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Everything posted by Diveman
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That ABA CM "U can't escape from DEATH!" was..emm kinda stupid, i couldnt learn a thing by watching it, well...i learn that you can keystab Axl during almost each of his long range pokes...but thats all...i hate that CM
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but, Caer, how do u exactly do the side-switching? because I tried to do it today and failed miserably =/m is there any setup or something?
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I know this is not an AC vid, but its from this Monday´s tourney (wich is supposed to be the last Slash tourney here). Caer/Rabitecake: You can delete this post if is not correct to post it here =P Guilty Gear XX Slash finals, organized by F4lco asosiation Iqq, Chile 02/07/2007 Ozaky vs Diveman http://www.youtube.com/watch?v=stsKC2s-fkE&eurl=http%3A%2F%2Fgrupofalco%2Ewordpress%2Ecom%2F As i said before, i focused on zoning more than on long combos or rushdown, because I was fighting sol and he´s so stupid in slash, that is better not to be so reckless. Besides that, i´ve playing AC only, that´s why I missed the gravedigger loop sometimes (im ashamed) and that random f.s were supposed to be Exe B frc but that stupid pad wasnt my friend :P Altough i didnt like the way i played, im very ashamed =(
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well...i dont have any problems with test when doing an IAD. I usually do 699, but you could find a better way to do it. about k-curse. I think they say extensions because p phatom soul´s mark, last only for 591 frames, and k phantom soul´s mark last for 1011 frames. About cross-up, I dont use it that often, but it might be useful in some situations, most likely when your opp doesnt expect it.
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Guilty Gear FAQ Thread - Ask your questions here!
Diveman replied to Kairi's topic in Guilty Gear General
Anji: ANG Axl: Shuuto Dizzy: Makoto Chipp: Suzumu Faust: In my opinion... R.F. Ky: Buppa? -
It seems that you cant do that, but you can: Throw, H exe beast Frc, BL, TK BL, TK BL, P phantom soul. there exist other st-ups, you can check them here: http://www.youtube.com/watch?v=2o-TXMDwVdA
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There´s gonna be a tournament next monday, so i´ll go with some friends and I really hope they record the matches. If they do that i´ll upload then and show them here.
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Well, from my past experience with Reload and Slash Slayer, the way I move it depends on who i am playing against. For example: I dont IAD to approach my opp if he has a DP, unless he´s downed or doing something else. To gain space on the ground, i usually spam 2H to get a CH and if not, I do things like Mappa faint, 6H, or K Mappa. Of course this is my way of moving, and not necesary has to be yours. By the way, i have a question, most of the frame traps I used to do in Reload/Slash, doesnt work here, can someone tell me what are his best frame traps now in AC (If he still has them)
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any tips against Sol? Its still difficult for me to fight him
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Heyy i love this game. Shit tier Tizoc player here!!!! oh and sometimes Gato too, actually, i still use both in KOF XI =P
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But Ice.p how can I do the S CR loop, because i dont get the timing to start charging the CR after 6H, any help???????
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A very simple tip: After you catch someone with zeinest, always try to do a 1-hit combo that ends in a Curse, for example: Opp trapped on Zei: 5k, 5s©, JC, j.k, j.s, j.h, BL (1-hit), P Phantom Soul when the opp is about to land. I always do that, because even if you extend the combo after the 1-hit, probably it would be a waster of tension (if you use FB gravedigger). And you get a curse anyway
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Any idea about how to control Sol??? I find this match-up kinda difficult, because he doesnt let me summon my balls (wow, everything i say about Venom is sooo weird), any help?
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If he likes to rushdown in the corner, you can escape via Dark Angel, FB Double Head Morbid or Warp + airdash, never try tu rush him without throwing some balls first, cuz he can stop you with just a coin, Killer joker its very fast so pay atention, same with Jackhound and Mist Stanced Jackhound.
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1-hit Badlands: When you do an air combo that ends in a Badland that only hit with its first hit, wich has a lot of untechability leaving the posibilities (and they should!!!) for a follow-up. the simplest 1-hit combo: someone gets trapped on Zeinest, 5k,5s Jc, j.k,j.s, j.h badlands = 1-Hit
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Yeah, i didnt notice it until i tried, and thanks to FB MS insane speed, you can do 5s (2hit) and the TKd FB MD, follow up, personally i dont think that the freezing effect is that useful or worth of that 25%, that could be me of course, maybe it has some uses, thanks Ice P. PD: hahah Ice P. sounds like some nigga rapper
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Yeah but Ice.P. i was talking of using a TK FB Mad Struggle during pressure, like after a c.S, etc, then you can do any combo you posted there Edit: To escape from corner? just warp + airdash, and if u have tension...what better to get your opp away than Dark Angel or FB Double Head Morbid?
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Ice Prince (did you quit millia????!!!!): Dont forget that FB Mad struggle its a great and very fast overhead, that causes a BIG ground bounce wich you can follow with things like: 6P,6H, P Ball, 6H, S Ball etc to give an example
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Any good combos after I trap someone with Zeinest (mop version)???
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question: Any idea how to to a J.D after a Jump cancelable poke? because i cant do it, no matter how hard i try, help please =/
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pure true man, i played him last weekend aggainst my friends, and they learned to fear axl´s long range pokes. By the way, has anyone founded a good/damaging combo to do after Shiranami no Homura? besides the 2S combo?
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Usually Axl its a hard match-up for Testament, because he can easly hit the Webs, and testament to destroy the trees, not to mention that he can combo at long distance. so any tips aggainst axl?
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the simplest combo after a throw with wallstick: jump + j.HS,j.D JC, dj.HS, dj. D, Storm Viper. other combos include a little delay after the first J.D before the jump cancel, so that you can land after the second j.D, and 5S, SJ, sj.S, sj.H, sj.D. you can leave the combo there or do a BRP. jump install combo? umm, should be the same as it was in Slash 5S. JI, 5H (1hit), SJ, sj.S,sj.H,sjD, JC, sj.D Storm Viper/Bandit Revolver P.
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Ok, i think theres an official follow-up after a Bomber in Midscreen: CH Tk Bomber, run a bit, 6K,2S, SJ, sj.H, sj.D, Kokku/FB bomber and if near the corner, Bomber this should be pretty easy since you will be running, so all u need to do is press K, and it will hit them, i saw it in a vid too, but the TK bomber was a CH, im not very sure if they can tech after a normal bomber, gotta test it.