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Everything posted by heavymetalmixer
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https://www.youtube.com/watch?v=0qrsTQEMm08&t=40m17s FC j.2C > 214214C > 2C > 5AAAAA > j.236A~A > j.214B~B > j.236B~B > j.214214D works in Midscreen: 3819 Dmg.
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In this video's comments: https://www.youtube.com/watch?v=CZZ_VPt81ds
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Making impossible a lot of FC combos in the corner, I know, but just look at that guy, I don't think execution is a problem for him.
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Dash > YRC get's you closer but is risky if you don't mash buttons quickly. Secret Garden leaves a big hole for them to escape but is character-dependent. I usually choose the first, but I haven't tested the second option enough.
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A guy just told me today on a Youtube comment that "our new top player" is called "Ikineba", could anyone that understand japanese confirm this?
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I see a lot of people only blocking with barrier online, it looks like ASW hates that too..
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https://www.youtube.com/watch?v=EpME0GZw464&t=16m22s 5B > 5B > 3C > 22C lvl 2; 5B > 5B > 6B > 6D > 236D works in the Corner, maybe Rachel specific? https://www.youtube.com/watch?v=EpME0GZw464&t=28m34s Backthrow (Terumi in the corner) > 6B; 2C > 5C > 3C > 5D > 6D > 236D works in the Corner. https://www.youtube.com/watch?v=EpME0GZw464&t=31m22s 41236C > 5A > 5C > 6B; 2C > 5C > 6B > 6D > 236D works with Terumi in the Corner, maybe another Rachel specific route.
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Character Recolors, PSDs, and Renderings [*New* BBCF Available]
heavymetalmixer replied to Tong's topic in Zepp Museum
Like it? Man, DAT ASS. -
https://www.youtube.com/watch?v=AUEa0ngMTtQ&t=26m22s 5AA > 5B (3) > 2AB > 236B > j.214C > j.2C works in Midscreen. Is it just me, or j.2C gives a longer knockdown? And it looks like j.236/214D can't be followed with j.2C if Yosuke is in the Corner.
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236D whiff is stronger than before because of it's shorter recovery on whiff, and it looks like a xx > 22C lvl 2 > 236D combo in Midscreen gives 34 Heat, so maybe it's our new bnb route now when close enough.
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I've seen guy a lot from some months ago, right now he's our "top player"
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02/21/2015 Mikado 3 on 3 VS Sol: https://www.youtube.com/watch?v=9qeu5X6DjzE&t=48s VS Slayer: https://www.youtube.com/watch?v=kv8vgGw3caE&t=45s VS Faust: https://www.youtube.com/watch?v=kv8vgGw3caE&t=4m32s VS Slayer: https://www.youtube.com/watch?v=jz74pEi74q8&t=10m6s 3/7/2015 Mikado Karinchu (Millia) VS Roi/Mugen (Sol) https://www.youtube.com/watch?v=IJKFpZpvPrY No date TSB Keeps Itself Alive VS Slayer: https://www.youtube.com/watch?v=GiENnUnCh6U https://www.youtube.com/watch?v=GiENnUnCh6U&t=1m43s VS Zato: https://www.youtube.com/watch?v=X9hQEgH7fV0 https://www.youtube.com/watch?v=X9hQEgH7fV0&t=3m32s VS I-no: https://www.youtube.com/watch?v=BIy6RHzEETU
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Simple, is character dependent. In Terumi's case is damn awesome.
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GGs to Lunaar_chan and bloodshedda9787.
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I've been thinking that CCcaster (for MBAACC) had the better netcode for airdashers right now, and it was only delay based. Just a few months ago, the creator combined the rollback netcode with the delay netcode, and just a week ago the rollback part was improved. The only thing I can say about this Cccaster is: LONG LOVE ROLLBACK! So, my answer to this thread is obvious: ASW needs to combine rollback and delay in every game they had and will have.
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https://www.youtube.com/watch?v=G7CQwB_ocMM&t=21m16s [AA] FC 2B > delayed 2C > jc > j.B > j.AB > j.236A~A > j.214B~B > j.236B~B > j.214D > delayed j.2C; 2A > 2B > 2C > jc > j.B > j236C > j.2C works for Minazuki in Midscreen, so maybe it works on everyone. https://www.youtube.com/watch?v=G7CQwB_ocMM&t=26m11s (crouching opponent) CH 2AA > 5B > 5C > 236B > j.214C > j.2C works in Midscreen https://www.youtube.com/watch?v=G7CQwB_ocMM&t=1h36m51s 66 2A > 5B (3) > 5C > 236B > delayed j.214C > j.2C works in midscreen, maybe because the delayed j.214C. Now I want to know if it works without the dash momentum and with other starters. https://www.youtube.com/watch?v=G7CQwB_ocMM&t=1h38m50s (Sukukaja) CH 5AAA > j.236B~B > j.214B~B > j.236B~B works in Midscreen, but I don't if there's a way to follow up that combo to finish it. https://www.youtube.com/watch?v=G7CQwB_ocMM&t=1h38m58s CH 5C > 236C it's a combo https://www.youtube.com/watch?v=G7CQwB_ocMM&t=1h51m23s 5A > 2AA > 5B (3) > 2AB > j.214C > j.2C works in Midscreen, almost the same damage as the 5AAA > j.236C > j.2C route.
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There's no info about the third loke test changes on anyone.
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It doesn't matter if it's Celica or the doll, just mash the hell out of 22C, it's so satisfying
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01/24/2015 A-cho VS May: https://www.youtube.com/watch?v=lQMzXGOTZTQ&t=41m53s VS I-no: https://www.youtube.com/watch?v=lQMzXGOTZTQ&t=1h4m25s VS Sol: https://www.youtube.com/watch?v=lQMzXGOTZTQ&t=1h6m46s https://www.youtube.com/watch?v=lQMzXGOTZTQ&t=1h9m26s 03/07/2015 Mikado stream - Nakamura(MI) matches https://www.youtube.com/watch?v=ZWysYn803wo No date Winter Brawl 9 - TS Lord Knight (Millia) vs Sway (Ky Kiske) https://www.youtube.com/watch?v=ZpnFIempHPA Winter Brawl 9 Pools - TS Lord Knight (Millia) vs Flashmetroid (Chipp) https://www.youtube.com/watch?v=EIupAJw_7Zc Winter Brawl 9 - Bluenine (May) vs TS Lord Knight (Millia) https://www.youtube.com/watch?v=H9U3UeRJLC0 TR|Orlie Noob [Venom] vs TR|Manny Manito [Millia] https://www.youtube.com/watch?v=2Z-BHIQ3RO4 BFL|THT Bigbutt Jackson vs TR|Manny Manito https://www.youtube.com/watch?v=0bgcFQR41tY
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0:52 LMAO!
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Damn, still no info about free update . . . so, it means BBCP will die for me in summer : /
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DS4 in the PS3 category . . . seems legit.
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Bu from what I've seen is only useful in that combo, ouside of it is the 1.1 5D > 6D.
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From what I saw months ago of testing with combo routes, I think their hurtboxes are normal, but maybe that changed in 2.0. I think we can do (in 1.1) the combos at 2:15 and 2:35 but I haven't tested them yet. They're damn hard to do! You better don't try these two combos online if you don't wanna get screwed.