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MikelAL93

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Everything posted by MikelAL93

  1. Interesting notes there, Danke. Oh, and another Kagura combo with D~28D as the ender again, but this time near corner. 2D~A > [4]6B > 5B > 3C > 2D~C > 6D~C > 5D~28D (4549 DM, 24% HG)
  2. Simple throw combo into 5D~28D ender I want to contribute. I hope this can be useful for new Kagura players that want to learn how 28D enders work in combos. Throw > 4~6B > 2D~A > 6D~A > 5D~28D (3939 DM, 20% HG)
  3. If you have a PSN match you recorded and want to share with everyone else, post it here! My PSN match playlist. http://www.youtube.com/playlist?list=PLGHNoxbVRyOmAxQlUyPDCkB8Y7F9hk1l4
  4. For those that play with Jin, you can also exchange information about this MU against Kagura in our inverse thread as well! http://www.dustloop.com/forums/showthread.php?17723-CP-Kagura-vs-Jin
  5. For those that play with Noel, you can also exchange information about this MU against Kagura in our inverse thread as well! http://www.dustloop.com/forums/showthread.php?17724-CP-Kagura-vs-Noel
  6. To add on to that, you shouldn't flashkick while the opponent is blocking or outside the attack's range, as it will also lead to them punishing you greatly.
  7. Oh, so the gag reels aren't required for it? I'll correct this right now. Thanks for the heads up.
  8. GGs to everyone I have played and for those that were in my player match room earlier.
  9. Ask any questions you have about Kagura right here. Remember to BOLD the question you are asking, or quote the question you are answering to make things faster or easier to follow. Frequently Asked Questions: Q: How do I unlock Kagura? A: Beat Story mode (This includes all three story arcs (Six Heroes, Chronophantasma, and Sector Seven), gag reels are optional.) or buy the unlock code for 250 yen on the Japanese PlayStation Store. Q: When will Kagura be available for arcades? A: Kagura, along with Terumi and Kokonoe, will be available for arcades mid-March, complete with balance changes which can be found in the gameplay discussion thread's first post. Q: On what characters does IOH j.C work on? A: Our very own Seo has compiled a list of what characters IOH j.C will or will not work on. (Characters in red are ones that it does work on, but the spacing is much too specific to be practical.)
  10. For those that play with Tsubaki (myself included, obviously), you can also exchange information about this MU against Kagura in our inverse thread as well! http://www.dustloop.com/forums/showthread.php?17735-CP-Kagura-vs-Tsubaki
  11. For those that play with Terumi, you can also exchange information about this MU against Kagura in our inverse thread as well! http://www.dustloop.com/forums/showthread.php?17746-CP-Kagura-vs-Terumi
  12. For Kagura oki, we have his B orb (4[]6B) as a useful oki, and since you're learning Kagura, check out both, the video and combo threads to help get yourself started on learning him.
  13. Watch the gag reels as well. If an episode is marked with a star on it, it means there are two choices to select. Select the second option in each of those episode, that's where you watch the gag reel.
  14. Clear story mode or download the unlock code for 250 yen. You also need to get the gag reel endings for each episode marked with a star. Option #2 is the gag ending.
  15. Honestly, you should only use 2D~B if you are starting a combo from 3C or whenever there's an opening from your opponent, as it is relatively unsafe. 2D~A is best used as an alternate method for a overhead in situations where 6A isn't possible, I think its unsafe on block as well, but I'll investigate more when I play with Kagura on BBCP tonight.
  16. Great information. I noticed that with 6D~C while in a netplay match against a Mu-12 player. As for 6C, I use it as my anti-air sometimes, but its mostly better used in combos after you rapid cancel 2D~B.
  17. ggs 916zking. I had some fun today.
  18. We are actually well aware of that since TGS came along. :P
  19. Terumi's VG/Anime reference palette looks like it'd be either Ezio or Connor from the Assassin's Creed universe, but I'm leaning towards Connor.
  20. Need tips and advice on how to improve your playstyle as Kagura? Post videos of yourself playing so we can help you right away.
  21. Combos from the Famitsu combo video. 2A > 2B > 3C > 2D~C > 5D~A > 6D~C Throw > 6C > 6D~B > 2D~A > 5D~C > 2C 2~8C CH > 6B > jc > j.B > jc > j.B > j.C 6A > 6B > 3C > 2D~C > 5D~A > dash 5B > 6B > 5C > 4~6B (projectile hit) > 6C > 6D~B > 2D~A > 5D~C > 2C > 4~1236C 5D~B > 2D~A > 6D~A > 5B > 3C > 2D~C > 6D~A > 3C > 6D~C > 2D~28D Also, thanks for the contributions, Seo, but I will try them out once I unlock Kagura after I get the game.
  22. MikelAL93 - Mikel93 - Oklahoma While I'm mainly going to focus on Kagura, I am still going to play with Tsubaki and Platinum.
  23. Discuss the Kagura vs. Kokonoe matchup here.
  24. Discuss the Kagura vs. Terumi matchup here.
  25. Discuss the Kagura mirror matchup here.
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