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BlackYakuzu94

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Everything posted by BlackYakuzu94

  1. Elphet's system is so damn hilarious lol. Yo, Blazblue better step it's game up
  2. That's actually my best time, shoot me a friend request and we'll setup a time. Sent from my iPhone using Tapatalk
  3. Thaaank you ~ Sent from my iPhone using Tapatalk
  4. inJustice duet with Amai and Kakihara. :<
  5. For the record, the reason its difficult is because there's no input buffer in this game like in other FGs, so you can't just use the input in the middle of your wake up. I'd say wait until you're back in the neutral state, THEN do the reversal.
  6. I'm surprised to find combo videos, but here they are. First by Annerose++ And bonus Some delicious OS's here.
  7. I'm gonna be amused(and somewhat salty) if Leo ends up being essentially a good version of Kagura.
  8. Well since so many players are dropping the game, I just figured it wasn't doing so hot in addition to bigger games coming onto the scene. Sent from my iPhone using Tapatalk
  9. If only, if only.
  10. Same old way you always do in the corner, lemme see if I can remember everything. (5) CH 214A, 5C>41236C>623A>6C, 2C>jc J.C>delay 214B>AD J.C, 5C, 3C(6.8k>7k)
  11. So apparently you can get 7k off an air CH Gurren in the corner. Nice to know his damage is still dumb even without OD :V
  12. THis weekend, Kuzu rises again. From the ashes of finals.
  13. Hmm, well consider he's above average with his limiters and that Ragna was forced to use his Blazblue; Ragna generally saves Blazblue for truly strong beings. And if we take adaptations into consideration, he's strong enough to beat Hakumen(not at full power, but work with me) and Hazama/Terumi. So Az is probably around there.
  14. Is it still doing turrible in Japan? That might be the reason, that and the Xrd and P4U2 2.0 hype.
  15. You gonna have to bite the bullet and go in because Hakumen only gets harder to beat the longer a match goes on due to his passive meter gain, which just gives him a higher chance of using his fuckton damage. Hakumen may seem daunting, but his defensive options, while still incredibly viable and good, are much weaker here than in previous iterations. If you find yourself constantly getting tagged by them, starting throwing in some throws when you feel they're coming. You can also block them provided the move that gets caught is jump cancelable. Hakumen is somebody you have to be on point fighting against, which means you can't get too predictable or reckless as it is very easy to have a round stolen from you even if you had the advantage. If you want, I can help you grind this matchup.
  16. Hey, if you're not that into the waifu craze than this would be somewhat offputting.
  17. Fighting Games have clone characters, stop the presses.
  18. I don't know how to feel about the game itself, but it has Saber so it's cool.
  19. So how long would it take the average player to learn this or is it just execution dependent?
  20. Her J.C is pretty much a damn Anti Anti Air, she has enough frames to block when I've tried to anti air her. But I can see what I can do, I'll probably just rely on Hop Hotaru more. Also those air dashes were me trying to do the J.A>j.C setup and just fucking it up, just something I gotta practice more. And thanks for the other advice guys, I don't really care too much about executing the loop anymore considering it's going to be obsolete soon but I can start working on some 2.0 combos in the meantime.
  21. I figured since the end of the semester is approaching and I'm actually going to have time to play games again, I'm gonna start getting ready for CP2 even tho it looks boring as fuck. This session is from today with a friend of mine's Bullet. https://www.youtube.com/watch?v=BHKH-EOxGQs Her 2B is really a problem, so I either have to whiff punish or relearn how to 2D. I also gotta stop hopping forward in pressure because of that shit. Other than that, feel free to talk.
  22. It's only discouraging if you have your head up your ass and think you're hot shit after winning against few others online. Otherwise, it's a learning experience just like anything else. If you win, you strive to keep winning, if you lose you work to prevent it from happening again. If you want to improve, it's best to fight people that are either on your level and people who might be better than you, it's the only way you'll learn what works and what doesn't. And if your ego is too fragile that you can't accept a few losses, then you really shouldn't be playing fighting games at all.
  23. Suddenly I don't care about Robo-Ky.
  24. Does this mean that Ky can now start shooting off Gamma Rays?
  25. "I hate you, but I'm gonna save you anyway"
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