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MikelAL93

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Everything posted by MikelAL93

  1. *Note* - When browsing the May forums please follow the rules of the site, failure to do so will result in an Infraction. If you do not know the rules you can check them here -> Site Rules. May Gameplay/Discussion Ground rules: Remember to stay on topic and keep it related to May and her gameplay only. Discussion related to matches, players, and combos are allowed. Take story discussion here -> Guilty Gear Xrd Story Discussion Critique thread will open once the console version is released. Important Links: GGXrd character profile: http://ggxrd.com/character/may/ Suzaku's translation of her profile
  2. Good to see that Kagura's less punishable on block, plus the faster startup and recovery on his C normals. It seems that we got some work to do between now and May since he'll finally be available for arcades come March.
  3. I changed it a moment, so hopefully I've updated it all according to plan. :P And that's cool to hear, Mightfo. I'm personally interested in seeing how Zeta Gundam will perform in FB once its released.
  4. Discuss information, questions, etc. about the ZZ Gundam here! JP Wiki: http://www4.atwiki.jp/arcgundamexvsfuvo/pages/32.html Movelist (Full Armor ZZ Gundam) [A] Double Beam Rifle Standard double beam rifle shot. Max ammo of 7. Can be charged. [CSa] Missile Full Burst [AB] Double Cannon Max ammo of 4. [AC] Abdomen Hi-Mega Cannon Max ammo of 2. [bC] Grab Can be followed up with the following: A back throw A throw with Double Cannon as a finisher Point Blank Hi-Mega Cannon [NB] Beam Saber Basic Beam Saber attack. Deals two hits. Can be charged. [CSb] Hyper Mega Cannon + Back Missile Launcher Changes to Enhanced ZZ Gundam after use. You cannot use Full-Armor ZZ unless you respawn. Movelist (Enhanced ZZ Gundam) [A] Double Beam Rifle Standard double beam rifle shot. Max ammo of 5. Can be charged. [CSa] Back Missile Launcher [AB] Double Cannon Max ammo of 4. [AC] Hi-Mega Cannon Max ammo of 1. [bC] Grab Can be followed up with the following: A back throw A throw with Double Cannon as a finisher Point Blank Hi-Mega Cannon [NB] Beam Saber Basic Beam Saber attack. Deals three hits. Can be charged. Core Strategy/Advice ~WIP~ -general gameplan Cancel Routes ~WIP~ Combos Note: -> means normal cancel, >> means boost dash cancel, > means rainbowstep cancel Video Section ~WIP~ Team Composition Advice ~WIP~ Other information Concerns regarding fighting specific suits, picking assault or blast burst, and miscellaneous details go here.
  5. Added my JP PSN to the spreadsheet, but I might as well post it here too. JP PSN for this game: MikelAL93
  6. Discuss information, questions, etc. about the Zeta Gundam here! JP Wiki: http://www4.atwiki.jp/arcgundamexvsfuvo/pages/32.html MS Movelist [A] Beam Rifle Standard beam rifle shot. Can be charged. Manual reload. Max ammo of 6. Cancels into itself 3 times without having to do a zunda cancel. [CSa] Dummy Balloons Forces enemies to attract assists to another target instead of Zeta Gundam. [AB] Grenade Launcher Carries two grenades. Will fire both grenades unless zunda'd out of, cannot be canceled into from BRs. They do not stop you in place when you fire them, unlike most Bazookas. [AC] Hyper Mega Launcher Fires a fast traveling beam that knocks down in one hit, does good damage. [2B] Long Beam Saber Throw Sword toss, stuns on hit. [bC] Beam Confuse Zeta throws a spinning beam saber before shooting it with its BR. The scattered shots will stun enemies. [NB] Beam Saber Basic Beam Saber attack. Can be charged. [CSb] Methuss Fully restores ally's ammo (all but nukes), usable once per respawn. [EX] Hyper Beam Saber EX Burst only. Can be done in MS mode. MA Movelist [MA A] Beam Rifle Standard beam rifle shot. Can be charged. Cannot reload. Max ammo of 6. [MA AB] Beam Gun Standard beam gun shot. Max ammo of 5. [MA B] Long Beam Saber Basic Beam Saber attack. [MA BC] Waverider Crash Can be followed up with the following: Backoff (Stuns the target) Drill Attack Beam Rifle Beam Gun Hyper Mega Cannon [MA BC (EX)] Waverider Crash > Explosion EX Burst only. Superarmor before Zeta Gundam hits its target. Core Strategy/Advice ~WIP~ -general gameplan Cancel Routes ~WIP~ Combos Note: -> means normal cancel, >> means boost dash cancel, > means rainbowstep cancel Video Section ~WIP~ Team Composition Advice ~WIP~ Other information Concerns regarding fighting specific suits, picking assault or blast burst, and miscellaneous details go here.
  7. I decided to go around to adding some combos based on those from Wakaba Kisaragi's combo video to the combo section of the wiki. It's still in the process of being added, but you can see what's been filled out here: http://www.dustloop.com/wiki/index.php?title=Kagura_Mutsuki_(BBCP)#Combos EDIT: Frame Data is now on the wiki is well. Some values are missing, but I managed to get most of it in. http://www.dustloop.com/wiki/index.php?title=Kagura_Frame_Data_(BBCP) EDIT #2: Kagura is heading to Arcades in March alongside of Terumi and Kokonoe. http://www.famitsu.com/news/201401/30047285.html
  8. Frosty Faustings VI BBCP Top 8 Danke (KA) vs. Pops (PT) Danke (KA) vs. BananaKen (KO)
  9. Yes. It is possible to charge buffer with Kagura. An example can be done in challenge 28 where you have to buffer your charge after the orb hits the opponent; a good solution for that is by pressing 5A while charging "Ryuuha Gokuenjin" while in Overdrive, then doing the buffered command the moment after 5A makes contact with the opponent.
  10. What I did is that while charging for the DD, I press 5A after the fireball hits the opponent to allow the charge to buffer before I do the DD. Be wary that if you do that method, you have to remember that you need to time your 5A at the precise moment the fireball hits the opponent while you are charging the DD.
  11. I just tested this out earlier, but you can not cancel into his drive stances from 5BB.
  12. Unless if you are asking specifically about Arcade mode, he is playable in that mode. Other than that, he is not available in the arcade version of the game (as of right now).
  13. Kagura has two anti-air attacks: 5A and his DP. You should only use his DP as an anti-air once its buffered correctly against an airborne opponent, and his 5A is also useful since it has a fast startup much like Ragna's and Hazama's 5A do.
  14. GGs to SolidPhoenix, dualseeker, and those I played on Brett's stream.
  15. Me and Demon Wind Bomb will be available on both, Saturday and Sunday (might change if I go to the cinemas to watch Frozen on Sunday on the time the 3on3s occur). I'm waiting for Raptor to respond on when he'll be available.
  16. GGs to those I've played today.
  17. If you're near a corner after 5D~C, you should try following up with 5C before 2D~A. That method works too.
  18. Most of it is on the wiki. I have yet to get complete frame data for some of his other moves.
  19. You can also use OMB as well, as seen with Yukiko's air throw and Narukami's forward throw for example.
  20. *Note* - When browsing the Sho Minazuki forums please follow the rules of the site, failure to do so will result in an Infraction. If you do not know the rules you can check them here -> Site Rules. Sho Gameplay/Discussion Ground rules: Remember to stay on topic and keep it related to Sho and his gameplay only. Discussion related to matches, players, and combos are allowed. Take story discussion here -> P4U2 Story Discussion Critique thread will open once the console version is released. Important Links: JP BBS: http://jbbs.livedoor.jp/bbs/read.cgi/game/52991/1380185892/l50 JP Wiki: http://wikiwiki.jp/minadukishou/
  21. *Note* - When browsing the Sho Minazuki forums please follow the rules of the site, failure to do so will result in an Infraction. If you do not know the rules you can check them here -> Site Rules. If you'd like to contribute, please feel free to do so! Just link the video along with the time that Sho appears in the video, and I'll update this post with that video. If a suitable title for the video is available please list with it. Listings are going new to old, and with the Sho players name on the left side always. Please refrain from going off topic in this thread. This thread is for posting of videos only. Notable Players??? [??th Dan] PSN: ??? Twitter: @??? ??? [??th Dan] PSN: ??? Twitter: @??? ??? [??th Dan] PSN: ??? Twitter: @??? Misc Videos Collapsed: Tutorial Videos: [*]Sho Minazuki tutorial by YunYun Collapsed: Combo Videos: - Match Videos Vs. ADACHI - Vs. - Vs. [11/30/2013] hoshi duru (SH) Vs. nao (AK) [Kantou] [11/30/2013] Sho Vs. Akihiko (2) (3) (4) [Maxim Hero] Vs. [11/30/2013] Sho Vs. Chie [LL Koiwa] Vs. [11/30/2013] Sho Vs. Elizabeth [LL Koiwa] Vs. JUNPEI [11/28/2013] Sho Vs. Junpei [Tokyo Leisureland] [11/28/2013] Sho Vs. Junpei [Game Center Osaka Ikeda] Vs. :ballKA: [11/28/2013] Sho Vs. Kanji [Tokyo Leisureland] Vs. [11/28/2013] Sho Vs. Labrys [Tokyo Leisureland] Vs. - Vs. [11/28/2013] Keita (SH) Vs. Shadow (NA) [Game Chariot] Vs. - Vs. SHO - Vs. - Vs. [11/28/2013] Sho Vs. Nise Pachi (YO) [Tokyo Leisureland] [11/28/2013] Keita (SH) Vs. Nise Pachi (YO) [Game Chariot] Vs. [11/30/2013] mato (SH) Vs. Mizukami (YU) [Kantou] [11/28/2013] Sho Vs. Yu (2) (3) [Tokyo Leisureland] Vs. YUKARI [11/30/2013] Sho Vs. Yukari (2) [Central Hachiouji] [11/28/2013] Sho Vs. Yukari [Game Center Osaka Ikeda] Vs. -
  22. Sho Minazuki tutorial http://www.nicovideo.jp/watch/sm22346134 http://www.youtube.com/watch?v=5ojZ8TKisok
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