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rtl42

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Everything posted by rtl42

  1. Hellmonkey posted about SBing the nets -- instead of jumping up to block them, you can SB them, and safely, too. i don't know much, but i think the best place to be is just at the edge of H EXE beast's range. neither of you can reach each other with your normals, but in my (limited) experience i've found that you can annoy the hell out of Testament from that range... as long as you're careful and don't eat a random EXE beast or Badlands =( don't forget, you've got some sort of gameplan to work on him, so try to convince him to attack you a certain way until you find that opening in his defense. once you get through, you're a bit stronger than him up close, so that's when you've really gotta make it count. but actually, do you have any specific problems? you mentioned that he throws you a lot. are you trying a specific tick throw set-up, and losing? or are you getting tick thrown from him? more details plz~
  2. IIRC the song is "0:00" by Acid.
  3. you're absolutely right, and i'm really really sorry. it's just a bad habit: whenever i see that i think "oh it's 'tarou' " and i don't think twice after that. won't happen again, and thanks for pointing it out.
  4. i emailed you, sorry about that btw i found out that there are two arcades in Kamata that are 50 yen/credit, it's great. i went there tonight, one of them is a Pasopi arcade. got lots of practice time cuz it was sunday night and i guess nobody plays GG on sundays. eat dat chicken, cuz it's made of KATSU!
  5. Are you sure it has to be FDed? Sorry I can't verify this right now, but it doesn't sound right. 6K leads to big damage if Slayer has pushed you into the corner already, or he has at least 25% tension. Otherwise, the "best" he can do is 6K -> 2K-2S-2D (knockdown), in terms of damage. Just some extra facts, to quote from the frame data: - Dandy P (short step) is strike invincible for the first 3 frames - Dandy K (long step) is strike invincible for the first 6 frames - Dandy S (cross step) is invincible above the feet from frames 10-17, and has upper body invul from frames 18-21. - It's Late (from Under Pressure) is throw invincible from frames 1-13. - It's Late (from Dandy Step) is throw invincible from frames 5-17. You also forgot to mention FB Pilebunker. The only extra note I'd mention is that it's a "level 6" attack -- in the frame data comments, it says that if blocked standing, FB PB will incur 30 frames of blockstun. 5P, right? I made a decent summary of Slayer's anti-air options elsewhere, so I'll cross-post: back to your post: the thing is, 2D has a lot of active frames, and it's a level 5 attack, so it really depends on when you block 2D (during its active frames). i.e. if you block 2D on the first active frame, then slayer is at disadvantage. but if you block 2D on the last active frame, slayer is at advantage. not only does slayer have a "nice easy" hitbox to work with, but his standing hitbox is actually decently tall (maybe not as tall as eddie or pot), so you can get some funky F-style guard breaks ("american fuzzy guard") on him. it's hard for slayer to get out, but don't forget he has BDC. it's not as good as it used to be, so he can't use it to cover up the start-up of his specials, but he can still BDC jump to get out of your pressure, so be mindful of that. also, i would disagree with the last sentence, i think Slayer has a lot of variability in his pressure because his attacks cause so much blockstun. if you assume he's always going to strike, then yes it's not terribly hard to see a rhythm/pattern, but once Slayer starts working a more "basic" strike/throw mix-up pattern on you, you could get into serious trouble. slayer can also forward dash through SE, and he can still BDC mappa through them. hope that helps~
  6. I reported this file because Slayer does OBSCENE damage
  7. old "glitch"/feature of the homing jump, it's been in lots of combo vids.
  8. are you saying there is landing recovery for air normals?
  9. it's not just you. i loled when the guy did it during Slayer's super, it sounded like he was sick of Slayer DOTing people.
  10. well you can always double-check what you hear by reading the frame data.
  11. well duh~~ :D
  12. just like Zaido said, you're better off asking this kind of specific question in the Eddie match-up thread. this thread is for general Q&A stuff.
  13. latest A-cho 5v5 match, i think file "c".
  14. it's in BioLogIn's post, two posts above. also BioLogIn~~~~ after A-cho finished uploading all of the 5v5 matches, could you upload them in a package for me? i still can't get a working connection to A-cho with FlashGet
  15. http://amstep.sakura.ne.jp/ (bottom 2 vids) Shin Karyoku ga Tarinai: Kimoniku (AB) / Galileo (PO) / Kanro (SO) vs Game ja nai: eki-chan (ZA) / Shachou (ED) / RF (FA) Real Shachou to Geboku-tachi: Hau (JA) / Rawaso (ED) / Kishipon (ZA) vs Tsubu-niku-min: Tsubu (AB) / Nikukyuu (CH) / MINT (TE) http://maturundesu.web.fc2.com/ => http://www.filebank.co.jp/guest/maturundesu/fp/abc => Pass: maturundesu Kazu (JA) vs CPO (PO) Kimchi (TE) vs CPO (PO) Hagoromo (MI) vs CPO (PO)
  16. thanks BioLogIn!... could you upload the newest batch of 5v5 matches? i don't know why it's not working for me anymore
  17. axl would be アクセル.
  18. yeah srsly, why do girls like HOS, is it the dress?
  19. go into training mode, turn on the input bar, and just practice practice practice. if you're having trouble with 236 motions, try to identify 2 and 6, separately, then do a slow 236 motion and watch the input bar. like: hit 2 -> watch the input bar, make sure you didn't hit other direction -> hit 6, make sure... -> do a slow 2-3-6, make sure... then do it some more. changing from one controller type to another always takes some adjusting (if you've never used the other before), so don't get frustrated if you can't master the D-pad right away.
  20. http://www.k2.dion.ne.jp/~game-cap/ => http://gamecap.fan-site.net/ggxx.htm Bonjin (SL) vs Ogiwara (SL) MK (JO) vs Ogiwara (SL) R-1 (MI) vs Ogiwara (SL) MK (JO) vs Shuumatsu (TE) R-1 (MI) vs Shuumatsu (TE) Bonjin (SL) vs Shuumatsu (TE) Bonjin (SL) vs ASA (PO) Bonjin (SL) vs Oosaka B (FA) Kishitaka (SO) vs Age (あげ) (ZA) Kishitaka (SO) vs Serori (DI) Kishitaka (SO) vs Shuu (FA) 凡人 = Bonjin 終末 = Shuumatsu 大坂B = Oosaka B セロリ = Serori = Celery? http://amstep.sakura.ne.jp/ (this site constantly 505s cuz it's a piece of shit, keep re-trying) Real Shachou to Geboku-tachi: Hau (JA) / Kawaso (ED) / Kishipon (ZA) vs Shin Karyoku ga Tarinai: Kimoniku (AB) / Galileo (PO) / Kanro (SO) Tsubu-niku-min: Tsubu (AB) / Nikukyuu (CH) / MINT (TE) vs Game ja nai: eki-chan (ZA) / Shachou (ED) / RF (FA) 肉球 = Nikukyuu http://www.ace-net1.com/yawata-ace/ => http://www.ace-net1.com/yawata-ace/ggtuki1.html Michelle (PO) vs Eichitsu~ (TE) Ten (IN) vs Eichitsu~ (TE) Ten (IN) vs Nijigen Daisuke (TE) 二次元大介 = Nijigen Daisuke http://blog.livedoor.jp/tetsu_dbz/ Venom CM, "Black Metal". Music source: "Black Metal" by Dimmu Borgir (cover of the Venom track) http://pita-mq.com/ Otohime nyanchu~ (AX) vs N84 (SL) Nanana (FA) vs ZR (SL) Otohime... (AX) vs ZR (SL) 音姫にゃんちゅ- = Otohime nyanchu~ http://game41.web.infoseek.co.jp/ => in the left frame, click the link above "TOP" => if you want to download the files, do a search in the a/v help thread for a way to download from Zoome, i posted about this the last time Game41 posted vids. Carlos Amano (SL) vs Saya (SL) Miu (KY) vs Manamo (RO) Carlos Armano (SL) vs Yaso (PO) Y-shi (ED) vs Fuuboku (SO) Ezo (ZA) vs Myonta (FA) Manamo (RO) vs Sasaki (OR) Y-shi (ED) vs Yaso (PO) Ezo (ZA) vs Sasaki (OR) Sasaki (OR) vs Yaso (PO) Y-shi (ED) vs Ezo (ZA) カルロス天野 = Carlos Amano 咲也 = Saya Y氏 = Y-shi 風北 = Fuuboku 佐々木 = Sasaki
  21. please do a thread search.
  22. you're not FDCing anything in those ID combos, you're just flickering an FD because it changes your gravity ratio/"weight" during the homing jump. FDCing is actually cancelling something.
  23. hey guys, after trying to download them all day, i was wondering: am i the only one that's unable to get the newest A-cho vids? if anyone has the Slayer matches, could you upload them? thx in advance
  24. favourite comment: "don't be afraida dat guy -- he can't touch you, he's blind!"
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