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heavymetalmixer

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Everything posted by heavymetalmixer

  1. It doesn't matter if it's Celica or the doll, just mash the hell out of 22C, it's so satisfying
  2. 01/24/2015 A-cho VS May: https://www.youtube.com/watch?v=lQMzXGOTZTQ&t=41m53s VS I-no: https://www.youtube.com/watch?v=lQMzXGOTZTQ&t=1h4m25s VS Sol: https://www.youtube.com/watch?v=lQMzXGOTZTQ&t=1h6m46s https://www.youtube.com/watch?v=lQMzXGOTZTQ&t=1h9m26s 03/07/2015 Mikado stream - Nakamura(MI) matches https://www.youtube.com/watch?v=ZWysYn803wo No date Winter Brawl 9 - TS Lord Knight (Millia) vs Sway (Ky Kiske) https://www.youtube.com/watch?v=ZpnFIempHPA Winter Brawl 9 Pools - TS Lord Knight (Millia) vs Flashmetroid (Chipp) https://www.youtube.com/watch?v=EIupAJw_7Zc Winter Brawl 9 - Bluenine (May) vs TS Lord Knight (Millia) https://www.youtube.com/watch?v=H9U3UeRJLC0 TR|Orlie Noob [Venom] vs TR|Manny Manito [Millia] https://www.youtube.com/watch?v=2Z-BHIQ3RO4 BFL|THT Bigbutt Jackson vs TR|Manny Manito https://www.youtube.com/watch?v=0bgcFQR41tY
  3. Damn, still no info about free update . . . so, it means BBCP will die for me in summer : /
  4. DS4 in the PS3 category . . . seems legit.
  5. Bu from what I've seen is only useful in that combo, ouside of it is the 1.1 5D > 6D.
  6. From what I saw months ago of testing with combo routes, I think their hurtboxes are normal, but maybe that changed in 2.0. I think we can do (in 1.1) the combos at 2:15 and 2:35 but I haven't tested them yet. They're damn hard to do! You better don't try these two combos online if you don't wanna get screwed.
  7. Yuki Terumi Mid Combo 6D Routes https://www.youtube.com/watch?v=vJrGTL6TZFw Discuss please.
  8. Added :D
  9. To stable lag maybe, but Spikes are invencible monsters.
  10. Those bastards really make netplay a bad experience, and make us (the usually cero bars "decent guys") looks like a bunch of assholes, so the other people don't even give us the chance to play them once.
  11. https://www.youtube.com/watch?v=T31IfUWiV5Q&t=13m26s CH 6A > 2D > 6B > CT > 5C > 2C > 5D > 236D works in Midscreen: 2.7K Dmg
  12. PS3 pads usually last one year or more for me :D
  13. Should I remind you all that there's another Henjin out there with the ID xHENJIN_AFK?
  14. https://www.youtube.com/watch?v=jE6dHJzDamE&t=13m45s 66 CH 5AAA > j.B > j.AB > djc > j.B > j.236C > j.2C works in Midscreen https://www.youtube.com/watch?v=jE6dHJzDamE&t=13m56s CH 2A > 5AAA > j.B > j.AB > djc > j.B > j.236C > j.2C > 236236D works in Midscreen https://www.youtube.com/watch?v=jE6dHJzDamE&t=14m52s 66 5AAA > j.B > j.AB > djc > j.B > j.236C > j.2C works ni Midscreen (maybe this new route always needs CH or dash momentum on the 5AAA to be possible). https://www.youtube.com/watch?v=jE6dHJzDamE&t=15m5s 66 5AA > 5B > 5C > 2C > 2AB > 236B > j.214C > j.2C works in Corner. Now we'll always need to include the 2AB in the corner to get the knockdown (and it leaves the opponent in the corner :D) unless we spend 25SP.
  15. Given that his better tools requiere meter, I think that ASW is trying to do with Terumi, what French bread did to C-V.Akiha: A character with awesome meter gain, good pressure in the corner but the meter goes away as fast as it comes, basically giving us another character that bases his core gameplay at very heavy meter management (like Hakumen in that regard, but with different tools and movement options). I wouldn't have problems if we still need the 5C(1) RC mixups for doing ambiguous moves, but ASW is wrecking his meter gain, cutting every option he has.
  16. Didn't know about the rising j.K for TK Badmoon/214P, thanks.
  17. You made me cry :' (
  18. I've been practicing for two weeks those timings with j.B and j.C . . . and well, unless I know they're gonna neutral tech, the timing isn't ambiguous at all and hard to do. Pretty much our best tool still is 236D, even with the momentum lose if they don't neutral tech, because the IAD j.D timing for falling and doing a meaty is harder. And I would like to see that video, really appreciated.
  19. https://www.youtube.com/watch?v=drIy5YHejEo&t=21m8s (airborne opponent) CH j.D > fall > 6A > jc > j.C(3) > djc > j.(3) > j.2D works in Midscreen https://www.youtube.com/watch?v=drIy5YHejEo&t=26m57s https://www.youtube.com/watch?v=drIy5YHejEo&t=28m56s The reduced distance on 22C in Midscreen allows less escapable mixups. https://www.youtube.com/watch?v=1rfUOu5NRPQ&t=1m50s 236D whiff can be done after j.2D
  20. She didn't control Dizzy neither, so maybe Dizzy has something to do with Ky "half-gear" state.
  21. What is that "New" character?
  22. You can't cancel the disc into TK j.236P, you have to wait until Millia can do moves again or you'll get that kind of stuff or super jump j.P.
  23. 02/07/2015 A-cho VS Axl: https://www.youtube.com/watch?v=UqvnNL3UbGs VS Slayer: https://www.youtube.com/watch?v=UqvnNL3UbGs&t=5m22s https://www.youtube.com/watch?v=UqvnNL3UbGs&t=11m1s VS Bedman: https://www.youtube.com/watch?v=UqvnNL3UbGs&t=16m41s VS Slayer: https://www.youtube.com/watch?v=UqvnNL3UbGs&t=19m24s VS Ky: https://www.youtube.com/watch?v=UqvnNL3UbGs&t=32m35s VS Venom: https://www.youtube.com/watch?v=UqvnNL3UbGs&t=35m51s
  24. That's why I lose most of the time, but I still like it that way.
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