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BlackYakuzu94

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Everything posted by BlackYakuzu94

  1. Woah, hold up. I've only been playing since CSX, but wasn't Noel kinda busted in CS2?
  2. I'd watch it....I could potentially stream it too.
  3. There's clearly only one way to settle this, fight Mac in a FT10 and see how that goes :V
  4. Because I love you guys: You can Jarin Renshouga Hakumen's Shippu(632146C) from full screen, and trust me, we do love to pop off some OD Shippu for a confirm.
  5. So something that never occurred to me, he can Renshouga(236236D) the Shippu wave from full screen, so...try to be wary when you're poppin off those OD Shippus fishing for a hit and he's sitting on full meter.
  6. Only thing I was going on was that it does hit if the opponent decides to crouch, otherwise I'd probably go for 2B after a blocked J.B. But yea, I know it'll hit regardless.
  7. I was going by the red exclamation point when the J.A confirmed, which indicated the attack struck when they were trying to crouch after blocking the J.B.
  8. That doesn't make any sense...if it hits them on their hitbox when they're trying to crouch, that technically falls into the qualifiers for a fuzzy guard. The only thing it really doesn't fit is that J.B>J.A will hit hit regardless. It still forces the opponent to guess which way to block after blocking J.B.
  9. It kinda feels like you're bragging lol.
  10. I mean you can just go the opposing thread then lol. I mean for general and overall understanding, its fine to ask here but what a player does is kind of matchup and player dependent.
  11. Can you also write the damage and heat gain if possible?
  12. Well everyone else got buffs too, so I think it kinda balanced out.
  13. Hmm, I see. Have you seen any other notable players in this particularly matchup or are you just going by those two primarily? I understand some players are definitely better than others, but I also want other points of reference.
  14. ....That doesn't...make a whole lot of sense. If you're trying to figure out how to play against a character with another character, wouldn't it stand to reason to measure your tools against hers? Especially since you're asking what to do against her.
  15. Well that explains that and was my second guess, Goro's got that matchup on lock, so it figures he wouldn't think much of playing against them. Who's are the Hakumens he tends to fight again? Off the top of my head I know Poropiccho and maybe Hikaru? I really don't have enough Bang experience to say with absolute certainty, but I believe Dreiko is correct about it being mostly even with a slight favor for Bang. Both characters have to be at relatively the same range to get anything, but Bang has better mobility(fucking backdash) and can harass Hakumen with nails. Of course, this is based on my experiences. How does Dora usually play Bang?
  16. He must be fighting some pretty free Hakumens.
  17. Maybe you should go to the matchup threads ey hombre :V
  18. Oh, I'd like to watch this.
  19. Have you tried seeing other scenes in the area that meet on other days?
  20. What character are you or your friend using? Sent from my iPhone using Tapatalk
  21. Doesn't Jin always get placed in S tier, because the top players that use him are just that fucking good with him. Sent from my iPhone using Tapatalk
  22. That game has overheads?
  23. I got used to Noel's voice, I can do the same here.
  24. I understand that, but the opponent was still trying to crouch after the J.B and the counted as an overhead as noted by the red exclamation point. I was wondering of it would still count under those circumstances. That said, I may have mis-read the mechanics behind it. EDIT: Ok yea, it is a Fuzzy Guard, because the Ragna went to crouch after J.B and got hit by J.A when trying to block low. It doesn't matter if the move normally whiffs or not, if the opponent tries to go from 4 to 1 after blocking a jumping normal, the second hit should hit them if they try to block low.
  25. So I've decided to experiment with that fuzzy guard that Film used and see what I can do with it. So far, I know you can confirm into a combo for knockdown off it. So far I got: F+J.B>J.A(This is the confirm if the fuzzy guard is successful)>5B>623A~A(JC)>J.C, 5C, 5C>214A>5C. Does about 2k. I'll see what else I can come up with in the near future.
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