57s https://www.youtube.com/watch?v=npn9oJcgwiU&t=14m5s https://www.youtube.com/watch?v=npn9oJcgwiU&t=16m51s https://www.youtube.com/watch?v=npn9oJcgwiU&t=20m4s https://www.youtube.com/watch?v=npn9oJcgwiU&t=23m19s https://www.youtube.com/watch?v=npn9oJcgwiU&t=25m45s https://www.youtube.com/watch?v=npn9oJcgwiU&t=28m17s https://www.youtube.com/watch?v=npn9oJcgwiU&t=30m26s https://www.youtube.com/watch?v=npn9oJcgwiU&t=32m17s https://www.youtube.com/watch?v=npn9oJcgwiU&t=34m20s https://www.youtube.com/watch?v=npn9oJcgwiU&t=36m19s https://www.youtube.com/watch?v=npn9oJcgwiU&t=39m2s https://www.youtube.com/watch?v=npn9oJcgwiU&t=42m6s https://www.youtube.com/watch?v=npn9oJcgwiU&t=45m3s https://www.youtube.com/watch?v=npn9oJcgwiU&t=48m20s 01/22/2015 Mikado 3 on 3 VS Sol: https://www.youtube.com/watch?v=RQIDYw3k72E&t=39s https://www.youtube.com/watch?v=RQIDYw3k72E&t=6m19s VS Ky: https://www.youtube.com/watch?v=fVezICoqtmU&t=15s VS Ramlethal: https://www.youtube.com/watch?v=fVezICoqtmU&t=3m4s VS Ky: https://www.youtube.com/watch?v=fVezICoqtmU&t=5m8s VS Slayer: https://www.youtube.com/watch?v=xtgAOp4gWGk&t=40s VS Zato: https://www.youtube.com/watch?v=xtgAOp4gWGk&t=3m55s 01/24/2015 A-cho VS Faust: https://www.youtube.com/watch?v=dnvA7NbOwf8&t=31m48s VS Venom: https://www.youtube.com/watch?v=dnvA7NbOwf8&t=49m14s 01/31/2015 Mikado 3 on 3 VS Ramlethal: https://www.youtube.com/watch?v=xOOJPOkNdsg&t=6m31s VS Sol: https://www.youtube.com/watch?v=CC-Sgd30EYo&t=29s https://www.youtube.com/watch?v=CC-Sgd30EYo&t=3m36s VS Venom: https://www.youtube.com/watch?v=CC-Sgd30EYo&t=6m11s VS Zato: https://www.youtube.com/watch?v=uc8T4dAhiyY&t=7m27s
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https://www.youtube.com/watch?v=ThejZLrMgDQ&t=49m16s D Garudyne after a combo that uses 25SP for going into Moonsault (crescent Slash) possible for Shos now (in 1.1 for this combo only C Garudyne works on those two).
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https://www.youtube.com/watch?v=BjD7FnwKl3Y&t=40m20s CH 66 3C > CT > 5C works in Corner