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Everything posted by BlackYakuzu94
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Yea, I noticed Satomaru was using it a lot in corner combos.
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I dunno, I'd say both characters are plenty strong honestly. Phonon has extremely good normals and Byakuya's new web mechanics make for some really busted Oki in the corner. That said, I find it extremely hard to believe Carmine, Gordeau, or Hilda are that low; not only did they not change too much, I don't think the buffs for the low tiers were that significant.
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[CSE] New to BB and requesting help for combos
BlackYakuzu94 replied to Mr.Ownage's topic in BlazBlue Gameplay
Well, BBCPE is slated for PC in the next couple of months, but if CSE is your only way of playing, it can't be helped I suppose. As for your other problem; P1 and P2 are proration values, or simply how the damage of moves scales within a combo. P1 is the value on the first hit in the combo and is calculated once, while P2 is every hit in the combo, including the first. You can read a more detailed explanation here: http://www.dustloop.com/wiki/index.php?title=Damage_(BBCSE)#Damage_Scaling -
Chrono Phantasma Speculations/Theories [rules updated 10/14]
BlackYakuzu94 replied to Chaoschao222's topic in Zepp Museum
Hmm, it really does seem like things have been intervened back to CT, with different outcomes Ragna tries to help Nu instead of letting her die in the cauldron and Noel bodies Nu instead of the other way around. And I'm starting to think Rachel and Raquel may be the same person, and Ragna & Naoto might be closer related than their titles and appearance. -
Chrono Phantasma Speculations/Theories [rules updated 10/14]
BlackYakuzu94 replied to Chaoschao222's topic in Zepp Museum
Azrael's line seems to be referring to Tager, which makes sense if you read the latter's lines back to back with the former. My theory is that this has something to do with Ameterasu and she did a massive phenomenon intervention and basically reset events back to Calamity Trigger because apparently she desires a different result than what occurred up until Chronophantasma. Notice how Hakumen refers to "God's dream", which is most likely referring to Amaterasu. So this story is probably about Ameterasu fucking with time on a more direct scale in order to get some desired result. What? we don't know. -
Chrono Phantasma Speculations/Theories [rules updated 10/14]
BlackYakuzu94 replied to Chaoschao222's topic in Zepp Museum
Oh fuck me, everyone really has reset back to CT....except Mu strangely who seems to retain her knowledge of Terumi. Speaking of, Hazama and Terumi are planning something.... -
Chrono Phantasma Speculations/Theories [rules updated 10/14]
BlackYakuzu94 replied to Chaoschao222's topic in Zepp Museum
Jin is literally "who" So can we change the topic title? Its kind of non-indicative since Chronophantasma came out years ago. -
Do you prefer the English or Japanese voices?
BlackYakuzu94 replied to Grimsley-San's topic in Zepp Museum
From what I heard, the dubbining company was switched, hence the recasts. -
[CSE] New to BB and requesting help for combos
BlackYakuzu94 replied to Mr.Ownage's topic in BlazBlue Gameplay
I highly recommend, if you have the means of doing so, of getting Chronophantasma Extend. Its the most up to date version of the game and you'll find its very different in structure to Continuum Shift. Also, like Arik said, its best to read up on how combos work on the wiki before proceeding coming up with your own. -
Uh, you did consider whether Hakumen was in Active Flow or not right? Because that's an automatic 10% damage increase.
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Wouldn't Agito beat Vivace A or B regardless since it has every single property type?
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Doll Attacks counted as physical ones before so that's why they activated Akumetsu, it wasn't really a glitch just an hilarious oversight. Also, I want to address some of the things you've been saying. 1. So what if Hakumen doesn't decide to use his drive? 2. You already explained this, but Yukikaze is full invincible, even during the recovery. So there's no way to punish it. 3. Vivace is the dash move right? What purpose does it serve? Are you trying to say it can be use to dodge whatever he uses as a jump in? 4. Which unblockables are you referring to specifically?
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Doll attacks do not activate Akumetsu anymore, it's been that way since CP1.0 Sent from my iPhone using Tapatalk
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[CPEX] Hakumen Video Thread 2: Electric Boogaloo.(Updated 6/9/2015)
BlackYakuzu94 replied to BlackYakuzu94's topic in Archive
This is pretty much Poroppicho vs. the World after the first two matches. -
If I recall, 4C doesn't hit him in wolf mode anymore, but I have to confirm; I know it definitely got a hitbox nerf, but I don't know if that effects hitting him too. Appreciate the words, but one last thing; is there any distinction to wolf brake? Like some some sort tell or visual cue that gives it away. I want to know, even if its just a fraction of a second.
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So can anyone from either side give me a breakdown of what neutral is like in this matchup? I can't figure out if I should just try and tag Valk out of the air with jabs or just brave the storm until I get enough meter and a lucky ass read.
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True, but he appears more often than not yes?
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You guys really surprised the quintessential grappler makes an appearance in the quintessential fighting game :V
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Gonna repost this:
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No, but anyone can tell you that a CH 6B is going to hurt. Sent from my iPhone using Tapatalk
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Hmm, if its 6B that counters them, you should have enough time to block the burst, but I shall test it.